mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 06:57:39 +08:00
Formatting
This commit is contained in:
parent
3923892863
commit
ca2816f9c8
@ -57,7 +57,7 @@ namespace osu.Game.Modes.UI
|
||||
Origin = Anchor.BottomLeft,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Depth = -2, //todo: find out why this doesn't put progress on top of PauseOverlay
|
||||
Values = new int[] { 3 }, //todo: removeme
|
||||
Values = new[] { 3 }, //todo: removeme
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -13,14 +13,14 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
public class SongProgress : OverlayContainer
|
||||
{
|
||||
private readonly int bar_height = 5;
|
||||
private readonly int graph_height = 34;
|
||||
private readonly Vector2 handle_size = new Vector2(14, 25);
|
||||
private readonly Color4 fill_colour = new Color4(221, 255, 255, 255);
|
||||
private const int bar_height = 5;
|
||||
private const int graph_height = 34;
|
||||
private readonly Vector2 handleSize = new Vector2(14, 25);
|
||||
private readonly Color4 fillColour = new Color4(221, 255, 255, 255);
|
||||
private const float transition_duration = 200;
|
||||
|
||||
private SongProgressBar bar;
|
||||
private SongProgressGraph graph;
|
||||
private readonly SongProgressBar bar;
|
||||
private readonly SongProgressGraph graph;
|
||||
|
||||
public Action<double> OnSeek;
|
||||
|
||||
@ -55,7 +55,7 @@ namespace osu.Game.Screens.Play
|
||||
public SongProgress()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = bar_height + graph_height + SongProgressGraph.Column.HEIGHT + handle_size.Y;
|
||||
Height = bar_height + graph_height + SongProgressGraph.Column.HEIGHT + handleSize.Y;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
@ -70,7 +70,7 @@ namespace osu.Game.Screens.Play
|
||||
Bottom = bar_height
|
||||
}
|
||||
},
|
||||
bar = new SongProgressBar(bar_height + graph_height, handle_size, fill_colour)
|
||||
bar = new SongProgressBar(bar_height + graph_height, handleSize, fillColour)
|
||||
{
|
||||
Origin = Anchor.BottomCentre,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
|
@ -88,7 +88,7 @@ namespace osu.Game.Screens.Play
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Takes <see cref="Values"> and adjusts it to fit the amount of columns.
|
||||
/// Takes <see cref="Values"/> and adjusts it to fit the amount of columns.
|
||||
/// </summary>
|
||||
private void recalculateValues()
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user