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Make catch plate fruit again
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parent
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commit
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@ -1,6 +1,7 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Linq;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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@ -12,7 +13,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
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{
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private readonly Container bananaContainer;
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public DrawableBananaShower(BananaShower s)
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public DrawableBananaShower(BananaShower s, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> getVisualRepresentation = null)
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: base(s)
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{
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RelativeSizeAxes = Axes.X;
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@ -22,7 +23,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
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Child = bananaContainer = new Container { RelativeSizeAxes = Axes.Both };
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foreach (var b in s.NestedHitObjects.Cast<BananaShower.Banana>())
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AddNested(new DrawableFruit(b));
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AddNested(getVisualRepresentation?.Invoke(b));
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}
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protected override void AddNested(DrawableHitObject h)
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@ -5,6 +5,7 @@ using System;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Types;
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using OpenTK;
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using osu.Game.Rulesets.Scoring;
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@ -13,6 +14,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
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public abstract class PalpableCatchHitObject<TObject> : DrawableCatchHitObject<TObject>
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where TObject : CatchHitObject
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{
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public override bool CanBePlated => true;
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protected PalpableCatchHitObject(TObject hitObject)
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: base(hitObject)
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{
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@ -36,6 +39,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
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public abstract class DrawableCatchHitObject : DrawableHitObject<CatchHitObject>
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{
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public virtual bool CanBePlated => false;
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protected DrawableCatchHitObject(CatchHitObject hitObject)
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: base(hitObject)
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{
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@ -47,8 +52,10 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
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protected override void CheckForJudgements(bool userTriggered, double timeOffset)
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{
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if (CheckPosition == null) return;
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if (timeOffset > 0)
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AddJudgement(new Judgement { Result = CheckPosition?.Invoke(HitObject) ?? false ? HitResult.Perfect : HitResult.Miss });
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AddJudgement(new Judgement { Result = (bool)CheckPosition?.Invoke(HitObject) ? HitResult.Perfect : HitResult.Miss });
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}
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private const float preempt = 1000;
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@ -61,12 +68,19 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
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this.FadeIn(200);
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}
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switch (state)
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var endTime = (HitObject as IHasEndTime)?.EndTime ?? HitObject.StartTime;
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using (BeginAbsoluteSequence(endTime, true))
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{
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case ArmedState.Miss:
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using (BeginAbsoluteSequence(HitObject.StartTime, true))
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this.FadeOut(250).RotateTo(Rotation * 2, 250, Easing.Out);
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break;
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switch (state)
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{
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case ArmedState.Miss:
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this.FadeOut(250).RotateTo(Rotation * 2, 250, Easing.Out).Expire();
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break;
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case ArmedState.Hit:
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this.FadeOut().Expire();
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break;
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}
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}
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}
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}
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@ -1,9 +1,10 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Linq;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using OpenTK;
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using osu.Game.Rulesets.Objects.Drawables;
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namespace osu.Game.Rulesets.Catch.Objects.Drawable
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@ -12,7 +13,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
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{
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private readonly Container dropletContainer;
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public DrawableJuiceStream(JuiceStream s)
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public DrawableJuiceStream(JuiceStream s, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> getVisualRepresentation = null)
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: base(s)
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{
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RelativeSizeAxes = Axes.Both;
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@ -21,21 +22,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
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Child = dropletContainer = new Container { RelativeSizeAxes = Axes.Both, };
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foreach (var tick in s.NestedHitObjects)
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{
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switch (tick)
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{
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case TinyDroplet tiny:
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AddNested(new DrawableDroplet(tiny) { Scale = new Vector2(0.5f) });
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break;
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case Droplet droplet:
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AddNested(new DrawableDroplet(droplet));
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break;
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case Fruit fruit:
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AddNested(new DrawableFruit(fruit));
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break;
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}
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}
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foreach (var o in s.NestedHitObjects.Cast<CatchHitObject>())
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AddNested(getVisualRepresentation?.Invoke(o));
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}
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protected override void AddNested(DrawableHitObject h)
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@ -125,10 +125,8 @@ namespace osu.Game.Rulesets.Catch.Objects
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X = Curve.PositionAt(reversed ? 0 : 1).X / CatchPlayfield.BASE_WIDTH
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});
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}
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}
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public double EndTime => StartTime + RepeatCount * Curve.Distance / Velocity;
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public float EndX => Curve.PositionAt(ProgressAt(1)).X / CatchPlayfield.BASE_WIDTH;
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@ -1,6 +1,7 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Beatmaps;
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@ -21,7 +22,7 @@ namespace osu.Game.Rulesets.Catch.UI
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private readonly CatcherArea catcherArea;
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public CatchPlayfield(BeatmapDifficulty difficulty)
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public CatchPlayfield(BeatmapDifficulty difficulty, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> getVisualRepresentation)
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: base(ScrollingDirection.Down, BASE_WIDTH)
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{
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Container explodingFruitContainer;
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@ -44,6 +45,7 @@ namespace osu.Game.Rulesets.Catch.UI
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},
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catcherArea = new CatcherArea(difficulty)
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{
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GetVisualRepresentation = getVisualRepresentation,
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ExplodingFruitTarget = explodingFruitContainer,
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.TopLeft,
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@ -13,6 +13,7 @@ using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.UI;
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using osu.Game.Rulesets.UI.Scrolling;
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using OpenTK;
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namespace osu.Game.Rulesets.Catch.UI
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{
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@ -31,7 +32,7 @@ namespace osu.Game.Rulesets.Catch.UI
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protected override BeatmapConverter<CatchHitObject> CreateBeatmapConverter() => new CatchBeatmapConverter();
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protected override Playfield CreatePlayfield() => new CatchPlayfield(Beatmap.BeatmapInfo.BaseDifficulty);
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protected override Playfield CreatePlayfield() => new CatchPlayfield(Beatmap.BeatmapInfo.BaseDifficulty, GetVisualRepresentation);
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public override PassThroughInputManager CreateInputManager() => new CatchInputManager(Ruleset.RulesetInfo);
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@ -42,9 +43,13 @@ namespace osu.Game.Rulesets.Catch.UI
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case Fruit fruit:
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return new DrawableFruit(fruit);
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case JuiceStream stream:
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return new DrawableJuiceStream(stream);
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return new DrawableJuiceStream(stream, GetVisualRepresentation);
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case BananaShower banana:
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return new DrawableBananaShower(banana);
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return new DrawableBananaShower(banana, GetVisualRepresentation);
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case TinyDroplet tiny:
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return new DrawableDroplet(tiny) { Scale = new Vector2(0.5f) };
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case Droplet droplet:
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return new DrawableDroplet(droplet);
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}
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return null;
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@ -16,7 +16,6 @@ using osu.Game.Rulesets.Catch.Objects.Drawable;
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using osu.Game.Rulesets.Catch.Replays;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.UI;
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using OpenTK;
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using OpenTK.Graphics;
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@ -28,6 +27,8 @@ namespace osu.Game.Rulesets.Catch.UI
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protected readonly Catcher MovableCatcher;
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public Func<CatchHitObject, DrawableHitObject<CatchHitObject>> GetVisualRepresentation;
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public Container ExplodingFruitTarget
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{
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set { MovableCatcher.ExplodingFruitTarget = value; }
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@ -45,23 +46,24 @@ namespace osu.Game.Rulesets.Catch.UI
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public void OnJudgement(DrawableCatchHitObject fruit, Judgement judgement)
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{
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if (judgement.IsHit)
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if (judgement.IsHit && fruit.CanBePlated)
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{
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var screenSpacePosition = fruit.ScreenSpaceDrawQuad.Centre;
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var caughtFruit = (DrawableCatchHitObject)GetVisualRepresentation?.Invoke(fruit.HitObject);
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// todo: make this less ugly, somehow.
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(fruit.Parent as HitObjectContainer)?.Remove(fruit);
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(fruit.Parent as Container)?.Remove(fruit);
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if (caughtFruit != null)
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{
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caughtFruit.State.Value = ArmedState.Idle;
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caughtFruit.AccentColour = fruit.AccentColour;
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caughtFruit.RelativePositionAxes = Axes.None;
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caughtFruit.Position = new Vector2(MovableCatcher.ToLocalSpace(fruit.ScreenSpaceDrawQuad.Centre).X - MovableCatcher.DrawSize.X / 2, 0);
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fruit.RelativePositionAxes = Axes.None;
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fruit.Position = new Vector2(MovableCatcher.ToLocalSpace(screenSpacePosition).X - MovableCatcher.DrawSize.X / 2, 0);
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caughtFruit.Anchor = Anchor.TopCentre;
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caughtFruit.Origin = Anchor.Centre;
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caughtFruit.Scale *= 0.7f;
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caughtFruit.LifetimeEnd = double.MaxValue;
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}
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fruit.Anchor = Anchor.TopCentre;
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fruit.Origin = Anchor.Centre;
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fruit.Scale *= 0.7f;
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fruit.LifetimeEnd = double.MaxValue;
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MovableCatcher.Add(fruit);
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MovableCatcher.Add(caughtFruit);
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}
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if (fruit.HitObject.LastInCombo)
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