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Make EditorScreen a Container
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@@ -10,8 +10,9 @@ using osu.Framework.MathUtils;
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namespace osu.Game.Screens.Edit.Screens
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{
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public class EditorScreen : CompositeDrawable
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public class EditorScreen : Container
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{
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protected override Container<Drawable> Content => content;
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private readonly Container content;
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public EditorScreen()
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