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mirror of https://github.com/ppy/osu.git synced 2024-12-16 02:22:59 +08:00

Merge branch 'master' into mania-distance-object-conversion

This commit is contained in:
Dean Herbert 2017-05-22 07:49:21 +09:00 committed by GitHub
commit c9ac574db2
9 changed files with 319 additions and 79 deletions

@ -1 +1 @@
Subproject commit f8e5b10f6883af83ffbc431b03fe4ee3e89797a6
Subproject commit d00a7df902074d0b3f1479904b7f322db9d39c1f

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@ -16,7 +16,7 @@ namespace osu.Desktop.VisualTests.Tests
base.Reset();
Add(new BackButton());
Add(new SkipButton());
Add(new SkipButton(Clock.CurrentTime + 5000));
}
}
}

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@ -16,6 +16,7 @@ using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.UI;
using System;
using System.Linq;
using osu.Game.Graphics;
namespace osu.Game.Overlays.Mods
{
@ -23,7 +24,7 @@ namespace osu.Game.Overlays.Mods
/// <summary>
/// Represents a clickable button which can cycle through one of more mods.
/// </summary>
public class ModButton : ModButtonEmpty
public class ModButton : ModButtonEmpty, IHasTooltip
{
private ModIcon foregroundIcon;
private readonly SpriteText text;
@ -32,6 +33,8 @@ namespace osu.Game.Overlays.Mods
public Action<Mod> Action; // Passed the selected mod or null if none
public string TooltipText => (SelectedMod?.Description ?? Mods.FirstOrDefault()?.Description) ?? string.Empty;
private int _selectedIndex = -1;
private int selectedIndex
{

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@ -7,10 +7,10 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Database;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Localisation;
using osu.Framework.Graphics.Sprites;
using System.Collections.Generic;
namespace osu.Game.Overlays.Music
{
@ -19,9 +19,13 @@ namespace osu.Game.Overlays.Music
private const float fade_duration = 100;
private Color4 hoverColour;
private Color4 artistColour;
private TextAwesome handle;
private OsuSpriteText title;
private Paragraph text;
private IEnumerable<SpriteText> titleSprites;
private UnicodeBindableString titleBind;
private UnicodeBindableString artistBind;
public readonly BeatmapSetInfo BeatmapSetInfo;
@ -37,7 +41,8 @@ namespace osu.Game.Overlays.Music
selected = value;
Flush(true);
title.FadeColour(Selected ? hoverColour : Color4.White, fade_duration);
foreach (SpriteText s in titleSprites)
s.FadeColour(Selected ? hoverColour : Color4.White, fade_duration);
}
}
@ -53,8 +58,10 @@ namespace osu.Game.Overlays.Music
[BackgroundDependencyLoader]
private void load(OsuColour colours, LocalisationEngine localisation)
{
BeatmapMetadata metadata = BeatmapSetInfo.Metadata;
hoverColour = colours.Yellow;
artistColour = colours.Gray9;
var metadata = BeatmapSetInfo.Metadata;
FilterTerms = metadata.SearchableTerms;
Children = new Drawable[]
@ -70,33 +77,40 @@ namespace osu.Game.Overlays.Music
Margin = new MarginPadding { Left = 5 },
Padding = new MarginPadding { Top = 2 },
},
new FillFlowContainer<OsuSpriteText>
text = new Paragraph
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding { Left = 20 },
Spacing = new Vector2(5f, 0f),
Children = new []
{
title = new OsuSpriteText
{
TextSize = 16,
Font = @"Exo2.0-Regular",
Current = localisation.GetUnicodePreference(metadata.TitleUnicode, metadata.Title),
},
new OsuSpriteText
{
TextSize = 14,
Font = @"Exo2.0-Bold",
Colour = colours.Gray9,
Padding = new MarginPadding { Top = 1 },
Current = localisation.GetUnicodePreference(metadata.ArtistUnicode, metadata.Artist),
}
}
ContentIndent = 10f,
},
};
hoverColour = colours.Yellow;
titleBind = localisation.GetUnicodePreference(metadata.TitleUnicode, metadata.Title);
artistBind = localisation.GetUnicodePreference(metadata.ArtistUnicode, metadata.Artist);
artistBind.ValueChanged += newText => recreateText();
artistBind.TriggerChange();
}
private void recreateText()
{
text.Clear();
//space after the title to put a space between the title and artist
titleSprites = text.AddText(titleBind.Value + @" ", sprite =>
{
sprite.TextSize = 16;
sprite.Font = @"Exo2.0-Regular";
});
text.AddText(artistBind.Value, sprite =>
{
sprite.TextSize = 14;
sprite.Font = @"Exo2.0-Bold";
sprite.Colour = artistColour;
sprite.Padding = new MarginPadding { Top = 1 };
});
}
protected override bool OnHover(Framework.Input.InputState state)

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@ -76,6 +76,7 @@ namespace osu.Game.Overlays
{
TextSize = 24,
Font = @"Exo2.0-Light",
Padding = new MarginPadding { Left = 10, Right = 10 },
Anchor = Anchor.Centre,
Origin = Anchor.BottomCentre,
},
@ -116,7 +117,7 @@ namespace osu.Game.Overlays
private void load(FrameworkConfigManager frameworkConfig)
{
trackSetting(frameworkConfig.GetBindable<FrameSync>(FrameworkSetting.FrameSync), v => display(v, "Frame Limiter", v.GetDescription(), "Ctrl+F7"));
trackSetting(frameworkConfig.GetBindable<string>(FrameworkSetting.AudioDevice), v => display(v, "Audio Device", v, v));
trackSetting(frameworkConfig.GetBindable<string>(FrameworkSetting.AudioDevice), v => display(v, "Audio Device", string.IsNullOrEmpty(v) ? "Default" : v, v));
trackSetting(frameworkConfig.GetBindable<bool>(FrameworkSetting.ShowLogOverlay), v => display(v, "Debug Logs", v ? "visible" : "hidden", "Ctrl+F10"));
Action displayResolution = delegate { display(null, "Screen Resolution", frameworkConfig.Get<int>(FrameworkSetting.Width) + "x" + frameworkConfig.Get<int>(FrameworkSetting.Height)); };

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@ -22,7 +22,7 @@ namespace osu.Game.Overlays.Settings.Sections.Debug
new SettingsEnumDropdown<GCLatencyMode>
{
LabelText = "Active mode",
Bindable = config.GetBindable<GCLatencyMode>(FrameworkDebugConfig.ActiveGCMode)
Bindable = config.GetBindable<GCLatencyMode>(DebugSetting.ActiveGCMode)
},
new OsuButton
{

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@ -12,14 +12,19 @@ namespace osu.Game.Overlays.Settings.Sections.Debug
protected override string Header => "General";
[BackgroundDependencyLoader]
private void load(FrameworkDebugConfigManager config)
private void load(FrameworkDebugConfigManager config, FrameworkConfigManager frameworkConfig)
{
Children = new Drawable[]
{
new SettingsCheckbox
{
LabelText = "Bypass caching",
Bindable = config.GetBindable<bool>(FrameworkDebugConfig.BypassCaching)
Bindable = config.GetBindable<bool>(DebugSetting.BypassCaching)
},
new SettingsCheckbox
{
LabelText = "Debug logs",
Bindable = frameworkConfig.GetBindable<bool>(FrameworkSetting.ShowLogOverlay)
}
};
}

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@ -63,8 +63,6 @@ namespace osu.Game.Screens.Play
#endregion
private SkipButton skipButton;
private HUDOverlay hudOverlay;
private FailOverlay failOverlay;
@ -162,6 +160,7 @@ namespace osu.Game.Screens.Play
},
Children = new Drawable[]
{
new SkipButton(firstObjectTime) { AudioClock = decoupledClock },
new Container
{
RelativeSizeAxes = Axes.Both,
@ -169,11 +168,6 @@ namespace osu.Game.Screens.Play
Children = new Drawable[]
{
HitRenderer,
skipButton = new SkipButton
{
Alpha = 0,
Margin = new MarginPadding { Bottom = 140 } // this is temporary
},
}
},
hudOverlay = new StandardHUDOverlay
@ -219,33 +213,6 @@ namespace osu.Game.Screens.Play
scoreProcessor.Failed += onFail;
}
private void initializeSkipButton()
{
const double skip_required_cutoff = 3000;
const double fade_time = 300;
double firstHitObject = Beatmap.Beatmap.HitObjects.First().StartTime;
if (firstHitObject < skip_required_cutoff)
{
skipButton.Alpha = 0;
skipButton.Expire();
return;
}
skipButton.FadeInFromZero(fade_time);
skipButton.Action = () =>
{
decoupledClock.Seek(firstHitObject - skip_required_cutoff - fade_time);
skipButton.Action = null;
};
using (skipButton.BeginDelayedSequence(firstHitObject - skip_required_cutoff - fade_time))
skipButton.FadeOut(fade_time);
skipButton.Expire();
}
public void Restart()
{
ValidForResume = false;
@ -312,7 +279,6 @@ namespace osu.Game.Screens.Play
if (!pauseContainer.IsPaused)
decoupledClock.Start();
initializeSkipButton();
});
pauseContainer.Alpha = 0;

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@ -1,32 +1,123 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input;
using osu.Framework.Threading;
using osu.Framework.Timing;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Graphics.Sprites;
using osu.Game.Screens.Ranking;
using OpenTK;
using OpenTK.Graphics;
using OpenTK.Input;
using osu.Framework.Audio.Sample;
namespace osu.Game.Screens.Play
{
public class SkipButton : TwoLayerButton
public class SkipButton : Container
{
public SkipButton()
private readonly double startTime;
public IAdjustableClock AudioClock;
private Button button;
private Box remainingTimeBox;
private FadeContainer fadeContainer;
private double displayTime;
public SkipButton(double startTime)
{
Text = @"Skip";
Icon = FontAwesome.fa_osu_right_o;
Anchor = Anchor.BottomRight;
Origin = Anchor.BottomRight;
AlwaysReceiveInput = true;
this.startTime = startTime;
RelativePositionAxes = Axes.Both;
RelativeSizeAxes = Axes.Both;
Position = new Vector2(0.5f, 0.7f);
Size = new Vector2(1, 0.14f);
Origin = Anchor.Centre;
}
protected override bool OnMouseMove(InputState state)
{
fadeContainer.State = Visibility.Visible;
return base.OnMouseMove(state);
}
[BackgroundDependencyLoader]
private void load(AudioManager audio, OsuColour colours)
private void load(OsuColour colours)
{
ActivationSound = audio.Sample.Get(@"Menu/menuhit");
BackgroundColour = colours.Yellow;
HoverColour = colours.YellowDark;
var baseClock = Clock;
if (AudioClock != null)
Clock = new FramedClock(AudioClock) { ProcessSourceClockFrames = false };
Children = new Drawable[]
{
fadeContainer = new FadeContainer
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
button = new Button
{
Clock = baseClock,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
remainingTimeBox = new Box
{
Height = 5,
RelativeSizeAxes = Axes.X,
Colour = colours.Yellow,
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
}
}
}
};
}
private const double skip_required_cutoff = 3000;
private const double fade_time = 300;
private double beginFadeTime => startTime - skip_required_cutoff - fade_time;
protected override void LoadComplete()
{
base.LoadComplete();
if (startTime < skip_required_cutoff)
{
Alpha = 0;
Expire();
return;
}
FadeInFromZero(fade_time);
using (BeginAbsoluteSequence(beginFadeTime))
FadeOut(fade_time);
button.Action = () => AudioClock?.Seek(startTime - skip_required_cutoff - fade_time);
displayTime = Time.Current;
Expire();
}
protected override void Update()
{
base.Update();
remainingTimeBox.ResizeWidthTo((float)Math.Max(0, 1 - (Time.Current - displayTime) / (beginFadeTime - displayTime)), 120, EasingTypes.OutQuint);
}
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
@ -36,11 +127,171 @@ namespace osu.Game.Screens.Play
switch (args.Key)
{
case Key.Space:
TriggerClick();
button.TriggerClick();
return true;
}
return base.OnKeyDown(state, args);
}
private class FadeContainer : Container, IStateful<Visibility>
{
private Visibility state;
private ScheduledDelegate scheduledHide;
public Visibility State
{
get
{
return state;
}
set
{
var lastState = state;
state = value;
scheduledHide?.Cancel();
switch (state)
{
case Visibility.Visible:
if (lastState == Visibility.Hidden)
FadeIn(500, EasingTypes.OutExpo);
if (!Hovering)
using (BeginDelayedSequence(1000))
scheduledHide = Schedule(() => State = Visibility.Hidden);
break;
case Visibility.Hidden:
FadeOut(1000, EasingTypes.OutExpo);
break;
}
}
}
protected override void LoadComplete()
{
base.LoadComplete();
State = Visibility.Visible;
}
}
private class Button : Container
{
public Action Action;
private Color4 colourNormal;
private Color4 colourHover;
private Box box;
private FillFlowContainer flow;
private Box background;
private AspectContainer aspect;
private SampleChannel activationSound;
public Button()
{
RelativeSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours, AudioManager audio)
{
activationSound = audio.Sample.Get(@"Menu/menuhit");
colourNormal = colours.Yellow;
colourHover = colours.YellowDark;
Children = new Drawable[]
{
background = new Box
{
Alpha = 0.2f,
Colour = Color4.Black,
RelativeSizeAxes = Axes.Both,
},
aspect = new AspectContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Y,
Height = 0.6f,
Masking = true,
CornerRadius = 15,
Children = new Drawable[]
{
box = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourNormal,
},
flow = new FillFlowContainer
{
Anchor = Anchor.TopCentre,
RelativePositionAxes = Axes.Y,
Y = 0.4f,
AutoSizeAxes = Axes.Both,
Origin = Anchor.Centre,
Direction = FillDirection.Horizontal,
Children = new []
{
new TextAwesome { Icon = FontAwesome.fa_chevron_right },
new TextAwesome { Icon = FontAwesome.fa_chevron_right },
new TextAwesome { Icon = FontAwesome.fa_chevron_right },
}
},
new OsuSpriteText
{
Anchor = Anchor.TopCentre,
RelativePositionAxes = Axes.Y,
Y = 0.7f,
TextSize = 12,
Font = @"Exo2.0-Bold",
Origin = Anchor.Centre,
Text = @"SKIP",
},
}
}
};
}
protected override bool OnHover(InputState state)
{
flow.TransformSpacingTo(new Vector2(5), 500, EasingTypes.OutQuint);
box.FadeColour(colourHover, 500, EasingTypes.OutQuint);
background.FadeTo(0.4f, 500, EasingTypes.OutQuint);
return base.OnHover(state);
}
protected override void OnHoverLost(InputState state)
{
flow.TransformSpacingTo(new Vector2(0), 500, EasingTypes.OutQuint);
box.FadeColour(colourNormal, 500, EasingTypes.OutQuint);
background.FadeTo(0.2f, 500, EasingTypes.OutQuint);
base.OnHoverLost(state);
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
aspect.ScaleTo(0.75f, 2000, EasingTypes.OutQuint);
return base.OnMouseDown(state, args);
}
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
{
aspect.ScaleTo(1, 1000, EasingTypes.OutElastic);
return base.OnMouseUp(state, args);
}
protected override bool OnClick(InputState state)
{
Action?.Invoke();
activationSound.Play();
box.FlashColour(Color4.White, 500, EasingTypes.OutQuint);
aspect.ScaleTo(1.2f, 2000, EasingTypes.OutQuint);
return true;
}
}
}
}