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mirror of https://github.com/ppy/osu.git synced 2024-09-22 04:47:24 +08:00

Initial implementation

Note this won't work with the osu!bgm because it is not a beatmap
This commit is contained in:
ColdVolcano 2017-05-20 11:02:42 -05:00
parent 793b760ff2
commit 4e83f12f34
3 changed files with 98 additions and 1 deletions

View File

@ -54,7 +54,8 @@ namespace osu.Game.Screens.Menu
OnSolo = delegate { Push(consumeSongSelect()); },
OnMulti = delegate { Push(new Lobby()); },
OnExit = delegate { Exit(); },
}
},
new MenuSideFlashes(),
}
}
};

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@ -0,0 +1,95 @@
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Game.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Timing;
using System;
namespace osu.Game.Screens.Menu
{
public class MenuSideFlashes : BeatSyncedContainer
{
public override bool HandleInput => false;
private Bindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
private Box leftBox;
private Box rightBox;
private const int amplitude_dead_zone = 9000;
private const float alpha_multiplier = (short.MaxValue - amplitude_dead_zone) / 0.55f;
private const int box_max_alpha = 200;
private const double box_fade_in_time = 65;
public MenuSideFlashes()
{
RelativeSizeAxes = Axes.Both;
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
BlendingMode = BlendingMode.Additive;
Children = new Drawable[]
{
leftBox = new Box
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
RelativeSizeAxes = Axes.Y,
Width = 300,
Alpha = 0,
BlendingMode = BlendingMode.Additive,
ColourInfo = ColourInfo.GradientHorizontal(new Color4(255, 255, 255, box_max_alpha), Color4.Transparent),
},
rightBox = new Box
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
RelativeSizeAxes = Axes.Y,
Width = 300,
Alpha = 0,
BlendingMode = BlendingMode.Additive,
ColourInfo = ColourInfo.GradientHorizontal(Color4.Transparent, new Color4(255, 255, 255, box_max_alpha)),
}
};
}
protected override void OnNewBeat(int newBeat, double beatLength, TimeSignatures timeSignature, bool kiai)
{
if (!beatmap?.Value?.Track?.IsRunning ?? false)
{
leftBox.FadeOut(50);
rightBox.FadeOut(50);
}
else if (newBeat >= 0)
{
short[] lev = beatmap.Value.Track.ChannelPeakAmplitudes;
bool nextIsLeft = newBeat % 2 == 0;
if (kiai ? nextIsLeft : newBeat % (int)timeSignature == 0)
{
leftBox.ClearTransforms();
leftBox.FadeTo(Math.Max(0, (lev[0] - amplitude_dead_zone) / alpha_multiplier), 65);
using (leftBox.BeginDelayedSequence(box_fade_in_time))
leftBox.FadeOut(beatLength, EasingTypes.In);
leftBox.DelayReset();
}
if (kiai ? !nextIsLeft : newBeat % (int)timeSignature == 0)
{
rightBox.ClearTransforms();
rightBox.FadeTo(Math.Max(0, (lev[1] - amplitude_dead_zone) / alpha_multiplier), 65);
using (rightBox.BeginDelayedSequence(box_fade_in_time))
rightBox.FadeOut(beatLength, EasingTypes.In);
rightBox.DelayReset();
}
}
}
[BackgroundDependencyLoader]
private void load(OsuGameBase game)
{
beatmap = game.Beatmap;
}
}
}

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@ -183,6 +183,7 @@
<Compile Include="Database\RulesetDatabase.cs" />
<Compile Include="Rulesets\Scoring\Score.cs" />
<Compile Include="Rulesets\Scoring\ScoreProcessor.cs" />
<Compile Include="Screens\Menu\MenuSideFlashes.cs" />
<Compile Include="Screens\Play\HUD\HealthDisplay.cs" />
<Compile Include="Screens\Play\HUDOverlay.cs" />
<Compile Include="Screens\Play\HUD\StandardHealthDisplay.cs" />