diff --git a/osu.Game.Modes.Taiko/Objects/DrumRoll.cs b/osu.Game.Modes.Taiko/Objects/DrumRoll.cs index 1f9241268b..7dba605213 100644 --- a/osu.Game.Modes.Taiko/Objects/DrumRoll.cs +++ b/osu.Game.Modes.Taiko/Objects/DrumRoll.cs @@ -25,13 +25,13 @@ namespace osu.Game.Modes.Taiko.Objects /// /// Velocity of the drum roll in positional length units per millisecond. /// - public double Velocity { get; protected set; } + public double Velocity { get; protected set; } = 5; /// /// The distance between ticks of this drumroll. /// Half of this value is the hit window of the ticks. /// - public double TickTimeDistance { get; protected set; } + public double TickTimeDistance { get; protected set; } = 200; /// /// Number of drum roll ticks required for a "Good" hit.