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Fix off-by-one on repeatCount.
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@ -80,7 +80,8 @@ namespace osu.Game.Rulesets.Objects.Legacy
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readCustomSampleBanks(split[10], bankInfo);
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// One node for each repeat + the start and end nodes
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int nodes = repeatCount + 2;
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// Note that the first length of the slider is considered a repeat, but there are no actual repeats happening
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int nodes = Math.Max(0, repeatCount - 1) + 2;
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// Populate node sample bank infos with the default hit object sample bank
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var nodeBankInfos = new List<SampleBankInfo>();
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