diff --git a/osu.Game.Modes.Taiko/Objects/DrumRoll.cs b/osu.Game.Modes.Taiko/Objects/DrumRoll.cs
index 1f9241268b..7dba605213 100644
--- a/osu.Game.Modes.Taiko/Objects/DrumRoll.cs
+++ b/osu.Game.Modes.Taiko/Objects/DrumRoll.cs
@@ -25,13 +25,13 @@ namespace osu.Game.Modes.Taiko.Objects
///
/// Velocity of the drum roll in positional length units per millisecond.
///
- public double Velocity { get; protected set; }
+ public double Velocity { get; protected set; } = 5;
///
/// The distance between ticks of this drumroll.
/// Half of this value is the hit window of the ticks.
///
- public double TickTimeDistance { get; protected set; }
+ public double TickTimeDistance { get; protected set; } = 200;
///
/// Number of drum roll ticks required for a "Good" hit.