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Moved all online related score parsing to its class
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@ -23,7 +23,12 @@ namespace osu.Game.Online.API.Requests
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private void onSuccess(GetScoresResponse r)
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{
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foreach (OnlineScore score in r.Scores)
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score.GetModsFor(beatmap.Ruleset);
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{
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score.Beatmap = beatmap;
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score.Ruleset = beatmap.Ruleset;
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score.ResolveModString();
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}
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}
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protected override WebRequest CreateWebRequest()
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@ -1,19 +1,90 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Newtonsoft.Json;
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using osu.Game.Users;
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using osu.Game.Rulesets.Replays;
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namespace osu.Game.Rulesets.Scoring
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{
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public class OnlineScore : Score
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{
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[JsonProperty(@"score")]
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private double totalScore
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{
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set { TotalScore = value; }
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}
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[JsonProperty(@"max_combo")]
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private int maxCombo
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{
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set { MaxCombo = value; }
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}
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[JsonProperty(@"user")]
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private User user
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{
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set { User = value; }
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}
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[JsonProperty(@"replay_data")]
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private Replay replay
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{
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set { Replay = value; }
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}
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[JsonProperty(@"score_id")]
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private long onlineScoreID
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{
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set { OnlineScoreID = value; }
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}
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[JsonProperty(@"created_at")]
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private DateTimeOffset date
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{
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set { Date = value; }
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}
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[JsonProperty(@"statistics")]
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private Dictionary<string, dynamic> jsonStats
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{
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set
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{
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foreach (var kvp in value)
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{
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string key = kvp.Key;
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switch (key)
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{
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case @"count_300":
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key = @"300";
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break;
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case @"count_100":
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key = @"100";
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break;
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case @"count_50":
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key = @"50";
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break;
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case @"count_miss":
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key = @"x";
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break;
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default:
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continue;
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}
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Statistics.Add(key, kvp.Value);
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}
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}
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}
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[JsonProperty(@"mods")]
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private string[] modStrings { get; set; }
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public void GetModsFor(RulesetInfo ruleset)
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public void ResolveModString()
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{
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Mods = ruleset.CreateInstance().GetAllMods().Where(mod => modStrings.Contains(mod.ShortenedName)).ToArray();
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Mods = Ruleset.CreateInstance().GetAllMods().Where(mod => modStrings.Contains(mod.ShortenedName)).ToArray();
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}
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}
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}
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@ -3,7 +3,6 @@
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using System;
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using System.Collections.Generic;
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using Newtonsoft.Json;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Users;
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@ -15,14 +14,12 @@ namespace osu.Game.Rulesets.Scoring
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{
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public ScoreRank Rank { get; set; }
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[JsonProperty(@"score")]
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public double TotalScore { get; set; }
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public double Accuracy { get; set; }
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public double Health { get; set; } = 1;
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[JsonProperty(@"max_combo")]
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public int MaxCombo { get; set; }
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public int Combo { get; set; }
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@ -31,51 +28,16 @@ namespace osu.Game.Rulesets.Scoring
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public Mod[] Mods { get; set; }
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[JsonProperty(@"user")]
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public User User;
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[JsonProperty(@"replay_data")]
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public Replay Replay;
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public BeatmapInfo Beatmap;
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[JsonProperty(@"score_id")]
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public long OnlineScoreID;
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[JsonProperty(@"created_at")]
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public DateTimeOffset Date;
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[JsonProperty(@"statistics")]
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private Dictionary<string, dynamic> jsonStats
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{
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set
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{
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foreach (var kvp in value)
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{
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string key = kvp.Key;
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switch (key)
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{
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case @"count_300":
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key = @"300";
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break;
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case @"count_100":
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key = @"100";
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break;
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case @"count_50":
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key = @"50";
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break;
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case @"count_miss":
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key = @"x";
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break;
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default:
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continue;
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}
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Statistics.Add(key, kvp.Value);
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}
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}
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}
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public Dictionary<string, dynamic> Statistics = new Dictionary<string, dynamic>();
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}
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}
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