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Fix KiaiHitExplosion.

This commit is contained in:
smoogipooo
2017-08-03 13:36:15 +09:30
Unverified
parent 22ffc78757
commit d796730e36
@@ -24,11 +24,11 @@ namespace osu.Game.Rulesets.Taiko.UI
Judgement = judgement;
Anchor = Anchor.Centre;
Anchor = Anchor.CentreLeft;
Origin = Anchor.Centre;
RelativeSizeAxes = Axes.Y;
Size = new Vector2(TaikoHitObject.DEFAULT_CIRCLE_DIAMETER, 1);
RelativeSizeAxes = Axes.Both;
Size = new Vector2(TaikoHitObject.DEFAULT_SIZE, 1);
Masking = true;
Alpha = 0.25f;