mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 06:17:23 +08:00
finished up visual tests
This commit is contained in:
parent
6a8fd74e05
commit
49e855a29a
@ -68,11 +68,15 @@ namespace osu.Game.Tests.Visual
|
||||
var name = rulesetInfo.ShortName;
|
||||
selectBeatmap(name);
|
||||
|
||||
// TODO: check InfoLabels of other rulesets
|
||||
// TODO: adjust cases once more info is shown for other gamemodes
|
||||
switch (ruleset)
|
||||
{
|
||||
case OsuRuleset osu:
|
||||
testOsuBeatmap(osu);
|
||||
testInfoLabels(5);
|
||||
break;
|
||||
default:
|
||||
testInfoLabels(2);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -86,7 +90,12 @@ namespace osu.Game.Tests.Visual
|
||||
AddAssert("check title", () => infoWedge.Info.TitleLabel.Text == $"{ruleset.ShortName}Source — {ruleset.ShortName}Title");
|
||||
AddAssert("check artist", () => infoWedge.Info.ArtistLabel.Text == $"{ruleset.ShortName}Artist");
|
||||
AddAssert("check author", () => infoWedge.Info.MapperContainer.Children.OfType<OsuSpriteText>().Any(s => s.Text == $"{ruleset.ShortName}Author"));
|
||||
// TODO: check InfoLabels
|
||||
}
|
||||
|
||||
private void testInfoLabels(int expectedCount)
|
||||
{
|
||||
AddAssert("check infolabels exists", () => infoWedge.Info.InfoLabelContainer.Children.Any());
|
||||
AddAssert("check infolabels count", () => infoWedge.Info.InfoLabelContainer.Children.Count == expectedCount);
|
||||
}
|
||||
|
||||
private void testNullBeatmap()
|
||||
@ -96,7 +105,7 @@ namespace osu.Game.Tests.Visual
|
||||
AddAssert("check default title", () => infoWedge.Info.TitleLabel.Text == beatmap.Default.BeatmapInfo.Metadata.Title);
|
||||
AddAssert("check default artist", () => infoWedge.Info.ArtistLabel.Text == beatmap.Default.BeatmapInfo.Metadata.Artist);
|
||||
AddAssert("check empty author", () => !infoWedge.Info.MapperContainer.Children.Any());
|
||||
AddAssert("check empty infos", () => !infoWedge.Info.InfoLabelContainer.Children.Any());
|
||||
AddAssert("check no infolabels", () => !infoWedge.Info.InfoLabelContainer.Children.Any());
|
||||
}
|
||||
|
||||
private void selectBeatmap(string name)
|
||||
@ -119,6 +128,10 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
private Beatmap createTestBeatmap(RulesetInfo ruleset)
|
||||
{
|
||||
List<HitObject> objects = new List<HitObject>();
|
||||
for (double i = 0; i < 50000; i += 1000)
|
||||
objects.Add(new HitObject { StartTime = i });
|
||||
|
||||
return new Beatmap
|
||||
{
|
||||
BeatmapInfo = new BeatmapInfo
|
||||
@ -134,7 +147,7 @@ namespace osu.Game.Tests.Visual
|
||||
StarDifficulty = 6,
|
||||
Version = $"{ruleset.ShortName}Version"
|
||||
},
|
||||
HitObjects = new List<HitObject>() // TODO: Fill it with something depending on ruleset?
|
||||
HitObjects = objects
|
||||
};
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user