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Fix a false resharper positive
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@ -51,6 +51,7 @@ namespace osu.Game.Rulesets.Osu.OsuDifficulty.Preprocessing
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foreach (OsuDifficultyHitObject h in onScreen)
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{
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// ReSharper disable once PossibleNullReferenceException (resharper not smart enough to understand IEnumerator.MoveNext())
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h.TimeUntilHit -= latest.DeltaTime;
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// Calculate reading strain here
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}
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