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Use OsuTestCase.

This commit is contained in:
smoogipooo 2017-08-07 18:11:45 +09:00
parent bd2ef4dc6b
commit bcd1b61529

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@ -8,7 +8,6 @@ using osu.Desktop.Tests.Beatmaps;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Testing;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Beatmaps;
@ -23,7 +22,7 @@ namespace osu.Desktop.Tests.Visual
/// <summary>
/// The most minimal implementation of a playfield with scrolling hit objects.
/// </summary>
public class TestCaseScrollingPlayfield : TestCase
public class TestCaseScrollingPlayfield : OsuTestCase
{
public TestCaseScrollingPlayfield()
{