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Added infoMessage class to the project, use the class for the /help command and handle command parameter better
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@ -482,25 +482,25 @@ namespace osu.Game.Overlays
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if (postText[0] == '/')
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{
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postText = postText.Substring(1);
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string commandKeyword = postText.Split(' ')[0];
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string unhandeledParameters = postText.Substring(1);
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string commandKeyword = cutFirstParameter(ref unhandeledParameters);
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switch (commandKeyword)
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{
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case "me":
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if (!postText.StartsWith("me ") || string.IsNullOrWhiteSpace(postText.Substring(3)))
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if (string.IsNullOrWhiteSpace(unhandeledParameters))
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{
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currentChannel.AddNewMessages(new ErrorMessage("Usage: /me [action]"));
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return;
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}
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isAction = true;
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postText = postText.Substring(3);
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postText = unhandeledParameters;
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break;
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case "help":
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currentChannel.AddNewMessages(new ErrorMessage("Supported commands: /help, /me [action]"));
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currentChannel.AddNewMessages(new InfoMessage("Supported commands: /help, /me [action]"));
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return;
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default:
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@ -528,6 +528,13 @@ namespace osu.Game.Overlays
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api.Queue(req);
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}
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private string cutFirstParameter(ref string parameters)
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{
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string result = parameters.Split(' ')[0];
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parameters = result.Length == parameters.Length ? "" : parameters.Substring(result.Length + 1);
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return result;
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}
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private void transformChatHeightTo(double newChatHeight, double duration = 0, Easing easing = Easing.None)
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{
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this.TransformTo(this.PopulateTransform(new TransformChatHeight(), newChatHeight, duration, easing));
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@ -372,6 +372,7 @@
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<Compile Include="Online\API\Requests\PostMessageRequest.cs" />
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<Compile Include="Online\Chat\Channel.cs" />
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<Compile Include="Online\Chat\ErrorMessage.cs" />
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<Compile Include="Online\Chat\InfoMessage.cs" />
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<Compile Include="Online\Chat\LocalEchoMessage.cs" />
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<Compile Include="Online\Chat\Message.cs" />
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<Compile Include="Online\Multiplayer\GameType.cs" />
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