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Merge branch 'master' into tooltips

This commit is contained in:
Dean Herbert 2017-04-20 15:08:26 +09:00
commit 4ca27a5395
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29 changed files with 1161 additions and 144 deletions

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Subproject commit dc4ea5be425d37f3a0dd09f6acdf6799d42e3d74
Subproject commit ccf0ff40d1261ad328d0182467a1f0c1a858b099

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Subproject commit ce76f812d3e059233e1dea395b125352f638b2da
Subproject commit b90c4ed490f76f2995662b3a8af3a32b8756a012

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@ -0,0 +1,68 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Ranking;
using osu.Game.Users;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseResults : TestCase
{
private BeatmapDatabase db;
public override string Description => @"Results after playing.";
[BackgroundDependencyLoader]
private void load(BeatmapDatabase db)
{
this.db = db;
}
private WorkingBeatmap beatmap;
public override void Reset()
{
base.Reset();
if (beatmap == null)
{
var beatmapInfo = db.Query<BeatmapInfo>().FirstOrDefault(b => b.RulesetID == 0);
if (beatmapInfo != null)
beatmap = db.GetWorkingBeatmap(beatmapInfo);
}
base.Reset();
Add(new Results(new Score
{
TotalScore = 2845370,
Accuracy = 0.98,
MaxCombo = 123,
Rank = ScoreRank.A,
Date = DateTime.Now,
Statistics = new Dictionary<string, dynamic>()
{
{ "300", 50 },
{ "100", 20 },
{ "50", 50 },
{ "x", 1 }
},
User = new User
{
Username = "peppy",
}
})
{
Beatmap = beatmap
});
}
}
}

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@ -198,6 +198,7 @@
<Compile Include="Tests\TestCaseKeyCounter.cs" />
<Compile Include="Tests\TestCaseMenuButtonSystem.cs" />
<Compile Include="Tests\TestCaseReplay.cs" />
<Compile Include="Tests\TestCaseResults.cs" />
<Compile Include="Tests\TestCaseScoreCounter.cs" />
<Compile Include="Tests\TestCaseTabControl.cs" />
<Compile Include="Tests\TestCaseTaikoHitObjects.cs" />

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@ -12,6 +12,7 @@ using System.Diagnostics;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Replays;
using osu.Game.Users;
namespace osu.Game.Rulesets.Osu
{
@ -27,6 +28,11 @@ namespace osu.Game.Rulesets.Osu
{
this.beatmap = beatmap;
User = new User
{
Username = @"Autoplay",
};
createAutoReplay();
}

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@ -1,11 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Osu.Scoring
{
internal class OsuScore : Score
{
}
}

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@ -1,9 +1,12 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Framework.Extensions;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Judgements;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
@ -26,12 +29,34 @@ namespace osu.Game.Rulesets.Osu.Scoring
Health.Value = 1;
Accuracy.Value = 1;
scoreResultCounts.Clear();
comboResultCounts.Clear();
}
private readonly Dictionary<OsuScoreResult, int> scoreResultCounts = new Dictionary<OsuScoreResult, int>();
private readonly Dictionary<ComboResult, int> comboResultCounts = new Dictionary<ComboResult, int>();
public override void PopulateScore(Score score)
{
base.PopulateScore(score);
score.Statistics[@"300"] = scoreResultCounts.GetOrDefault(OsuScoreResult.Hit300);
score.Statistics[@"100"] = scoreResultCounts.GetOrDefault(OsuScoreResult.Hit100);
score.Statistics[@"50"] = scoreResultCounts.GetOrDefault(OsuScoreResult.Hit50);
score.Statistics[@"x"] = scoreResultCounts.GetOrDefault(OsuScoreResult.Miss);
}
protected override void OnNewJudgement(OsuJudgement judgement)
{
if (judgement != null)
{
if (judgement.Result != HitResult.None)
{
scoreResultCounts[judgement.Score] = scoreResultCounts.GetOrDefault(judgement.Score) + 1;
comboResultCounts[judgement.Combo] = comboResultCounts.GetOrDefault(judgement.Combo) + 1;
}
switch (judgement.Result)
{
case HitResult.Hit:

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@ -72,7 +72,6 @@
<Compile Include="OsuAutoReplay.cs" />
<Compile Include="OsuDifficultyCalculator.cs" />
<Compile Include="OsuKeyConversionInputManager.cs" />
<Compile Include="Scoring\OsuScore.cs" />
<Compile Include="Scoring\OsuScoreProcessor.cs" />
<Compile Include="UI\OsuHitRenderer.cs" />
<Compile Include="UI\OsuPlayfield.cs" />

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@ -2,11 +2,13 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using osu.Framework.Platform;
using osu.Game.IO.Legacy;
using osu.Game.IPC;
using osu.Game.Rulesets.Replays;
using osu.Game.Rulesets.Scoring;
using SharpCompress.Compressors.LZMA;
using SQLite.Net;
@ -42,8 +44,10 @@ namespace osu.Game.Database
using (Stream s = storage.GetStream(Path.Combine(replay_folder, replayFilename)))
using (SerializationReader sr = new SerializationReader(s))
{
var ruleset = rulesets.GetRuleset(sr.ReadByte()).CreateInstance();
score = ruleset.CreateScoreProcessor().CreateScore();
score = new Score
{
Ruleset = rulesets.GetRuleset(sr.ReadByte())
};
/* score.Pass = true;*/
var version = sr.ReadInt32();
@ -104,13 +108,43 @@ namespace osu.Game.Database
using (var lzma = new LzmaStream(properties, replayInStream, compressedSize, outSize))
using (var reader = new StreamReader(lzma))
score.Replay = score.CreateReplay(reader);
score.Replay = createReplay(reader);
}
}
return score;
}
/// <summary>
/// Creates a replay which is read from a stream.
/// </summary>
/// <param name="reader">The stream reader.</param>
/// <returns>The replay.</returns>
private Replay createReplay(StreamReader reader)
{
var frames = new List<ReplayFrame>();
float lastTime = 0;
foreach (var l in reader.ReadToEnd().Split(','))
{
var split = l.Split('|');
if (split.Length < 4 || float.Parse(split[0]) < 0) continue;
lastTime += float.Parse(split[0]);
frames.Add(new ReplayFrame(
lastTime,
float.Parse(split[1]),
384 - float.Parse(split[2]),
(ReplayButtonState)int.Parse(split[3])
));
}
return new Replay { Frames = frames };
}
protected override void Prepare(bool reset = false)
{
}

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@ -116,6 +116,7 @@ namespace osu.Game
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-BlackItalic"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Venera"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Venera-Light"));
OszArchiveReader.Register();

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@ -2,6 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Game.Users;
namespace osu.Game.Rulesets.Replays
{
@ -9,6 +10,8 @@ namespace osu.Game.Rulesets.Replays
{
protected const double KEY_UP_DELAY = 50;
public User User;
public List<ReplayFrame> Frames = new List<ReplayFrame>();
}
}

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@ -17,6 +17,12 @@ namespace osu.Game.Rulesets
public abstract IEnumerable<Mod> GetModsFor(ModType type);
/// <summary>
/// Attempt to create a HitRenderer for the provided beatmap.
/// </summary>
/// <param name="beatmap"></param>
/// <exception cref="BeatmapInvalidForRulesetException">Unable to successfully load the beatmap to be usable with this ruleset.</exception>
/// <returns></returns>
public abstract HitRenderer CreateHitRendererWith(WorkingBeatmap beatmap);
public abstract DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap);

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@ -7,7 +7,6 @@ using Newtonsoft.Json;
using osu.Game.Database;
using osu.Game.Rulesets.Mods;
using osu.Game.Users;
using System.IO;
using osu.Game.Rulesets.Replays;
namespace osu.Game.Rulesets.Scoring
@ -33,6 +32,8 @@ namespace osu.Game.Rulesets.Scoring
[JsonProperty(@"mods")]
protected string[] ModStrings { get; set; } //todo: parse to Mod objects
public RulesetInfo Ruleset { get; set; }
public Mod[] Mods { get; set; }
[JsonProperty(@"user")]
@ -49,51 +50,6 @@ namespace osu.Game.Rulesets.Scoring
[JsonProperty(@"created_at")]
public DateTime Date;
/// <summary>
/// Creates a replay which is read from a stream.
/// </summary>
/// <param name="reader">The stream reader.</param>
/// <returns>The replay.</returns>
public virtual Replay CreateReplay(StreamReader reader)
{
var frames = new List<ReplayFrame>();
float lastTime = 0;
foreach (var l in reader.ReadToEnd().Split(','))
{
var split = l.Split('|');
if (split.Length < 4 || float.Parse(split[0]) < 0) continue;
lastTime += float.Parse(split[0]);
frames.Add(new ReplayFrame(
lastTime,
float.Parse(split[1]),
384 - float.Parse(split[2]),
(ReplayButtonState)int.Parse(split[3])
));
}
return new Replay { Frames = frames };
}
// [JsonProperty(@"count50")] 0,
//[JsonProperty(@"count100")] 0,
//[JsonProperty(@"count300")] 100,
//[JsonProperty(@"countmiss")] 0,
//[JsonProperty(@"countkatu")] 0,
//[JsonProperty(@"countgeki")] 31,
//[JsonProperty(@"perfect")] true,
//[JsonProperty(@"enabled_mods")] [
// "DT",
// "FL",
// "HD",
// "HR"
//],
//[JsonProperty(@"rank")] "XH",
//[JsonProperty(@"pp")] 26.1816,
//[JsonProperty(@"replay")] true
public Dictionary<string, dynamic> Statistics = new Dictionary<string, dynamic>();
}
}

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@ -61,18 +61,20 @@ namespace osu.Game.Rulesets.Scoring
Reset();
}
/// <summary>
/// Creates a Score applicable to the ruleset in which this ScoreProcessor resides.
/// </summary>
/// <returns>The Score.</returns>
public virtual Score CreateScore() => new Score
private ScoreRank rankFrom(double acc)
{
TotalScore = TotalScore,
Combo = Combo,
MaxCombo = HighestCombo,
Accuracy = Accuracy,
Health = Health,
};
if (acc == 1)
return ScoreRank.X;
if (acc > 0.95)
return ScoreRank.S;
if (acc > 0.9)
return ScoreRank.A;
if (acc > 0.8)
return ScoreRank.B;
if (acc > 0.7)
return ScoreRank.C;
return ScoreRank.D;
}
/// <summary>
/// Resets this ScoreProcessor to a default state.
@ -102,6 +104,20 @@ namespace osu.Game.Rulesets.Scoring
alreadyFailed = true;
Failed?.Invoke();
}
/// <summary>
/// Retrieve a score populated with data for the current play this processor is responsible for.
/// </summary>
public virtual void PopulateScore(Score score)
{
score.TotalScore = TotalScore;
score.Combo = Combo;
score.MaxCombo = HighestCombo;
score.Accuracy = Accuracy;
score.Rank = rankFrom(Accuracy);
score.Date = DateTime.Now;
score.Health = Health;
}
}
public abstract class ScoreProcessor<TObject, TJudgement> : ScoreProcessor

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@ -91,11 +91,17 @@ namespace osu.Game.Rulesets.UI
protected virtual FramedReplayInputHandler CreateReplayInputHandler(Replay replay) => new FramedReplayInputHandler(replay);
public Replay Replay { get; private set; }
/// <summary>
/// Sets a replay to be used, overriding local input.
/// </summary>
/// <param name="replay">The replay, null for local input.</param>
public void SetReplay(Replay replay) => InputManager.ReplayInputHandler = replay != null ? CreateReplayInputHandler(replay) : null;
public void SetReplay(Replay replay)
{
Replay = replay;
InputManager.ReplayInputHandler = replay != null ? CreateReplayInputHandler(replay) : null;
}
}
/// <summary>
@ -125,7 +131,7 @@ namespace osu.Game.Rulesets.UI
// Check if the beatmap can be converted
if (!converter.CanConvert(beatmap.Beatmap))
throw new BeatmapInvalidForModeException($"{nameof(Beatmap)} can't be converted for the current ruleset.");
throw new BeatmapInvalidForRulesetException($"{nameof(Beatmap)} can't be converted for the current ruleset.");
// Convert the beatmap
Beatmap = converter.Convert(beatmap.Beatmap);
@ -273,9 +279,9 @@ namespace osu.Game.Rulesets.UI
protected abstract Playfield<TObject, TJudgement> CreatePlayfield();
}
public class BeatmapInvalidForModeException : Exception
public class BeatmapInvalidForRulesetException : Exception
{
public BeatmapInvalidForModeException(string text)
public BeatmapInvalidForRulesetException(string text)
: base(text)
{
}

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@ -17,11 +17,11 @@ using osu.Game.Database;
using osu.Game.Rulesets;
using osu.Game.Rulesets.UI;
using osu.Game.Screens.Backgrounds;
using osu.Game.Screens.Ranking;
using System;
using System.Linq;
using osu.Framework.Threading;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Ranking;
namespace osu.Game.Screens.Play
{
@ -51,7 +51,7 @@ namespace osu.Game.Screens.Play
private IAdjustableClock sourceClock;
private IFrameBasedClock interpolatedSourceClock;
private Ruleset ruleset;
private RulesetInfo ruleset;
private ScoreProcessor scoreProcessor;
protected HitRenderer HitRenderer;
@ -68,6 +68,8 @@ namespace osu.Game.Screens.Play
dimLevel = config.GetBindable<int>(OsuConfig.DimLevel);
mouseWheelDisabled = config.GetBindable<bool>(OsuConfig.MouseDisableWheel);
Ruleset rulesetInstance;
try
{
if (Beatmap == null)
@ -79,17 +81,20 @@ namespace osu.Game.Screens.Play
if (Beatmap == null)
throw new Exception("Beatmap was not loaded");
ruleset = osu?.Ruleset.Value ?? Beatmap.BeatmapInfo.Ruleset;
rulesetInstance = ruleset.CreateInstance();
try
{
// Try using the preferred user ruleset
ruleset = osu == null ? Beatmap.BeatmapInfo.Ruleset.CreateInstance() : osu.Ruleset.Value.CreateInstance();
HitRenderer = ruleset.CreateHitRendererWith(Beatmap);
HitRenderer = rulesetInstance.CreateHitRendererWith(Beatmap);
}
catch (BeatmapInvalidForModeException)
catch (BeatmapInvalidForRulesetException)
{
// Default to the beatmap ruleset
ruleset = Beatmap.BeatmapInfo.Ruleset.CreateInstance();
HitRenderer = ruleset.CreateHitRendererWith(Beatmap);
// we may fail to create a HitRenderer if the beatmap cannot be loaded with the user's preferred ruleset
// let's try again forcing the beatmap's ruleset.
ruleset = Beatmap.BeatmapInfo.Ruleset;
rulesetInstance = ruleset.CreateInstance();
HitRenderer = rulesetInstance.CreateHitRendererWith(Beatmap);
}
}
catch (Exception e)
@ -125,7 +130,7 @@ namespace osu.Game.Screens.Play
Origin = Anchor.Centre
};
hudOverlay.KeyCounter.Add(ruleset.CreateGameplayKeys());
hudOverlay.KeyCounter.Add(rulesetInstance.CreateGameplayKeys());
hudOverlay.BindProcessor(scoreProcessor);
hudOverlay.BindHitRenderer(HitRenderer);
@ -266,10 +271,14 @@ namespace osu.Game.Screens.Play
Delay(1000);
onCompletionEvent = Schedule(delegate
{
Push(new Results
var score = new Score
{
Score = scoreProcessor.CreateScore()
});
Beatmap = Beatmap.BeatmapInfo,
Ruleset = ruleset
};
scoreProcessor.PopulateScore(score);
score.User = HitRenderer.Replay?.User ?? (Game as OsuGame)?.API?.LocalUser?.Value;
Push(new Results(score));
});
}

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@ -0,0 +1,20 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
namespace osu.Game.Screens.Ranking
{
public class AspectContainer : Container
{
protected override void Update()
{
base.Update();
if (RelativeSizeAxes == Axes.X)
Height = DrawWidth;
else
Width = DrawHeight;
}
}
}

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@ -0,0 +1,12 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Screens.Ranking
{
public enum ResultMode
{
Summary,
Ranking,
Share
}
}

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@ -0,0 +1,108 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Screens.Ranking
{
public class ResultModeButton : TabItem<ResultMode>
{
private readonly FontAwesome icon;
private Color4 activeColour;
private Color4 inactiveColour;
private CircularContainer colouredPart;
public ResultModeButton(ResultMode mode) : base(mode)
{
switch (mode)
{
case ResultMode.Summary:
icon = FontAwesome.fa_asterisk;
break;
case ResultMode.Ranking:
icon = FontAwesome.fa_list;
break;
case ResultMode.Share:
icon = FontAwesome.fa_camera;
break;
}
}
public override bool Active
{
get
{
return base.Active;
}
set
{
base.Active = value;
colouredPart.FadeColour(Active ? activeColour : inactiveColour, 200, EasingTypes.OutQuint);
}
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Size = new Vector2(50);
Masking = true;
CornerRadius = 25;
activeColour = colours.PinkDarker;
inactiveColour = OsuColour.Gray(0.8f);
EdgeEffect = new EdgeEffect
{
Colour = Color4.Black.Opacity(0.4f),
Type = EdgeEffectType.Shadow,
Radius = 5,
};
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.White,
},
colouredPart = new CircularContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Size = new Vector2(0.8f),
BorderThickness = 4,
BorderColour = Color4.White,
Colour = inactiveColour,
Children = new Drawable[]
{
new Box
{
AlwaysPresent = true, //for border rendering
RelativeSizeAxes = Axes.Both,
Colour = Color4.Transparent,
},
new TextAwesome
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Shadow = false,
Colour = OsuColour.Gray(0.95f),
Icon = icon,
TextSize = 20,
}
}
}
};
}
}
}

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@ -0,0 +1,31 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.UserInterface;
using OpenTK;
namespace osu.Game.Screens.Ranking
{
public class ResultModeTabControl : TabControl<ResultMode>
{
public ResultModeTabControl()
{
TabContainer.Anchor = Anchor.BottomCentre;
TabContainer.Origin = Anchor.BottomCentre;
TabContainer.Spacing = new Vector2(15);
TabContainer.Masking = false;
TabContainer.Padding = new MarginPadding(5);
}
protected override Dropdown<ResultMode> CreateDropdown() => null;
protected override TabItem<ResultMode> CreateTabItem(ResultMode value) => new ResultModeButton(value)
{
Anchor = TabContainer.Anchor,
Origin = TabContainer.Origin
};
}
}

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@ -1,93 +1,281 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Screens;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Framework.Graphics.Primitives;
using osu.Game.Rulesets.Scoring;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Screens;
using osu.Game.Graphics.Containers;
using osu.Game.Screens.Backgrounds;
using OpenTK;
using OpenTK.Graphics;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Screens.Ranking
{
internal class Results : OsuScreen
public class Results : OsuScreen
{
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap);
private readonly Score score;
private Container circleOuterBackground;
private Container circleOuter;
private Container circleInner;
private ParallaxContainer backgroundParallax;
private ResultModeTabControl modeChangeButtons;
private Container currentPage;
private static readonly Vector2 background_blur = new Vector2(20);
private ScoreDisplay scoreDisplay;
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap);
private const float overscan = 1.3f;
private const float circle_outer_scale = 0.96f;
public Results(Score score)
{
this.score = score;
}
private const float transition_time = 800;
private IEnumerable<Drawable> allCircles => new Drawable[] { circleOuterBackground, circleInner, circleOuter };
protected override void OnEntering(Screen last)
{
base.OnEntering(last);
Background.Schedule(() => (Background as BackgroundScreenBeatmap)?.BlurTo(background_blur, 1000));
(Background as BackgroundScreenBeatmap)?.BlurTo(background_blur, 2500, EasingTypes.OutQuint);
allCircles.ForEach(c =>
{
c.FadeOut();
c.ScaleTo(0);
});
backgroundParallax.FadeOut();
modeChangeButtons.FadeOut();
currentPage.FadeOut();
circleOuterBackground.ScaleTo(1, transition_time, EasingTypes.OutQuint);
circleOuterBackground.FadeTo(1, transition_time, EasingTypes.OutQuint);
Content.Delay(transition_time * 0.25f, true);
circleOuter.ScaleTo(1, transition_time, EasingTypes.OutQuint);
circleOuter.FadeTo(1, transition_time, EasingTypes.OutQuint);
Content.Delay(transition_time * 0.3f, true);
backgroundParallax.FadeIn(transition_time, EasingTypes.OutQuint);
circleInner.ScaleTo(1, transition_time, EasingTypes.OutQuint);
circleInner.FadeTo(1, transition_time, EasingTypes.OutQuint);
Content.Delay(transition_time * 0.4f, true);
modeChangeButtons.FadeIn(transition_time, EasingTypes.OutQuint);
currentPage.FadeIn(transition_time, EasingTypes.OutQuint);
Content.DelayReset();
}
protected override bool OnExiting(Screen next)
{
Background.Schedule(() => Background.FadeColour(Color4.White, 500));
allCircles.ForEach(c =>
{
c.ScaleTo(0, transition_time, EasingTypes.OutSine);
});
Content.FadeOut(transition_time / 4);
return base.OnExiting(next);
}
public Score Score
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
set
{
scoreDisplay?.FadeOut(500);
scoreDisplay?.Expire();
scoreDisplay = new ScoreDisplay(value)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
};
Add(scoreDisplay);
scoreDisplay.FadeIn(500);
scoreDisplay.ScaleTo(0.1f);
scoreDisplay.ScaleTo(1, 1000, EasingTypes.OutElastic);
scoreDisplay.RotateTo(360 * 5, 1000, EasingTypes.OutElastic);
}
}
}
internal class ScoreDisplay : Container
{
public ScoreDisplay(Score s)
{
AutoSizeAxes = Axes.Both;
Children = new Drawable[]
{
new FillFlowContainer
new AspectContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
RelativeSizeAxes = Axes.Y,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Height = overscan,
Children = new Drawable[]
{
new OsuSpriteText
circleOuterBackground = new CircularContainer
{
TextSize = 40,
Text = $@"Accuracy: {s.Accuracy:#0.00%}",
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Masking = true,
Children = new Drawable[]
{
new Box
{
Alpha = 0.2f,
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
}
}
},
new OsuSpriteText
circleOuter = new CircularContainer
{
TextSize = 40,
Text = $@"Score: {s.TotalScore}",
Size = new Vector2(circle_outer_scale),
EdgeEffect = new EdgeEffect
{
Colour = Color4.Black.Opacity(0.4f),
Type = EdgeEffectType.Shadow,
Radius = 15,
},
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Masking = true,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.White,
},
backgroundParallax = new ParallaxContainer
{
RelativeSizeAxes = Axes.Both,
ParallaxAmount = 0.01f,
Scale = new Vector2(1 / circle_outer_scale / overscan),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Children = new Drawable[]
{
new Sprite
{
Alpha = 0.2f,
Texture = Beatmap?.Background,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
FillMode = FillMode.Fill
}
}
},
modeChangeButtons = new ResultModeTabControl
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
RelativeSizeAxes = Axes.X,
Height = 50,
Margin = new MarginPadding { Bottom = 110 },
},
new SpriteText
{
Text = $"{score.MaxCombo}x",
TextSize = 40,
RelativePositionAxes = Axes.X,
Font = @"Exo2.0-Bold",
X = 0.1f,
Colour = colours.BlueDarker,
Anchor = Anchor.CentreLeft,
Origin = Anchor.BottomCentre,
},
new SpriteText
{
Text = "max combo",
TextSize = 20,
RelativePositionAxes = Axes.X,
X = 0.1f,
Colour = colours.Gray6,
Anchor = Anchor.CentreLeft,
Origin = Anchor.TopCentre,
},
new SpriteText
{
Text = $"{score.Accuracy:P2}",
TextSize = 40,
RelativePositionAxes = Axes.X,
Font = @"Exo2.0-Bold",
X = 0.9f,
Colour = colours.BlueDarker,
Anchor = Anchor.CentreLeft,
Origin = Anchor.BottomCentre,
},
new SpriteText
{
Text = "accuracy",
TextSize = 20,
RelativePositionAxes = Axes.X,
X = 0.9f,
Colour = colours.Gray6,
Anchor = Anchor.CentreLeft,
Origin = Anchor.TopCentre,
},
}
},
new OsuSpriteText
circleInner = new CircularContainer
{
TextSize = 40,
Text = $@"MaxCombo: {s.MaxCombo}",
Size = new Vector2(0.6f),
EdgeEffect = new EdgeEffect
{
Colour = Color4.Black.Opacity(0.4f),
Type = EdgeEffectType.Shadow,
Radius = 15,
},
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Masking = true,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.White,
},
}
}
}
}
},
new BackButton
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Action = Exit
},
};
modeChangeButtons.AddItem(ResultMode.Summary);
modeChangeButtons.AddItem(ResultMode.Ranking);
//modeChangeButtons.AddItem(ResultMode.Share);
modeChangeButtons.Current.ValueChanged += mode =>
{
currentPage?.FadeOut();
currentPage?.Expire();
switch (mode)
{
case ResultMode.Summary:
currentPage = new ResultsPageScore(score, Beatmap);
break;
case ResultMode.Ranking:
currentPage = new ResultsPageRanking(score, Beatmap);
break;
}
if (currentPage != null)
circleInner.Add(currentPage);
};
modeChangeButtons.Current.TriggerChange();
}
}
}

View File

@ -0,0 +1,92 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Rulesets.Scoring;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Screens.Ranking
{
internal class ResultsPage : Container
{
protected readonly Score Score;
protected readonly WorkingBeatmap Beatmap;
private CircularContainer content;
private Box fill;
protected override Container<Drawable> Content => content;
public ResultsPage(Score score, WorkingBeatmap beatmap)
{
Score = score;
Beatmap = beatmap;
RelativeSizeAxes = Axes.Both;
}
protected override void LoadComplete()
{
base.LoadComplete();
fill.Delay(400);
fill.FadeInFromZero(600);
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
AddInternal(new Drawable[]
{
fill = new Box
{
Alpha = 0,
RelativeSizeAxes = Axes.Both,
Colour = colours.Gray6
},
new CircularContainer
{
EdgeEffect = new EdgeEffect
{
Colour = colours.GrayF.Opacity(0.8f),
Type = EdgeEffectType.Shadow,
Radius = 1,
},
RelativeSizeAxes = Axes.Both,
Masking = true,
BorderThickness = 20,
BorderColour = Color4.White,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Children = new Drawable[]
{
new Box{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true
},
}
},
content = new CircularContainer
{
EdgeEffect = new EdgeEffect
{
Colour = Color4.Black.Opacity(0.2f),
Type = EdgeEffectType.Shadow,
Radius = 15,
},
RelativeSizeAxes = Axes.Both,
Masking = true,
Size = new Vector2(0.88f),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
});
}
}
}

View File

@ -0,0 +1,42 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Select.Leaderboards;
using OpenTK;
namespace osu.Game.Screens.Ranking
{
internal class ResultsPageRanking : ResultsPage
{
public ResultsPageRanking(Score score, WorkingBeatmap beatmap = null) : base(score, beatmap)
{
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Children = new Drawable[]
{
new Box
{
Colour = colours.GrayE,
RelativeSizeAxes = Axes.Both,
},
new Leaderboard
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Beatmap = Beatmap.BeatmapInfo ?? Score.Beatmap,
Scale = new Vector2(0.7f)
}
};
}
}
}

View File

@ -0,0 +1,393 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Configuration;
using osu.Game.Database;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Select.Leaderboards;
using osu.Game.Users;
using OpenTK;
using OpenTK.Graphics;
using System;
using System.Collections.Generic;
using osu.Framework.Extensions.Color4Extensions;
using osu.Game.Beatmaps;
using osu.Game.Screens.Play;
using osu.Game.Rulesets.Scoring;
using osu.Framework.Graphics.Colour;
using System.Linq;
namespace osu.Game.Screens.Ranking
{
internal class ResultsPageScore : ResultsPage
{
private ScoreCounter scoreCounter;
public ResultsPageScore(Score score, WorkingBeatmap beatmap) : base(score, beatmap) { }
private FillFlowContainer<DrawableScoreStatistic> statisticsContainer;
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
const float user_header_height = 120;
Children = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Top = user_header_height },
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.White,
},
}
},
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new UserHeader(Score.User)
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
RelativeSizeAxes = Axes.X,
Height = user_header_height,
},
new DrawableRank(Score.Rank)
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Size = new Vector2(150, 60),
Margin = new MarginPadding(20),
},
new Container
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
RelativeSizeAxes = Axes.X,
Height = 60,
Children = new Drawable[]
{
new SongProgressGraph
{
RelativeSizeAxes = Axes.Both,
Alpha = 0.5f,
Objects = Beatmap.Beatmap.HitObjects,
},
scoreCounter = new SlowScoreCounter(6)
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Colour = colours.PinkDarker,
Y = 10,
TextSize = 56,
},
}
},
new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Colour = colours.PinkDarker,
Shadow = false,
Font = @"Exo2.0-Bold",
TextSize = 16,
Text = "total score",
Margin = new MarginPadding { Bottom = 15 },
},
new BeatmapDetails(Beatmap.BeatmapInfo)
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Margin = new MarginPadding { Bottom = 10 },
},
new DateDisplay(Score.Date)
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
},
new Container
{
RelativeSizeAxes = Axes.X,
Size = new Vector2(0.75f, 1),
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Margin = new MarginPadding { Top = 10, Bottom = 10 },
Children = new Drawable[]
{
new Box
{
ColourInfo = ColourInfo.GradientHorizontal(
colours.GrayC.Opacity(0),
colours.GrayC.Opacity(0.9f)),
RelativeSizeAxes = Axes.Both,
Size = new Vector2(0.5f, 1),
},
new Box
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
ColourInfo = ColourInfo.GradientHorizontal(
colours.GrayC.Opacity(0.9f),
colours.GrayC.Opacity(0)),
RelativeSizeAxes = Axes.Both,
Size = new Vector2(0.5f, 1),
},
}
},
statisticsContainer = new FillFlowContainer<DrawableScoreStatistic>
{
AutoSizeAxes = Axes.Both,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Direction = FillDirection.Horizontal,
LayoutDuration = 200,
LayoutEasing = EasingTypes.OutQuint
}
}
}
};
statisticsContainer.Children = Score.Statistics.Select(s => new DrawableScoreStatistic(s));
}
protected override void LoadComplete()
{
base.LoadComplete();
Schedule(() =>
{
scoreCounter.Increment(Score.TotalScore);
int delay = 0;
foreach (var s in statisticsContainer.Children)
{
s.FadeOut();
s.Delay(delay += 200);
s.FadeIn(300 + delay, EasingTypes.Out);
}
});
}
private class DrawableScoreStatistic : Container
{
private readonly KeyValuePair<string, dynamic> statistic;
public DrawableScoreStatistic(KeyValuePair<string, dynamic> statistic)
{
this.statistic = statistic;
AutoSizeAxes = Axes.Both;
Margin = new MarginPadding { Left = 5, Right = 5 };
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Children = new Drawable[]
{
new SpriteText {
Text = statistic.Value.ToString().PadLeft(4, '0'),
Colour = colours.Gray7,
TextSize = 30,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
},
new SpriteText {
Text = statistic.Key,
Colour = colours.Gray7,
Font = @"Exo2.0-Bold",
Y = 26,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
},
};
}
}
private class DateDisplay : Container
{
private DateTime date;
public DateDisplay(DateTime date)
{
this.date = date;
AutoSizeAxes = Axes.Y;
Width = 140;
Masking = true;
CornerRadius = 5;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colours.Gray6,
},
new OsuSpriteText
{
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
Text = date.ToString("HH:mm"),
Padding = new MarginPadding { Left = 10, Right = 10, Top = 5, Bottom = 5 },
Colour = Color4.White,
},
new OsuSpriteText
{
Origin = Anchor.CentreRight,
Anchor = Anchor.CentreRight,
Text = date.ToString("yyyy/MM/dd"),
Padding = new MarginPadding { Left = 10, Right = 10, Top = 5, Bottom = 5 },
Colour = Color4.White,
}
};
}
}
private class BeatmapDetails : Container
{
private readonly BeatmapInfo beatmap;
private Bindable<bool> preferUnicode;
private readonly OsuSpriteText title;
private readonly OsuSpriteText artist;
private readonly OsuSpriteText versionMapper;
public BeatmapDetails(BeatmapInfo beatmap)
{
this.beatmap = beatmap;
AutoSizeAxes = Axes.Both;
Children = new Drawable[]
{
new FillFlowContainer
{
Direction = FillDirection.Vertical,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
title = new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Shadow = false,
TextSize = 24,
Font = @"Exo2.0-BoldItalic",
},
artist = new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Shadow = false,
TextSize = 20,
Font = @"Exo2.0-BoldItalic",
},
versionMapper = new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Shadow = false,
TextSize = 16,
Font = @"Exo2.0-Bold",
},
}
}
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours, OsuConfigManager config)
{
title.Colour = artist.Colour = colours.BlueDarker;
versionMapper.Colour = colours.Gray8;
versionMapper.Text = $"{beatmap.Version} - mapped by {beatmap.Metadata.Author}";
preferUnicode = config.GetBindable<bool>(OsuConfig.ShowUnicode);
preferUnicode.ValueChanged += unicode =>
{
title.Text = unicode ? beatmap.Metadata.TitleUnicode : beatmap.Metadata.Title;
artist.Text = unicode ? beatmap.Metadata.ArtistUnicode : beatmap.Metadata.Artist;
};
preferUnicode.TriggerChange();
}
}
private class UserHeader : Container
{
private readonly User user;
private readonly Sprite cover;
public UserHeader(User user)
{
this.user = user;
Children = new Drawable[]
{
cover = new Sprite
{
FillMode = FillMode.Fill,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
new OsuSpriteText
{
Font = @"Exo2.0-RegularItalic",
Text = user.Username,
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
TextSize = 30,
Padding = new MarginPadding { Bottom = 10 },
}
};
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
if (user.Cover?.Url != null)
cover.Texture = textures.Get(user.Cover?.Url);
}
}
private class SlowScoreCounter : ScoreCounter
{
protected override double RollingDuration => 3000;
protected override EasingTypes RollingEasing => EasingTypes.OutPow10;
public SlowScoreCounter(uint leading = 0) : base(leading)
{
DisplayedCountSpriteText.Shadow = false;
DisplayedCountSpriteText.Font = @"Venera-Light";
UseCommaSeparator = true;
}
}
}
}

View File

@ -23,6 +23,8 @@ namespace osu.Game.Screens.Select.Leaderboards
private readonly ScrollContainer scrollContainer;
private readonly FillFlowContainer<LeaderboardScore> scrollFlow;
public Action<Score> ScoreSelected;
private IEnumerable<Score> scores;
public IEnumerable<Score> Scores
{
@ -52,6 +54,7 @@ namespace osu.Game.Screens.Select.Leaderboards
var ls = new LeaderboardScore(s, 1 + i)
{
AlwaysPresent = true,
Action = () => ScoreSelected?.Invoke(s),
State = Visibility.Hidden,
};
scrollFlow.Add(ls);

View File

@ -17,7 +17,7 @@ using osu.Game.Rulesets.Scoring;
namespace osu.Game.Screens.Select.Leaderboards
{
public class LeaderboardScore : Container, IStateful<Visibility>
public class LeaderboardScore : ClickableContainer, IStateful<Visibility>
{
public static readonly float HEIGHT = 60;

View File

@ -12,6 +12,7 @@ using osu.Game.Graphics;
using osu.Game.Overlays.Mods;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Play;
using osu.Game.Screens.Ranking;
namespace osu.Game.Screens.Select
{
@ -35,6 +36,8 @@ namespace osu.Game.Screens.Select
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Top = 10, Right = 5 },
});
beatmapDetails.Leaderboard.ScoreSelected += s => Push(new Results(s));
}
[BackgroundDependencyLoader]

View File

@ -40,6 +40,4 @@ namespace osu.Game.Users
public int? Id;
}
}
}

View File

@ -57,6 +57,7 @@
<HintPath>$(SolutionDir)\packages\SQLite.Net-PCL.3.1.1\lib\net4\SQLite.Net.Platform.Win32.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Microsoft.CSharp" />
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="DotNetZip">
@ -206,6 +207,9 @@
<Compile Include="Screens\Edit\Editor.cs" />
<Compile Include="Screens\Play\HotkeyRetryOverlay.cs" />
<Compile Include="Screens\Play\SquareGraph.cs" />
<Compile Include="Screens\Ranking\ResultsPage.cs" />
<Compile Include="Screens\Ranking\ResultsPageRanking.cs" />
<Compile Include="Screens\Ranking\ResultsPageScore.cs" />
<Compile Include="Screens\ScreenWhiteBox.cs" />
<Compile Include="Screens\Loader.cs" />
<Compile Include="Screens\Menu\Button.cs" />
@ -229,6 +233,10 @@
<Compile Include="Screens\Play\ReplayPlayer.cs" />
<Compile Include="Screens\Play\SkipButton.cs" />
<Compile Include="Rulesets\UI\StandardComboCounter.cs" />
<Compile Include="Screens\Ranking\AspectContainer.cs" />
<Compile Include="Screens\Ranking\ResultMode.cs" />
<Compile Include="Screens\Ranking\ResultModeButton.cs" />
<Compile Include="Screens\Ranking\ResultModeTabControl.cs" />
<Compile Include="Screens\Select\BeatmapCarousel.cs" />
<Compile Include="Screens\Select\BeatmapDetails.cs" />
<Compile Include="Graphics\UserInterface\BarGraph.cs" />