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BeatmapBackgroundSprite public -> internal
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@ -6,7 +6,7 @@ using osu.Framework.Graphics.Sprites;
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namespace osu.Game.Beatmaps.Drawables
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{
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public class BeatmapBackgroundSprite : Sprite
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internal class BeatmapBackgroundSprite : Sprite
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{
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private readonly WorkingBeatmap working;
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