mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 01:52:55 +08:00
Merge https://github.com/ppy/osu into channel-selection
This commit is contained in:
commit
e7bf1e02cb
@ -1 +1 @@
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Subproject commit 0f3db5da09d0e7c4d2ef3057030e018f34ba536e
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Subproject commit e5f0cf73c1e0bbcbd04194bf175d73af47fc850a
|
@ -56,7 +56,7 @@ namespace osu.Game.Tests.Beatmaps.IO
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Assert.IsTrue(File.Exists(temp));
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||||
|
||||
var importer = new BeatmapIPCChannel(client);
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if (!importer.ImportAsync(temp).Wait(5000))
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if (!importer.ImportAsync(temp).Wait(10000))
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Assert.Fail(@"IPC took too long to send");
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ensureLoaded(host);
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@ -2,6 +2,7 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.IO;
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using OpenTK.Graphics;
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@ -31,6 +32,8 @@ namespace osu.Game.Beatmaps.Formats
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private ConvertHitObjectParser parser;
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private readonly Dictionary<string, string> variables = new Dictionary<string, string>();
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private LegacySampleBank defaultSampleBank;
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private int defaultSampleVolume = 100;
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@ -56,36 +59,39 @@ namespace osu.Game.Beatmaps.Formats
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TimingPoints,
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Colours,
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HitObjects,
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Variables,
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}
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private void handleGeneral(Beatmap beatmap, string key, string val)
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private void handleGeneral(Beatmap beatmap, string line)
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{
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var pair = splitKeyVal(line, ':');
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var metadata = beatmap.BeatmapInfo.Metadata;
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switch (key)
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switch (pair.Key)
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{
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case @"AudioFilename":
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metadata.AudioFile = val;
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metadata.AudioFile = pair.Value;
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break;
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case @"AudioLeadIn":
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beatmap.BeatmapInfo.AudioLeadIn = int.Parse(val);
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beatmap.BeatmapInfo.AudioLeadIn = int.Parse(pair.Value);
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break;
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case @"PreviewTime":
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metadata.PreviewTime = int.Parse(val);
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metadata.PreviewTime = int.Parse(pair.Value);
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break;
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case @"Countdown":
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beatmap.BeatmapInfo.Countdown = int.Parse(val) == 1;
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beatmap.BeatmapInfo.Countdown = int.Parse(pair.Value) == 1;
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break;
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case @"SampleSet":
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defaultSampleBank = (LegacySampleBank)Enum.Parse(typeof(LegacySampleBank), val);
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defaultSampleBank = (LegacySampleBank)Enum.Parse(typeof(LegacySampleBank), pair.Value);
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break;
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case @"SampleVolume":
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defaultSampleVolume = int.Parse(val);
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defaultSampleVolume = int.Parse(pair.Value);
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break;
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case @"StackLeniency":
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beatmap.BeatmapInfo.StackLeniency = float.Parse(val, NumberFormatInfo.InvariantInfo);
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beatmap.BeatmapInfo.StackLeniency = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
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break;
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case @"Mode":
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beatmap.BeatmapInfo.RulesetID = int.Parse(val);
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beatmap.BeatmapInfo.RulesetID = int.Parse(pair.Value);
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switch (beatmap.BeatmapInfo.RulesetID)
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{
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@ -104,107 +110,135 @@ namespace osu.Game.Beatmaps.Formats
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}
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break;
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case @"LetterboxInBreaks":
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beatmap.BeatmapInfo.LetterboxInBreaks = int.Parse(val) == 1;
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beatmap.BeatmapInfo.LetterboxInBreaks = int.Parse(pair.Value) == 1;
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break;
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case @"SpecialStyle":
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beatmap.BeatmapInfo.SpecialStyle = int.Parse(val) == 1;
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beatmap.BeatmapInfo.SpecialStyle = int.Parse(pair.Value) == 1;
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break;
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case @"WidescreenStoryboard":
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beatmap.BeatmapInfo.WidescreenStoryboard = int.Parse(val) == 1;
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||||
beatmap.BeatmapInfo.WidescreenStoryboard = int.Parse(pair.Value) == 1;
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||||
break;
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}
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}
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||||
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||||
private void handleEditor(Beatmap beatmap, string key, string val)
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||||
private void handleEditor(Beatmap beatmap, string line)
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{
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switch (key)
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||||
var pair = splitKeyVal(line, ':');
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||||
switch (pair.Key)
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||||
{
|
||||
case @"Bookmarks":
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||||
beatmap.BeatmapInfo.StoredBookmarks = val;
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||||
beatmap.BeatmapInfo.StoredBookmarks = pair.Value;
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||||
break;
|
||||
case @"DistanceSpacing":
|
||||
beatmap.BeatmapInfo.DistanceSpacing = double.Parse(val, NumberFormatInfo.InvariantInfo);
|
||||
beatmap.BeatmapInfo.DistanceSpacing = double.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
|
||||
break;
|
||||
case @"BeatDivisor":
|
||||
beatmap.BeatmapInfo.BeatDivisor = int.Parse(val);
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||||
beatmap.BeatmapInfo.BeatDivisor = int.Parse(pair.Value);
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||||
break;
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||||
case @"GridSize":
|
||||
beatmap.BeatmapInfo.GridSize = int.Parse(val);
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||||
beatmap.BeatmapInfo.GridSize = int.Parse(pair.Value);
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||||
break;
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||||
case @"TimelineZoom":
|
||||
beatmap.BeatmapInfo.TimelineZoom = double.Parse(val, NumberFormatInfo.InvariantInfo);
|
||||
beatmap.BeatmapInfo.TimelineZoom = double.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void handleMetadata(Beatmap beatmap, string key, string val)
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||||
private void handleMetadata(Beatmap beatmap, string line)
|
||||
{
|
||||
var pair = splitKeyVal(line, ':');
|
||||
|
||||
var metadata = beatmap.BeatmapInfo.Metadata;
|
||||
switch (key)
|
||||
switch (pair.Key)
|
||||
{
|
||||
case @"Title":
|
||||
metadata.Title = val;
|
||||
metadata.Title = pair.Value;
|
||||
break;
|
||||
case @"TitleUnicode":
|
||||
metadata.TitleUnicode = val;
|
||||
metadata.TitleUnicode = pair.Value;
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||||
break;
|
||||
case @"Artist":
|
||||
metadata.Artist = val;
|
||||
metadata.Artist = pair.Value;
|
||||
break;
|
||||
case @"ArtistUnicode":
|
||||
metadata.ArtistUnicode = val;
|
||||
metadata.ArtistUnicode = pair.Value;
|
||||
break;
|
||||
case @"Creator":
|
||||
metadata.Author = val;
|
||||
metadata.Author = pair.Value;
|
||||
break;
|
||||
case @"Version":
|
||||
beatmap.BeatmapInfo.Version = val;
|
||||
beatmap.BeatmapInfo.Version = pair.Value;
|
||||
break;
|
||||
case @"Source":
|
||||
beatmap.BeatmapInfo.Metadata.Source = val;
|
||||
beatmap.BeatmapInfo.Metadata.Source = pair.Value;
|
||||
break;
|
||||
case @"Tags":
|
||||
beatmap.BeatmapInfo.Metadata.Tags = val;
|
||||
beatmap.BeatmapInfo.Metadata.Tags = pair.Value;
|
||||
break;
|
||||
case @"BeatmapID":
|
||||
beatmap.BeatmapInfo.OnlineBeatmapID = int.Parse(val);
|
||||
beatmap.BeatmapInfo.OnlineBeatmapID = int.Parse(pair.Value);
|
||||
break;
|
||||
case @"BeatmapSetID":
|
||||
beatmap.BeatmapInfo.OnlineBeatmapSetID = int.Parse(val);
|
||||
metadata.OnlineBeatmapSetID = int.Parse(val);
|
||||
beatmap.BeatmapInfo.OnlineBeatmapSetID = int.Parse(pair.Value);
|
||||
metadata.OnlineBeatmapSetID = int.Parse(pair.Value);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void handleDifficulty(Beatmap beatmap, string key, string val)
|
||||
private void handleDifficulty(Beatmap beatmap, string line)
|
||||
{
|
||||
var pair = splitKeyVal(line, ':');
|
||||
|
||||
var difficulty = beatmap.BeatmapInfo.Difficulty;
|
||||
switch (key)
|
||||
switch (pair.Key)
|
||||
{
|
||||
case @"HPDrainRate":
|
||||
difficulty.DrainRate = float.Parse(val, NumberFormatInfo.InvariantInfo);
|
||||
difficulty.DrainRate = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
|
||||
break;
|
||||
case @"CircleSize":
|
||||
difficulty.CircleSize = float.Parse(val, NumberFormatInfo.InvariantInfo);
|
||||
difficulty.CircleSize = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
|
||||
break;
|
||||
case @"OverallDifficulty":
|
||||
difficulty.OverallDifficulty = float.Parse(val, NumberFormatInfo.InvariantInfo);
|
||||
difficulty.OverallDifficulty = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
|
||||
break;
|
||||
case @"ApproachRate":
|
||||
difficulty.ApproachRate = float.Parse(val, NumberFormatInfo.InvariantInfo);
|
||||
difficulty.ApproachRate = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
|
||||
break;
|
||||
case @"SliderMultiplier":
|
||||
difficulty.SliderMultiplier = float.Parse(val, NumberFormatInfo.InvariantInfo);
|
||||
difficulty.SliderMultiplier = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
|
||||
break;
|
||||
case @"SliderTickRate":
|
||||
difficulty.SliderTickRate = float.Parse(val, NumberFormatInfo.InvariantInfo);
|
||||
difficulty.SliderTickRate = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void handleEvents(Beatmap beatmap, string val)
|
||||
/// <summary>
|
||||
/// Decodes any beatmap variables present in a line into their real values.
|
||||
/// </summary>
|
||||
/// <param name="line">The line which may contains variables.</param>
|
||||
private void decodeVariables(ref string line)
|
||||
{
|
||||
string[] split = val.Split(',');
|
||||
while (line.IndexOf('$') >= 0)
|
||||
{
|
||||
string[] split = line.Split(',');
|
||||
for (int i = 0; i < split.Length; i++)
|
||||
{
|
||||
var item = split[i];
|
||||
if (item.StartsWith("$") && variables.ContainsKey(item))
|
||||
split[i] = variables[item];
|
||||
}
|
||||
|
||||
line = string.Join(",", split);
|
||||
}
|
||||
}
|
||||
|
||||
private void handleEvents(Beatmap beatmap, string line)
|
||||
{
|
||||
decodeVariables(ref line);
|
||||
|
||||
string[] split = line.Split(',');
|
||||
|
||||
EventType type;
|
||||
if (!Enum.TryParse(split[0], out type))
|
||||
@ -236,9 +270,9 @@ namespace osu.Game.Beatmaps.Formats
|
||||
}
|
||||
}
|
||||
|
||||
private void handleTimingPoints(Beatmap beatmap, string val)
|
||||
private void handleTimingPoints(Beatmap beatmap, string line)
|
||||
{
|
||||
string[] split = val.Split(',');
|
||||
string[] split = line.Split(',');
|
||||
|
||||
double time = double.Parse(split[0].Trim(), NumberFormatInfo.InvariantInfo);
|
||||
double beatLength = double.Parse(split[1].Trim(), NumberFormatInfo.InvariantInfo);
|
||||
@ -321,12 +355,14 @@ namespace osu.Game.Beatmaps.Formats
|
||||
}
|
||||
}
|
||||
|
||||
private void handleColours(Beatmap beatmap, string key, string val, ref bool hasCustomColours)
|
||||
private void handleColours(Beatmap beatmap, string line, ref bool hasCustomColours)
|
||||
{
|
||||
string[] split = val.Split(',');
|
||||
var pair = splitKeyVal(line, ':');
|
||||
|
||||
string[] split = pair.Value.Split(',');
|
||||
|
||||
if (split.Length != 3)
|
||||
throw new InvalidOperationException($@"Color specified in incorrect format (should be R,G,B): {val}");
|
||||
throw new InvalidOperationException($@"Color specified in incorrect format (should be R,G,B): {pair.Value}");
|
||||
|
||||
byte r, g, b;
|
||||
if (!byte.TryParse(split[0], out r) || !byte.TryParse(split[1], out g) || !byte.TryParse(split[2], out b))
|
||||
@ -339,7 +375,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
}
|
||||
|
||||
// Note: the combo index specified in the beatmap is discarded
|
||||
if (key.StartsWith(@"Combo"))
|
||||
if (pair.Key.StartsWith(@"Combo"))
|
||||
{
|
||||
beatmap.ComboColors.Add(new Color4
|
||||
{
|
||||
@ -351,6 +387,12 @@ namespace osu.Game.Beatmaps.Formats
|
||||
}
|
||||
}
|
||||
|
||||
private void handleVariables(string line)
|
||||
{
|
||||
var pair = splitKeyVal(line, '=');
|
||||
variables[pair.Key] = pair.Value;
|
||||
}
|
||||
|
||||
protected override Beatmap ParseFile(StreamReader stream)
|
||||
{
|
||||
return new LegacyBeatmap(base.ParseFile(stream));
|
||||
@ -390,42 +432,39 @@ namespace osu.Game.Beatmaps.Formats
|
||||
continue;
|
||||
}
|
||||
|
||||
string val = line, key = null;
|
||||
if (section != Section.Events && section != Section.TimingPoints && section != Section.HitObjects)
|
||||
{
|
||||
key = val.Remove(val.IndexOf(':')).Trim();
|
||||
val = val.Substring(val.IndexOf(':') + 1).Trim();
|
||||
}
|
||||
switch (section)
|
||||
{
|
||||
case Section.General:
|
||||
handleGeneral(beatmap, key, val);
|
||||
handleGeneral(beatmap, line);
|
||||
break;
|
||||
case Section.Editor:
|
||||
handleEditor(beatmap, key, val);
|
||||
handleEditor(beatmap, line);
|
||||
break;
|
||||
case Section.Metadata:
|
||||
handleMetadata(beatmap, key, val);
|
||||
handleMetadata(beatmap, line);
|
||||
break;
|
||||
case Section.Difficulty:
|
||||
handleDifficulty(beatmap, key, val);
|
||||
handleDifficulty(beatmap, line);
|
||||
break;
|
||||
case Section.Events:
|
||||
handleEvents(beatmap, val);
|
||||
handleEvents(beatmap, line);
|
||||
break;
|
||||
case Section.TimingPoints:
|
||||
handleTimingPoints(beatmap, val);
|
||||
handleTimingPoints(beatmap, line);
|
||||
break;
|
||||
case Section.Colours:
|
||||
handleColours(beatmap, key, val, ref hasCustomColours);
|
||||
handleColours(beatmap, line, ref hasCustomColours);
|
||||
break;
|
||||
case Section.HitObjects:
|
||||
var obj = parser.Parse(val);
|
||||
var obj = parser.Parse(line);
|
||||
|
||||
if (obj != null)
|
||||
beatmap.HitObjects.Add(obj);
|
||||
|
||||
break;
|
||||
case Section.Variables:
|
||||
handleVariables(line);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@ -433,6 +472,15 @@ namespace osu.Game.Beatmaps.Formats
|
||||
hitObject.ApplyDefaults(beatmap.ControlPointInfo, beatmap.BeatmapInfo.Difficulty);
|
||||
}
|
||||
|
||||
private KeyValuePair<string, string> splitKeyVal(string line, char separator)
|
||||
{
|
||||
return new KeyValuePair<string, string>
|
||||
(
|
||||
line.Remove(line.IndexOf(separator)).Trim(),
|
||||
line.Substring(line.IndexOf(separator) + 1).Trim()
|
||||
);
|
||||
}
|
||||
|
||||
internal enum LegacySampleBank
|
||||
{
|
||||
None = 0,
|
||||
|
@ -37,11 +37,10 @@ namespace osu.Game.Graphics.UserInterface
|
||||
this.inputManager = inputManager;
|
||||
}
|
||||
|
||||
protected override bool OnFocus(InputState state)
|
||||
protected override void OnFocus(InputState state)
|
||||
{
|
||||
var result = base.OnFocus(state);
|
||||
base.OnFocus(state);
|
||||
BorderThickness = 0;
|
||||
return result;
|
||||
}
|
||||
|
||||
protected override void OnFocusLost(InputState state)
|
||||
@ -56,6 +55,6 @@ namespace osu.Game.Graphics.UserInterface
|
||||
base.OnFocusLost(state);
|
||||
}
|
||||
|
||||
public override bool RequestingFocus => HoldFocus;
|
||||
public override bool RequestsFocus => HoldFocus;
|
||||
}
|
||||
}
|
||||
|
@ -72,7 +72,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Origin = Anchor.CentreLeft,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
},
|
||||
new OsuSpriteText {
|
||||
Label = new OsuSpriteText {
|
||||
Text = text,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
@ -85,6 +85,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
private Color4? accentColour;
|
||||
|
||||
protected readonly TextAwesome Chevron;
|
||||
protected readonly OsuSpriteText Label;
|
||||
|
||||
protected override void FormatForeground(bool hover = false)
|
||||
{
|
||||
@ -170,4 +171,4 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -45,11 +45,10 @@ namespace osu.Game.Graphics.UserInterface
|
||||
BorderColour = colour.Yellow;
|
||||
}
|
||||
|
||||
protected override bool OnFocus(InputState state)
|
||||
protected override void OnFocus(InputState state)
|
||||
{
|
||||
BorderThickness = 3;
|
||||
|
||||
return base.OnFocus(state);
|
||||
base.OnFocus(state);
|
||||
}
|
||||
|
||||
protected override void OnFocusLost(InputState state)
|
||||
|
@ -201,11 +201,15 @@ namespace osu.Game.Overlays
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool OnFocus(InputState state)
|
||||
public override bool AcceptsFocus => true;
|
||||
|
||||
protected override bool OnClick(InputState state) => true;
|
||||
|
||||
protected override void OnFocus(InputState state)
|
||||
{
|
||||
//this is necessary as inputTextBox is masked away and therefore can't get focus :(
|
||||
InputManager.ChangeFocus(inputTextBox);
|
||||
return false;
|
||||
base.OnFocus(state);
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
|
@ -98,7 +98,7 @@ namespace osu.Game.Overlays
|
||||
new ScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ScrollDraggerVisible = false,
|
||||
ScrollbarVisible = false,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
@ -187,10 +187,14 @@ namespace osu.Game.Overlays
|
||||
panels.Children = BeatmapSets.Select(b => displayStyle == PanelDisplayStyle.Grid ? (DirectPanel)new DirectGridPanel(b) { Width = 400 } : new DirectListPanel(b));
|
||||
}
|
||||
|
||||
protected override bool OnFocus(InputState state)
|
||||
public override bool AcceptsFocus => true;
|
||||
|
||||
protected override bool OnClick(InputState state) => true;
|
||||
|
||||
protected override void OnFocus(InputState state)
|
||||
{
|
||||
InputManager.ChangeFocus(filter.Search);
|
||||
return false;
|
||||
base.OnFocus(state);
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
|
@ -135,7 +135,7 @@ namespace osu.Game.Overlays.Music
|
||||
|
||||
private bool matching = true;
|
||||
|
||||
public bool MatchingCurrentFilter
|
||||
public bool MatchingFilter
|
||||
{
|
||||
set
|
||||
{
|
||||
|
@ -22,7 +22,7 @@ namespace osu.Game.Overlays.Music
|
||||
}
|
||||
}
|
||||
|
||||
public BeatmapSetInfo FirstVisibleSet => items.Children.FirstOrDefault(i => i.MatchingCurrentFilter)?.BeatmapSetInfo;
|
||||
public BeatmapSetInfo FirstVisibleSet => items.Children.FirstOrDefault(i => i.MatchingFilter)?.BeatmapSetInfo;
|
||||
|
||||
private void itemSelected(BeatmapSetInfo b)
|
||||
{
|
||||
@ -75,7 +75,7 @@ namespace osu.Game.Overlays.Music
|
||||
private class ItemSearchContainer : FillFlowContainer<PlaylistItem>, IHasFilterableChildren
|
||||
{
|
||||
public string[] FilterTerms => new string[] { };
|
||||
public bool MatchingCurrentFilter
|
||||
public bool MatchingFilter
|
||||
{
|
||||
set
|
||||
{
|
||||
|
@ -166,10 +166,14 @@ namespace osu.Game.Overlays.Settings.Sections.General
|
||||
if (form != null) inputManager.ChangeFocus(form);
|
||||
}
|
||||
|
||||
protected override bool OnFocus(InputState state)
|
||||
public override bool AcceptsFocus => true;
|
||||
|
||||
protected override bool OnClick(InputState state) => true;
|
||||
|
||||
protected override void OnFocus(InputState state)
|
||||
{
|
||||
if (form != null) inputManager.ChangeFocus(form);
|
||||
return base.OnFocus(state);
|
||||
base.OnFocus(state);
|
||||
}
|
||||
|
||||
private class LoginForm : FillFlowContainer
|
||||
@ -235,10 +239,13 @@ namespace osu.Game.Overlays.Settings.Sections.General
|
||||
};
|
||||
}
|
||||
|
||||
protected override bool OnFocus(InputState state)
|
||||
public override bool AcceptsFocus => true;
|
||||
|
||||
protected override bool OnClick(InputState state) => true;
|
||||
|
||||
protected override void OnFocus(InputState state)
|
||||
{
|
||||
Schedule(() => { inputManager.ChangeFocus(string.IsNullOrEmpty(username.Text) ? username : password); });
|
||||
return base.OnFocus(state);
|
||||
}
|
||||
}
|
||||
|
||||
@ -338,8 +345,8 @@ namespace osu.Game.Overlays.Settings.Sections.General
|
||||
{
|
||||
public UserDropdownMenuItem(string text, UserAction current) : base(text, current)
|
||||
{
|
||||
Foreground.Padding = new MarginPadding { Top = 5, Bottom = 5, Left = UserDropdownHeader.LABEL_LEFT_MARGIN, Right = 5 };
|
||||
Chevron.Margin = new MarginPadding { Left = 2, Right = 3 };
|
||||
Foreground.Padding = new MarginPadding { Top = 5, Bottom = 5, Left = 10, Right = 5 };
|
||||
Label.Margin = new MarginPadding { Left = UserDropdownHeader.LABEL_LEFT_MARGIN - 11 };
|
||||
CornerRadius = 5;
|
||||
}
|
||||
}
|
||||
|
@ -55,7 +55,7 @@ namespace osu.Game.Overlays.Settings
|
||||
|
||||
public string[] FilterTerms => new[] { LabelText };
|
||||
|
||||
public bool MatchingCurrentFilter
|
||||
public bool MatchingFilter
|
||||
{
|
||||
set
|
||||
{
|
||||
|
@ -24,7 +24,7 @@ namespace osu.Game.Overlays.Settings
|
||||
|
||||
public IEnumerable<IFilterable> FilterableChildren => Children.OfType<IFilterable>();
|
||||
public string[] FilterTerms => new[] { Header };
|
||||
public bool MatchingCurrentFilter
|
||||
public bool MatchingFilter
|
||||
{
|
||||
set
|
||||
{
|
||||
|
@ -20,7 +20,7 @@ namespace osu.Game.Overlays.Settings
|
||||
|
||||
public IEnumerable<IFilterable> FilterableChildren => Children.OfType<IFilterable>();
|
||||
public string[] FilterTerms => new[] { Header };
|
||||
public bool MatchingCurrentFilter
|
||||
public bool MatchingFilter
|
||||
{
|
||||
set
|
||||
{
|
||||
|
@ -138,10 +138,14 @@ namespace osu.Game.Overlays
|
||||
InputManager.ChangeFocus(null);
|
||||
}
|
||||
|
||||
protected override bool OnFocus(InputState state)
|
||||
public override bool AcceptsFocus => true;
|
||||
|
||||
protected override bool OnClick(InputState state) => true;
|
||||
|
||||
protected override void OnFocus(InputState state)
|
||||
{
|
||||
InputManager.ChangeFocus(searchTextBox);
|
||||
return false;
|
||||
base.OnFocus(state);
|
||||
}
|
||||
|
||||
private class SettingsSectionsContainer : SectionsContainer
|
||||
@ -159,7 +163,7 @@ namespace osu.Game.Overlays
|
||||
|
||||
public SettingsSectionsContainer()
|
||||
{
|
||||
ScrollContainer.ScrollDraggerVisible = false;
|
||||
ScrollContainer.ScrollbarVisible = false;
|
||||
Add(headerBackground = new Box
|
||||
{
|
||||
Colour = Color4.Black,
|
||||
|
@ -131,7 +131,15 @@ namespace osu.Game.Screens
|
||||
Background.Exit();
|
||||
}
|
||||
|
||||
return base.OnExiting(next);
|
||||
if (base.OnExiting(next))
|
||||
return true;
|
||||
|
||||
// while this is not necessary as we are constructing our own bindable, there are cases where
|
||||
// the GC doesn't run as fast as expected and this is triggered post-exit.
|
||||
// added to resolve https://github.com/ppy/osu/issues/829
|
||||
beatmap.ValueChanged -= OnBeatmapChanged;
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -74,7 +74,7 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
scrollContainer = new ScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ScrollDraggerVisible = false,
|
||||
ScrollbarVisible = false,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
scrollFlow = new FillFlowContainer<LeaderboardScore>
|
||||
|
Loading…
Reference in New Issue
Block a user