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mirror of https://github.com/ppy/osu.git synced 2024-12-14 06:52:55 +08:00

Add lane glows.

This commit is contained in:
smoogipooo 2017-09-12 11:14:29 +09:00
parent 0765027cb5
commit 57ee97e27d
3 changed files with 90 additions and 0 deletions

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@ -18,6 +18,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
{
protected readonly GlowPiece GlowPiece;
private readonly LaneGlowPiece laneGlowPiece;
private readonly NotePiece headPiece;
public DrawableNote(Note hitObject, ManiaAction action)
@ -28,6 +29,11 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
Children = new Drawable[]
{
laneGlowPiece = new LaneGlowPiece
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre
},
GlowPiece = new GlowPiece(),
headPiece = new NotePiece
{
@ -46,6 +52,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
return;
base.AccentColour = value;
laneGlowPiece.AccentColour = value;
GlowPiece.AccentColour = value;
headPiece.AccentColour = value;
}

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@ -0,0 +1,82 @@
using OpenTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
{
public class LaneGlowPiece : CompositeDrawable, IHasAccentColour
{
private const float total_height = 100;
private const float glow_height = 50;
private const float glow_alpha = 0.4f;
private const float edge_alpha = 0.3f;
public LaneGlowPiece()
{
BypassAutoSizeAxes = Axes.Both;
RelativeSizeAxes = Axes.X;
Height = total_height;
InternalChildren = new[]
{
new Container
{
Name = "Left edge",
RelativeSizeAxes = Axes.Y,
Width = 1,
Children = createGradient(edge_alpha)
},
new Container
{
Name = "Right edge",
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
RelativeSizeAxes = Axes.Y,
Width = 1,
Children = createGradient(edge_alpha)
},
new Container
{
Name = "Glow",
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
Height = glow_height,
Children = createGradient(glow_alpha)
}
};
}
private Drawable[] createGradient(float alpha) => new Drawable[]
{
new Box
{
Name = "Top",
RelativeSizeAxes = Axes.Both,
Height = 0.5f,
Blending = BlendingMode.Additive,
Colour = ColourInfo.GradientVertical(Color4.Transparent, Color4.White.Opacity(alpha))
},
new Box
{
Name = "Bottom",
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.Both,
Height = 0.5f,
Blending = BlendingMode.Additive,
Colour = ColourInfo.GradientVertical(Color4.White.Opacity(alpha), Color4.Transparent)
}
};
public Color4 AccentColour
{
get { return Colour; }
set { Colour = value; }
}
}
}

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@ -71,6 +71,7 @@
<Compile Include="Objects\Drawables\DrawableNote.cs" />
<Compile Include="Objects\Drawables\Pieces\BodyPiece.cs" />
<Compile Include="Objects\Drawables\Pieces\GlowPiece.cs" />
<Compile Include="Objects\Drawables\Pieces\LaneGlowPiece.cs" />
<Compile Include="Objects\Drawables\Pieces\NotePiece.cs" />
<Compile Include="Objects\Types\IHasColumn.cs" />
<Compile Include="Scoring\ManiaScoreProcessor.cs" />