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More cleanups.
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@ -18,7 +18,6 @@ using osu.Game.Rulesets.Taiko.UI;
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using System.Collections.Generic;
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using osu.Desktop.VisualTests.Beatmaps;
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using osu.Framework.Allocation;
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using osu.Game.Beatmaps.Timing;
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using osu.Game.Beatmaps.ControlPoints;
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namespace osu.Desktop.VisualTests.Tests
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@ -7,11 +7,9 @@ using osu.Framework.Graphics;
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using osu.Game.Rulesets.Mania.UI;
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using System;
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using System.Collections.Generic;
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using osu.Game.Beatmaps.Timing;
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using OpenTK;
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using osu.Game.Rulesets.Mania.Objects.Drawables;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Rulesets.Mania.Timing;
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namespace osu.Desktop.VisualTests.Tests
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@ -5,7 +5,6 @@ using System;
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using System.Linq;
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using osu.Game.Audio;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Timing;
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using osu.Game.Rulesets.Mania.MathUtils;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Types;
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@ -7,7 +7,6 @@ using OpenTK;
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using osu.Game.Audio;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Beatmaps.Timing;
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using osu.Game.Rulesets.Mania.MathUtils;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.Objects;
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@ -3,7 +3,6 @@
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using osu.Game.Audio;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Beatmaps.Timing;
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using osu.Game.Database;
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using osu.Game.Rulesets.Mania.Judgements;
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using osu.Game.Rulesets.Objects.Types;
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@ -2,7 +2,6 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Beatmaps.Timing;
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using osu.Game.Database;
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using osu.Game.Rulesets.Mania.Judgements;
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@ -7,7 +7,6 @@ using System.Linq;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using OpenTK;
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using osu.Game.Beatmaps.Timing;
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using osu.Game.Beatmaps.ControlPoints;
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namespace osu.Game.Rulesets.Mania.Timing
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@ -17,8 +17,6 @@ using System.Collections.Generic;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.Mania.Judgements;
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using osu.Game.Beatmaps.Timing;
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using osu.Game.Beatmaps.ControlPoints;
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using System;
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using osu.Framework.Configuration;
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@ -11,7 +11,6 @@ using osu.Framework.Graphics;
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using osu.Framework.Lists;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Beatmaps.Timing;
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using osu.Game.Rulesets.Beatmaps;
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using osu.Game.Rulesets.Mania.Beatmaps;
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using osu.Game.Rulesets.Mania.Judgements;
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@ -19,10 +19,8 @@ using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Mania.Timing;
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using osu.Framework.Input;
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using osu.Game.Beatmaps.Timing;
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using osu.Framework.Graphics.Transforms;
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using osu.Framework.MathUtils;
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using osu.Game.Beatmaps.ControlPoints;
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namespace osu.Game.Rulesets.Mania.UI
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{
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@ -6,7 +6,6 @@ using OpenTK;
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using osu.Game.Rulesets.Osu.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Types;
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using OpenTK.Graphics;
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using osu.Game.Beatmaps.Timing;
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using osu.Game.Database;
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using osu.Game.Beatmaps.ControlPoints;
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@ -2,7 +2,6 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK;
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using osu.Game.Beatmaps.Timing;
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using osu.Game.Rulesets.Objects.Types;
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using System;
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using System.Collections.Generic;
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@ -2,7 +2,6 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Beatmaps.Timing;
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using osu.Game.Database;
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using osu.Game.Beatmaps.ControlPoints;
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@ -5,7 +5,6 @@ using osu.Game.Rulesets.Objects.Types;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Game.Beatmaps.Timing;
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using osu.Game.Database;
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using osu.Game.Audio;
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using osu.Game.Beatmaps.ControlPoints;
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@ -2,7 +2,6 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Beatmaps.Timing;
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using osu.Game.Database;
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namespace osu.Game.Rulesets.Taiko.Objects
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@ -2,7 +2,6 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Beatmaps.Timing;
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using osu.Game.Database;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Taiko.UI;
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@ -18,7 +18,6 @@ using osu.Game.Rulesets.Taiko.Replays;
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using OpenTK;
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using osu.Game.Rulesets.Beatmaps;
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using System.Linq;
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using osu.Game.Beatmaps.ControlPoints;
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namespace osu.Game.Rulesets.Taiko.UI
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{
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@ -1,3 +1,6 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Lists;
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@ -6,9 +9,24 @@ namespace osu.Game.Beatmaps.ControlPoints
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{
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public class ControlPointInfo
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{
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/// <summary>
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/// All timing points.
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/// </summary>
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public readonly SortedList<TimingControlPoint> TimingPoints = new SortedList<TimingControlPoint>(Comparer<TimingControlPoint>.Default);
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/// <summary>
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/// All difficulty points.
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/// </summary>
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public readonly SortedList<DifficultyControlPoint> DifficultyPoints = new SortedList<DifficultyControlPoint>(Comparer<DifficultyControlPoint>.Default);
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/// <summary>
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/// All sound points.
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/// </summary>
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public readonly SortedList<SoundControlPoint> SoundPoints = new SortedList<SoundControlPoint>(Comparer<SoundControlPoint>.Default);
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/// <summary>
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/// All effect points.
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/// </summary>
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public readonly SortedList<EffectControlPoint> EffectPoints = new SortedList<EffectControlPoint>(Comparer<EffectControlPoint>.Default);
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/// <summary>
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@ -1,7 +1,13 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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namespace osu.Game.Beatmaps.ControlPoints
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{
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public class DifficultyControlPoint : ControlPoint
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{
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/// <summary>
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/// The speed multiplier at this control point.
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/// </summary>
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public double SpeedMultiplier = 1;
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}
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}
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@ -8,7 +8,6 @@ using OpenTK.Graphics;
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using osu.Game.Beatmaps.Timing;
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using osu.Game.Beatmaps.Legacy;
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using osu.Game.Rulesets.Objects.Legacy;
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using System.Linq;
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using osu.Game.Beatmaps.ControlPoints;
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namespace osu.Game.Beatmaps.Formats
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@ -7,7 +7,6 @@ using osu.Framework.Configuration;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Beatmaps.Timing;
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namespace osu.Game.Graphics.Containers
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{
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@ -3,7 +3,6 @@
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using osu.Game.Audio;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Beatmaps.Timing;
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using osu.Game.Database;
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using osu.Game.Rulesets.Objects.Types;
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