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CI Fixes.

This commit is contained in:
Dean Herbert 2017-04-28 20:50:23 +09:00
parent 45729a8881
commit 59cc5ea00a

View File

@ -17,7 +17,6 @@ using osu.Framework.Input;
using osu.Framework.Screens;
using osu.Framework.Threading;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Database;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
@ -298,7 +297,7 @@ namespace osu.Game.Screens.Select
carousel.SelectBeatmap(beatmap?.BeatmapInfo);
}
ScheduledDelegate selectionChangedDebounce;
private ScheduledDelegate selectionChangedDebounce;
// We need to keep track of the last selected beatmap ignoring debounce to play the correct selection sounds.
private BeatmapInfo selectionChangeNoBounce;