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Give DrumRoll some sane velocity/tickdistance defaults.

This commit is contained in:
smoogipooo 2017-03-28 16:47:13 +09:00
parent d1f686b1a8
commit 1615db386a

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@ -25,13 +25,13 @@ namespace osu.Game.Modes.Taiko.Objects
/// <summary>
/// Velocity of the drum roll in positional length units per millisecond.
/// </summary>
public double Velocity { get; protected set; }
public double Velocity { get; protected set; } = 5;
/// <summary>
/// The distance between ticks of this drumroll.
/// <para>Half of this value is the hit window of the ticks.</para>
/// </summary>
public double TickTimeDistance { get; protected set; }
public double TickTimeDistance { get; protected set; } = 200;
/// <summary>
/// Number of drum roll ticks required for a "Good" hit.