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mirror of https://github.com/ppy/osu.git synced 2025-01-15 00:02:54 +08:00

More xmldoc and few Title text fixes

This commit is contained in:
EVAST9919 2017-05-28 00:56:11 +03:00
parent b5a6d73104
commit 743dfcc130
6 changed files with 10 additions and 7 deletions

View File

@ -50,7 +50,7 @@ namespace osu.Desktop.VisualTests.Tests
private class ExampleContainer : SettingsDropdownContainer
{
public override string Title => @"EXAMPLE";
protected override string Title => @"example";
}
}
}

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@ -14,9 +14,9 @@ namespace osu.Game.Graphics.UserInterface
public abstract class SettingsDropdownContainer : Container
{
/// <summary>
/// The title of this container.
/// The title of this container, which will be written in header.
/// </summary>
public abstract string Title { get; }
protected abstract string Title { get; }
private const float transition_duration = 600;
private const int container_width = 270;
@ -70,7 +70,7 @@ namespace osu.Game.Graphics.UserInterface
{
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
Text = Title,
Text = Title.ToUpper(),
TextSize = 17,
Font = @"Exo2.0-Bold",
Margin = new MarginPadding { Left = 10 },

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@ -12,7 +12,7 @@ namespace osu.Game.Screens.Play.ReplaySettings
{
public class CollectionSettings : SettingsDropdownContainer
{
public override string Title => @"COLLECTIONS";
protected override string Title => @"collections";
[BackgroundDependencyLoader]
private void load()

View File

@ -11,7 +11,7 @@ namespace osu.Game.Screens.Play.ReplaySettings
{
public class DiscussionSettings : SettingsDropdownContainer
{
public override string Title => @"DISCUSSIONS";
protected override string Title => @"discussions";
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)

View File

@ -10,7 +10,7 @@ namespace osu.Game.Screens.Play.ReplaySettings
{
public class PlaybackSettings : SettingsDropdownContainer
{
public override string Title => @"PLAYBACK";
protected override string Title => @"playback";
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)

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@ -16,6 +16,9 @@ namespace osu.Game.Screens.Play.ReplaySettings
private bool isVisible;
private bool isAvaliable;
/// <summary>
/// Allow user to interact with this overlay.
/// </summary>
public bool IsAvaliable
{
set