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Merge pull request #1751 from peppy/quieter-notifications

Quieter notification overlay
This commit is contained in:
Dan Balasescu 2017-12-26 15:40:24 +09:00 committed by GitHub
commit 4340cff697
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13 changed files with 167 additions and 26 deletions

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@ -4,6 +4,7 @@
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.MathUtils;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
@ -25,6 +26,12 @@ namespace osu.Game.Tests.Visual
Origin = Anchor.TopRight
});
SpriteText displayedCount = new SpriteText();
Content.Add(displayedCount);
manager.UnreadCount.ValueChanged += count => { displayedCount.Text = $"displayed count: {count}"; };
AddStep(@"toggle", manager.ToggleVisibility);
AddStep(@"simple #1", sendHelloNotification);
AddStep(@"simple #2", sendAmazingNotification);

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@ -0,0 +1,39 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics.Containers;
using osu.Game.Overlays.Toolbar;
namespace osu.Game.Tests.Visual
{
public class TestCaseToolbar : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(ToolbarButton),
typeof(ToolbarModeSelector),
typeof(ToolbarModeButton),
typeof(ToolbarNotificationButton),
};
public TestCaseToolbar()
{
var toolbar = new Toolbar { State = Visibility.Visible };
Add(toolbar);
var notificationButton = toolbar.Children.OfType<FillFlowContainer>().Last().Children.OfType<ToolbarNotificationButton>().First();
void setNotifications(int count) => AddStep($"set notification count to {count}", () => notificationButton.NotificationCount.Value = count);
setNotifications(1);
setNotifications(2);
setNotifications(3);
setNotifications(0);
setNotifications(144);
}
}
}

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@ -148,6 +148,7 @@
<Compile Include="Visual\TestCaseStoryboard.cs" />
<Compile Include="Visual\TestCaseTabControl.cs" />
<Compile Include="Visual\TestCaseTextAwesome.cs" />
<Compile Include="Visual\TestCaseToolbar.cs" />
<Compile Include="Visual\TestCaseTwoLayerButton.cs" />
<Compile Include="Visual\TestCaseUserPanel.cs" />
<Compile Include="Visual\TestCaseUserProfile.cs" />

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@ -11,6 +11,7 @@ using OpenTK.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
using System;
using osu.Framework.Configuration;
namespace osu.Game.Overlays
{
@ -75,34 +76,38 @@ namespace osu.Game.Overlays
};
}
private int totalCount => sections.Select(c => c.DisplayedCount).Sum();
private int unreadCount => sections.Select(c => c.UnreadCount).Sum();
public readonly BindableInt UnreadCount = new BindableInt();
private int runningDepth;
private void notificationClosed()
{
// hide ourselves if all notifications have been dismissed.
if (sections.Select(c => c.DisplayedCount).Sum() == 0)
if (totalCount == 0)
State = Visibility.Hidden;
updateCounts();
}
public void Post(Notification notification)
public void Post(Notification notification) => Schedule(() =>
{
Schedule(() =>
{
State = Visibility.Visible;
++runningDepth;
notification.Depth = notification.DisplayOnTop ? runningDepth : -runningDepth;
++runningDepth;
notification.Depth = notification.DisplayOnTop ? runningDepth : -runningDepth;
notification.Closed += notificationClosed;
notification.Closed += notificationClosed;
var hasCompletionTarget = notification as IHasCompletionTarget;
if (hasCompletionTarget != null)
hasCompletionTarget.CompletionTarget = Post;
var hasCompletionTarget = notification as IHasCompletionTarget;
if (hasCompletionTarget != null)
hasCompletionTarget.CompletionTarget = Post;
var ourType = notification.GetType();
sections.Children.FirstOrDefault(s => s.AcceptTypes.Any(accept => accept.IsAssignableFrom(ourType)))?.Add(notification);
var ourType = notification.GetType();
sections.Children.FirstOrDefault(s => s.AcceptTypes.Any(accept => accept.IsAssignableFrom(ourType)))?.Add(notification);
});
}
updateCounts();
});
protected override void PopIn()
{
@ -122,9 +127,16 @@ namespace osu.Game.Overlays
this.FadeTo(0, TRANSITION_LENGTH, Easing.OutQuint);
}
private void updateCounts()
{
UnreadCount.Value = unreadCount;
}
private void markAllRead()
{
sections.Children.ForEach(s => s.MarkAllRead());
updateCounts();
}
protected override void UpdateAfterChildren()

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@ -26,6 +26,8 @@ namespace osu.Game.Overlays.Notifications
public int DisplayedCount => notifications.Count(n => !n.WasClosed);
public int UnreadCount => notifications.Count(n => !n.WasClosed && !n.Read);
public void Add(Notification notification) => notifications.Add(notification);
public IEnumerable<Type> AcceptTypes;
@ -157,4 +159,4 @@ namespace osu.Game.Overlays.Notifications
notifications?.Children.ForEach(n => n.Read = true);
}
}
}
}

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@ -13,7 +13,7 @@ namespace osu.Game.Overlays.Toolbar
SetIcon(FontAwesome.fa_comments);
}
[BackgroundDependencyLoader]
[BackgroundDependencyLoader(true)]
private void load(ChatOverlay chat)
{
StateContainer = chat;

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@ -13,7 +13,7 @@ namespace osu.Game.Overlays.Toolbar
SetIcon(FontAwesome.fa_osu_chevron_down_o);
}
[BackgroundDependencyLoader]
[BackgroundDependencyLoader(true)]
private void load(DirectOverlay direct)
{
StateContainer = direct;

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@ -64,7 +64,7 @@ namespace osu.Game.Overlays.Toolbar
};
}
[BackgroundDependencyLoader]
[BackgroundDependencyLoader(true)]
private void load(RulesetStore rulesets, OsuGame game)
{
foreach (var r in rulesets.AvailableRulesets)
@ -81,7 +81,10 @@ namespace osu.Game.Overlays.Toolbar
ruleset.ValueChanged += rulesetChanged;
ruleset.DisabledChanged += disabledChanged;
ruleset.BindTo(game.Ruleset);
if (game != null)
ruleset.BindTo(game.Ruleset);
else
ruleset.Value = rulesets.AvailableRulesets.FirstOrDefault();
}
public override bool HandleInput => !ruleset.Disabled;

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@ -13,7 +13,7 @@ namespace osu.Game.Overlays.Toolbar
Icon = FontAwesome.fa_music;
}
[BackgroundDependencyLoader]
[BackgroundDependencyLoader(true)]
private void load(MusicController music)
{
StateContainer = music;

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@ -2,8 +2,14 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Overlays.Toolbar
{
@ -11,17 +17,85 @@ namespace osu.Game.Overlays.Toolbar
{
protected override Anchor TooltipAnchor => Anchor.TopRight;
public BindableInt NotificationCount = new BindableInt();
private readonly CountCircle countDisplay;
public ToolbarNotificationButton()
{
Icon = FontAwesome.fa_bars;
TooltipMain = "Notifications";
TooltipSub = "Waiting for 'ya";
Add(countDisplay = new CountCircle
{
Alpha = 0,
Height = 16,
RelativePositionAxes = Axes.Both,
Origin = Anchor.Centre,
Position = new Vector2(0.7f, 0.25f),
});
}
[BackgroundDependencyLoader]
[BackgroundDependencyLoader(true)]
private void load(NotificationOverlay notificationOverlay)
{
StateContainer = notificationOverlay;
if (notificationOverlay != null)
NotificationCount.BindTo(notificationOverlay.UnreadCount);
NotificationCount.ValueChanged += count =>
{
if (count == 0)
countDisplay.FadeOut(200, Easing.OutQuint);
else
{
countDisplay.Count = count;
countDisplay.FadeIn(200, Easing.OutQuint);
}
};
}
private class CountCircle : CompositeDrawable
{
private readonly OsuSpriteText count;
private readonly Circle circle;
public int Count
{
set
{
count.Text = value.ToString("#,0");
circle.FlashColour(Color4.White, 600, Easing.OutQuint);
this.ScaleTo(1.1f).Then().ScaleTo(1, 600, Easing.OutElastic);
}
}
public CountCircle()
{
AutoSizeAxes = Axes.X;
InternalChildren = new Drawable[]
{
circle = new Circle
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Red
},
count = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Y = -1,
TextSize = 14,
Padding = new MarginPadding(5),
Colour = Color4.White,
UseFullGlyphHeight = true,
Font = "Exo2.0-Bold",
}
};
}
}
}
}

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@ -21,8 +21,11 @@ namespace osu.Game.Overlays.Toolbar
set
{
stateContainer = value;
Action = stateContainer.ToggleVisibility;
stateContainer.StateChanged += stateChanged;
if (stateContainer != null)
{
Action = stateContainer.ToggleVisibility;
stateContainer.StateChanged += stateChanged;
}
}
}

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@ -15,7 +15,7 @@ namespace osu.Game.Overlays.Toolbar
TooltipSub = "Change your settings";
}
[BackgroundDependencyLoader]
[BackgroundDependencyLoader(true)]
private void load(SettingsOverlay settings)
{
StateContainer = settings;

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@ -13,7 +13,7 @@ namespace osu.Game.Overlays.Toolbar
Icon = FontAwesome.fa_users;
}
[BackgroundDependencyLoader]
[BackgroundDependencyLoader(true)]
private void load(SocialOverlay chat)
{
StateContainer = chat;