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Fixed an error with looping

This commit is contained in:
MrTheMake 2017-05-21 20:27:41 +02:00
parent 974e8d1f82
commit 6219b8e6dd

View File

@ -71,7 +71,10 @@ namespace osu.Game.Screens.Select
protected override void OnResuming(Screen last)
{
player = null;
Beatmap.Track.Looping = false;
Beatmap.Track.Reset();
Beatmap.Track.Start();
Beatmap.Track.Looping = true;
base.OnResuming(last);
}