mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 12:57:36 +08:00
Change all instances of options to settings where applicable
This commit is contained in:
parent
ca2bf29194
commit
eaaba11586
@ -1 +1 @@
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Subproject commit e1ac6316aa3862efb8e79e585a7b4c901a4e1b3c
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Subproject commit f699dfe3c995c43b15cd66ec094d628bac1697c0
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@ -6,18 +6,18 @@ using osu.Game.Overlays;
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namespace osu.Desktop.VisualTests.Tests
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{
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internal class TestCaseOptions : TestCase
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internal class TestCaseSettings : TestCase
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{
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public override string Description => @"Tests the options overlay";
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public override string Description => @"Tests the settings overlay";
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private OptionsOverlay options;
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private SettingsOverlay settings;
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public override void Reset()
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{
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base.Reset();
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Children = new[] { options = new OptionsOverlay() };
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options.ToggleVisibility();
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Children = new[] { settings = new SettingsOverlay() };
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settings.ToggleVisibility();
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}
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}
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}
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@ -211,7 +211,7 @@
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<Compile Include="Tests\TestCaseTwoLayerButton.cs" />
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<Compile Include="VisualTestGame.cs" />
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<Compile Include="Platform\TestStorage.cs" />
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<Compile Include="Tests\TestCaseOptions.cs" />
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<Compile Include="Tests\TestCaseSettings.cs" />
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<Compile Include="Tests\TestCaseSongProgress.cs" />
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<Compile Include="Tests\TestCaseMods.cs" />
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<Compile Include="Tests\TestCaseDialogOverlay.cs" />
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@ -62,14 +62,14 @@ namespace osu.Game
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private readonly string[] args;
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private OptionsOverlay options;
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private SettingsOverlay settings;
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public OsuGame(string[] args = null)
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{
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this.args = args;
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}
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public void ToggleOptions() => options.ToggleVisibility();
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public void ToggleSettings() => settings.ToggleVisibility();
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[BackgroundDependencyLoader]
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private void load()
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@ -161,7 +161,7 @@ namespace osu.Game
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//overlay elements
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LoadComponentAsync(chat = new ChatOverlay { Depth = -1 }, mainContent.Add);
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LoadComponentAsync(options = new OptionsOverlay { Depth = -1 }, overlayContent.Add);
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LoadComponentAsync(settings = new SettingsOverlay { Depth = -1 }, overlayContent.Add);
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LoadComponentAsync(musicController = new MusicController
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{
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Depth = -2,
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@ -192,7 +192,7 @@ namespace osu.Game
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});
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};
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Dependencies.Cache(options);
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Dependencies.Cache(settings);
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Dependencies.Cache(chat);
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Dependencies.Cache(musicController);
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Dependencies.Cache(notificationManager);
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@ -204,15 +204,15 @@ namespace osu.Game
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OnHome = delegate { intro?.ChildScreen?.MakeCurrent(); },
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}, overlayContent.Add);
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options.StateChanged += delegate
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settings.StateChanged += delegate
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{
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switch (options.State)
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switch (settings.State)
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{
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case Visibility.Hidden:
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intro.MoveToX(0, OptionsOverlay.TRANSITION_LENGTH, EasingTypes.OutQuint);
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intro.MoveToX(0, SettingsOverlay.TRANSITION_LENGTH, EasingTypes.OutQuint);
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break;
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case Visibility.Visible:
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intro.MoveToX(OptionsOverlay.SIDEBAR_WIDTH / 2, OptionsOverlay.TRANSITION_LENGTH, EasingTypes.OutQuint);
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intro.MoveToX(SettingsOverlay.SIDEBAR_WIDTH / 2, SettingsOverlay.TRANSITION_LENGTH, EasingTypes.OutQuint);
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break;
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}
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};
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@ -247,7 +247,7 @@ namespace osu.Game
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Toolbar.ToggleVisibility();
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return true;
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case Key.O:
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options.ToggleVisibility();
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settings.ToggleVisibility();
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return true;
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}
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}
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@ -276,7 +276,7 @@ namespace osu.Game
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//central game screen change logic.
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if (!currentScreen.ShowOverlays)
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{
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options.State = Visibility.Hidden;
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settings.State = Visibility.Hidden;
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Toolbar.State = Visibility.Hidden;
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musicController.State = Visibility.Hidden;
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chat.State = Visibility.Hidden;
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@ -7,14 +7,14 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Primitives;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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using osu.Game.Overlays.Options.Sections.General;
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using osu.Game.Overlays.Settings.Sections.General;
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using OpenTK.Graphics;
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namespace osu.Game.Overlays
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{
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internal class LoginOverlay : FocusedOverlayContainer
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{
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private LoginOptions optionsSection;
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private LoginSettings settingsSection;
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private const float transition_time = 400;
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@ -42,7 +42,7 @@ namespace osu.Game.Overlays
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AutoSizeEasing = EasingTypes.OutQuint,
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Children = new Drawable[]
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{
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optionsSection = new LoginOptions
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settingsSection = new LoginSettings
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{
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Padding = new MarginPadding(10),
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},
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@ -64,17 +64,17 @@ namespace osu.Game.Overlays
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{
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base.PopIn();
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optionsSection.Bounding = true;
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settingsSection.Bounding = true;
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FadeIn(transition_time, EasingTypes.OutQuint);
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optionsSection.TriggerFocus();
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settingsSection.TriggerFocus();
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}
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protected override void PopOut()
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{
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base.PopOut();
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optionsSection.Bounding = false;
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settingsSection.Bounding = false;
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FadeOut(transition_time);
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}
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}
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@ -7,14 +7,14 @@ using osu.Framework.Graphics;
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using System.Collections.Generic;
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using System.Linq;
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namespace osu.Game.Overlays.Options.Sections.Audio
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namespace osu.Game.Overlays.Settings.Sections.Audio
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{
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public class AudioDevicesOptions : OptionsSubsection
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public class AudioDevicesSettings : SettingsSubsection
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{
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protected override string Header => "Devices";
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private AudioManager audio;
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private OptionDropdown<string> dropdown;
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private SettingsDropdown<string> dropdown;
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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@ -56,7 +56,7 @@ namespace osu.Game.Overlays.Options.Sections.Audio
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Children = new Drawable[]
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{
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dropdown = new OptionDropdown<string>
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dropdown = new SettingsDropdown<string>
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{
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Bindable = audio.AudioDevice
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},
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@ -4,9 +4,9 @@
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using osu.Framework.Allocation;
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using osu.Game.Configuration;
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namespace osu.Game.Overlays.Options.Sections.Audio
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namespace osu.Game.Overlays.Settings.Sections.Audio
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{
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public class MainMenuOptions : OptionsSubsection
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public class MainMenuSettings : SettingsSubsection
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{
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protected override string Header => "Main Menu";
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@ -15,12 +15,12 @@ namespace osu.Game.Overlays.Options.Sections.Audio
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{
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Children = new[]
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{
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new OptionCheckbox
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new SettingsCheckbox
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{
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LabelText = "Interface voices",
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Bindable = config.GetBindable<bool>(OsuConfig.MenuVoice)
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},
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new OptionCheckbox
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new SettingsCheckbox
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{
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LabelText = "osu! music theme",
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Bindable = config.GetBindable<bool>(OsuConfig.MenuMusic)
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@ -6,9 +6,9 @@ using osu.Framework.Graphics;
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using osu.Game.Configuration;
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using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Overlays.Options.Sections.Audio
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namespace osu.Game.Overlays.Settings.Sections.Audio
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{
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public class OffsetOptions : OptionsSubsection
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public class OffsetSettings : SettingsSubsection
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{
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protected override string Header => "Offset Adjustment";
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@ -17,7 +17,7 @@ namespace osu.Game.Overlays.Options.Sections.Audio
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{
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Children = new Drawable[]
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{
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new OptionSlider<double, OffsetSlider>
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new SettingsSlider<double, OffsetSlider>
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{
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LabelText = "Audio Offset",
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Bindable = config.GetBindable<double>(OsuConfig.AudioOffset)
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@ -5,9 +5,9 @@ using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Graphics;
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namespace osu.Game.Overlays.Options.Sections.Audio
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namespace osu.Game.Overlays.Settings.Sections.Audio
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{
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public class VolumeOptions : OptionsSubsection
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public class VolumeSettings : SettingsSubsection
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{
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protected override string Header => "Volume";
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@ -16,9 +16,9 @@ namespace osu.Game.Overlays.Options.Sections.Audio
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{
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Children = new Drawable[]
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{
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new OptionSlider<double> { LabelText = "Master", Bindable = audio.Volume },
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new OptionSlider<double> { LabelText = "Effect", Bindable = audio.VolumeSample },
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new OptionSlider<double> { LabelText = "Music", Bindable = audio.VolumeTrack },
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new SettingsSlider<double> { LabelText = "Master", Bindable = audio.Volume },
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new SettingsSlider<double> { LabelText = "Effect", Bindable = audio.VolumeSample },
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new SettingsSlider<double> { LabelText = "Music", Bindable = audio.VolumeTrack },
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};
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}
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}
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@ -3,11 +3,11 @@
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using osu.Framework.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Overlays.Options.Sections.Audio;
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using osu.Game.Overlays.Settings.Sections.Audio;
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namespace osu.Game.Overlays.Options.Sections
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namespace osu.Game.Overlays.Settings.Sections
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{
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public class AudioSection : OptionsSection
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public class AudioSection : SettingsSection
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{
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public override string Header => "Audio";
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public override FontAwesome Icon => FontAwesome.fa_headphones;
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@ -16,10 +16,10 @@ namespace osu.Game.Overlays.Options.Sections
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{
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Children = new Drawable[]
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{
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new AudioDevicesOptions(),
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new VolumeOptions(),
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new OffsetOptions(),
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new MainMenuOptions(),
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new AudioDevicesSettings(),
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new VolumeSettings(),
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new OffsetSettings(),
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new MainMenuSettings(),
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};
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}
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}
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@ -8,9 +8,9 @@ using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Overlays.Options.Sections.Debug
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namespace osu.Game.Overlays.Settings.Sections.Debug
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{
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public class GCOptions : OptionsSubsection
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public class GCSettings : SettingsSubsection
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{
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protected override string Header => "Garbage Collector";
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@ -19,7 +19,7 @@ namespace osu.Game.Overlays.Options.Sections.Debug
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{
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Children = new Drawable[]
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{
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new OptionEnumDropdown<GCLatencyMode>
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new SettingsEnumDropdown<GCLatencyMode>
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{
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LabelText = "Active mode",
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Bindable = config.GetBindable<GCLatencyMode>(FrameworkDebugConfig.ActiveGCMode)
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@ -5,9 +5,9 @@ using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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namespace osu.Game.Overlays.Options.Sections.Debug
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namespace osu.Game.Overlays.Settings.Sections.Debug
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{
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public class GeneralOptions : OptionsSubsection
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public class GeneralSettings : SettingsSubsection
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{
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protected override string Header => "General";
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@ -16,7 +16,7 @@ namespace osu.Game.Overlays.Options.Sections.Debug
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{
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Children = new Drawable[]
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{
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new OptionCheckbox
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new SettingsCheckbox
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{
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LabelText = "Bypass caching",
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Bindable = config.GetBindable<bool>(FrameworkDebugConfig.BypassCaching)
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@ -3,11 +3,11 @@
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using osu.Framework.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Overlays.Options.Sections.Debug;
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using osu.Game.Overlays.Settings.Sections.Debug;
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namespace osu.Game.Overlays.Options.Sections
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namespace osu.Game.Overlays.Settings.Sections
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{
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public class DebugSection : OptionsSection
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public class DebugSection : SettingsSection
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{
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public override string Header => "Debug";
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public override FontAwesome Icon => FontAwesome.fa_bug;
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@ -16,8 +16,8 @@ namespace osu.Game.Overlays.Options.Sections
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{
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Children = new Drawable[]
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{
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new GeneralOptions(),
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new GCOptions(),
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new GeneralSettings(),
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new GCSettings(),
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};
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}
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}
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@ -5,9 +5,9 @@ using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Configuration;
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namespace osu.Game.Overlays.Options.Sections.Gameplay
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namespace osu.Game.Overlays.Settings.Sections.Gameplay
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{
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public class GeneralOptions : OptionsSubsection
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public class GeneralSettings : SettingsSubsection
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{
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protected override string Header => "General";
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@ -16,17 +16,17 @@ namespace osu.Game.Overlays.Options.Sections.Gameplay
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{
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Children = new Drawable[]
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{
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new OptionSlider<double>
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new SettingsSlider<double>
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{
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LabelText = "Background dim",
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Bindable = config.GetBindable<double>(OsuConfig.DimLevel)
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},
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new OptionCheckbox
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new SettingsCheckbox
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{
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LabelText = "Show score overlay",
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Bindable = config.GetBindable<bool>(OsuConfig.ShowInterface)
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},
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new OptionCheckbox
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new SettingsCheckbox
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{
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LabelText = "Always show key overlay",
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Bindable = config.GetBindable<bool>(OsuConfig.KeyOverlay)
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@ -6,9 +6,9 @@ using osu.Framework.Graphics;
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using osu.Game.Configuration;
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using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Overlays.Options.Sections.Gameplay
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namespace osu.Game.Overlays.Settings.Sections.Gameplay
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{
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public class SongSelectOptions : OptionsSubsection
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public class SongSelectSettings : SettingsSubsection
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{
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protected override string Header => "Song Select";
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@ -17,12 +17,12 @@ namespace osu.Game.Overlays.Options.Sections.Gameplay
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{
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Children = new Drawable[]
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{
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new OptionSlider<double, StarSlider>
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new SettingsSlider<double, StarSlider>
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{
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LabelText = "Display beatmaps from",
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Bindable = config.GetBindable<double>(OsuConfig.DisplayStarsMinimum)
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},
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new OptionSlider<double, StarSlider>
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new SettingsSlider<double, StarSlider>
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{
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LabelText = "up to",
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Bindable = config.GetBindable<double>(OsuConfig.DisplayStarsMaximum)
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@ -3,11 +3,11 @@
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using osu.Framework.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Overlays.Options.Sections.Gameplay;
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using osu.Game.Overlays.Settings.Sections.Gameplay;
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namespace osu.Game.Overlays.Options.Sections
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namespace osu.Game.Overlays.Settings.Sections
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{
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public class GameplaySection : OptionsSection
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public class GameplaySection : SettingsSection
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{
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public override string Header => "Gameplay";
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public override FontAwesome Icon => FontAwesome.fa_circle_o;
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@ -16,8 +16,8 @@ namespace osu.Game.Overlays.Options.Sections
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{
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Children = new Drawable[]
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{
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new GeneralOptions(),
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new SongSelectOptions(),
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new GeneralSettings(),
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new SongSelectSettings(),
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};
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}
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}
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@ -5,9 +5,9 @@ using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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namespace osu.Game.Overlays.Options.Sections.General
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namespace osu.Game.Overlays.Settings.Sections.General
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{
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public class LanguageOptions : OptionsSubsection
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public class LanguageSettings : SettingsSubsection
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{
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protected override string Header => "Language";
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@ -16,10 +16,10 @@ namespace osu.Game.Overlays.Options.Sections.General
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{
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Children = new Drawable[]
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{
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new OptionCheckbox
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new SettingsCheckbox
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{
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LabelText = "Prefer metadata in original language",
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Bindable = frameworkConfig.GetBindable<bool>(FrameworkConfig.ShowUnicode)
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Bindable = frameworkConfig.GetBindable<bool>(FrameworkSetting.ShowUnicode)
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},
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};
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}
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@ -13,9 +13,9 @@ using osu.Game.Online.API;
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using OpenTK;
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using osu.Framework.Input;
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namespace osu.Game.Overlays.Options.Sections.General
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namespace osu.Game.Overlays.Settings.Sections.General
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{
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public class LoginOptions : OptionsSubsection, IOnlineComponent
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public class LoginSettings : SettingsSubsection, IOnlineComponent
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{
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private bool bounding = true;
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private LoginForm form;
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@ -132,12 +132,12 @@ namespace osu.Game.Overlays.Options.Sections.General
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TabbableContentContainer = this,
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OnCommit = (sender, newText) => performLogin()
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},
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new OptionCheckbox
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new SettingsCheckbox
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{
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LabelText = "Remember username",
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Bindable = config.GetBindable<bool>(OsuConfig.SaveUsername),
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},
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new OptionCheckbox
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new SettingsCheckbox
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{
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LabelText = "Stay logged in",
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Bindable = config.GetBindable<bool>(OsuConfig.SavePassword),
|
@ -7,9 +7,9 @@ using osu.Framework.Platform;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Overlays.Options.Sections.General
|
||||
namespace osu.Game.Overlays.Settings.Sections.General
|
||||
{
|
||||
public class UpdateOptions : OptionsSubsection
|
||||
public class UpdateSettings : SettingsSubsection
|
||||
{
|
||||
protected override string Header => "Updates";
|
||||
|
||||
@ -18,7 +18,7 @@ namespace osu.Game.Overlays.Options.Sections.General
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OptionEnumDropdown<ReleaseStream>
|
||||
new SettingsEnumDropdown<ReleaseStream>
|
||||
{
|
||||
LabelText = "Release stream",
|
||||
Bindable = config.GetBindable<ReleaseStream>(OsuConfig.ReleaseStream),
|
@ -3,11 +3,11 @@
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Overlays.Options.Sections.General;
|
||||
using osu.Game.Overlays.Settings.Sections.General;
|
||||
|
||||
namespace osu.Game.Overlays.Options.Sections
|
||||
namespace osu.Game.Overlays.Settings.Sections
|
||||
{
|
||||
public class GeneralSection : OptionsSection
|
||||
public class GeneralSection : SettingsSection
|
||||
{
|
||||
public override string Header => "General";
|
||||
public override FontAwesome Icon => FontAwesome.fa_gear;
|
||||
@ -16,8 +16,8 @@ namespace osu.Game.Overlays.Options.Sections
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new LanguageOptions(),
|
||||
new UpdateOptions(),
|
||||
new LanguageSettings(),
|
||||
new UpdateSettings(),
|
||||
};
|
||||
}
|
||||
}
|
@ -5,9 +5,9 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Configuration;
|
||||
|
||||
namespace osu.Game.Overlays.Options.Sections.Graphics
|
||||
namespace osu.Game.Overlays.Settings.Sections.Graphics
|
||||
{
|
||||
public class DetailOptions : OptionsSubsection
|
||||
public class DetailSettings : SettingsSubsection
|
||||
{
|
||||
protected override string Header => "Detail Settings";
|
||||
|
||||
@ -16,12 +16,12 @@ namespace osu.Game.Overlays.Options.Sections.Graphics
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OptionCheckbox
|
||||
new SettingsCheckbox
|
||||
{
|
||||
LabelText = "Snaking in sliders",
|
||||
Bindable = config.GetBindable<bool>(OsuConfig.SnakingInSliders)
|
||||
},
|
||||
new OptionCheckbox
|
||||
new SettingsCheckbox
|
||||
{
|
||||
LabelText = "Snaking out sliders",
|
||||
Bindable = config.GetBindable<bool>(OsuConfig.SnakingOutSliders)
|
@ -5,43 +5,43 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Options.Sections.Graphics
|
||||
namespace osu.Game.Overlays.Settings.Sections.Graphics
|
||||
{
|
||||
public class LayoutOptions : OptionsSubsection
|
||||
public class LayoutSettings : SettingsSubsection
|
||||
{
|
||||
protected override string Header => "Layout";
|
||||
|
||||
private OptionSlider<double> letterboxPositionX;
|
||||
private OptionSlider<double> letterboxPositionY;
|
||||
private SettingsSlider<double> letterboxPositionX;
|
||||
private SettingsSlider<double> letterboxPositionY;
|
||||
|
||||
private Bindable<bool> letterboxing;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(FrameworkConfigManager config)
|
||||
{
|
||||
letterboxing = config.GetBindable<bool>(FrameworkConfig.Letterboxing);
|
||||
letterboxing = config.GetBindable<bool>(FrameworkSetting.Letterboxing);
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OptionEnumDropdown<WindowMode>
|
||||
new SettingsEnumDropdown<WindowMode>
|
||||
{
|
||||
LabelText = "Screen mode",
|
||||
Bindable = config.GetBindable<WindowMode>(FrameworkConfig.WindowMode),
|
||||
Bindable = config.GetBindable<WindowMode>(FrameworkSetting.WindowMode),
|
||||
},
|
||||
new OptionCheckbox
|
||||
new SettingsCheckbox
|
||||
{
|
||||
LabelText = "Letterboxing",
|
||||
Bindable = letterboxing,
|
||||
},
|
||||
letterboxPositionX = new OptionSlider<double>
|
||||
letterboxPositionX = new SettingsSlider<double>
|
||||
{
|
||||
LabelText = "Horizontal position",
|
||||
Bindable = config.GetBindable<double>(FrameworkConfig.LetterboxPositionX)
|
||||
Bindable = config.GetBindable<double>(FrameworkSetting.LetterboxPositionX)
|
||||
},
|
||||
letterboxPositionY = new OptionSlider<double>
|
||||
letterboxPositionY = new SettingsSlider<double>
|
||||
{
|
||||
LabelText = "Vertical position",
|
||||
Bindable = config.GetBindable<double>(FrameworkConfig.LetterboxPositionY)
|
||||
Bindable = config.GetBindable<double>(FrameworkSetting.LetterboxPositionY)
|
||||
},
|
||||
};
|
||||
|
@ -4,9 +4,9 @@
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Configuration;
|
||||
|
||||
namespace osu.Game.Overlays.Options.Sections.Graphics
|
||||
namespace osu.Game.Overlays.Settings.Sections.Graphics
|
||||
{
|
||||
public class MainMenuOptions : OptionsSubsection
|
||||
public class MainMenuSettings : SettingsSubsection
|
||||
{
|
||||
protected override string Header => "User Interface";
|
||||
|
||||
@ -15,7 +15,7 @@ namespace osu.Game.Overlays.Options.Sections.Graphics
|
||||
{
|
||||
Children = new[]
|
||||
{
|
||||
new OptionCheckbox
|
||||
new SettingsCheckbox
|
||||
{
|
||||
LabelText = "Parallax",
|
||||
Bindable = config.GetBindable<bool>(OsuConfig.MenuParallax)
|
@ -6,9 +6,9 @@ using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Configuration;
|
||||
|
||||
namespace osu.Game.Overlays.Options.Sections.Graphics
|
||||
namespace osu.Game.Overlays.Settings.Sections.Graphics
|
||||
{
|
||||
public class RendererOptions : OptionsSubsection
|
||||
public class RendererSettings : SettingsSubsection
|
||||
{
|
||||
protected override string Header => "Renderer";
|
||||
|
||||
@ -19,12 +19,12 @@ namespace osu.Game.Overlays.Options.Sections.Graphics
|
||||
Children = new Drawable[]
|
||||
{
|
||||
// TODO: this needs to be a custom dropdown at some point
|
||||
new OptionEnumDropdown<FrameSync>
|
||||
new SettingsEnumDropdown<FrameSync>
|
||||
{
|
||||
LabelText = "Frame limiter",
|
||||
Bindable = config.GetBindable<FrameSync>(FrameworkConfig.FrameSync)
|
||||
Bindable = config.GetBindable<FrameSync>(FrameworkSetting.FrameSync)
|
||||
},
|
||||
new OptionCheckbox
|
||||
new SettingsCheckbox
|
||||
{
|
||||
LabelText = "Show FPS",
|
||||
Bindable = osuConfig.GetBindable<bool>(OsuConfig.ShowFpsDisplay)
|
@ -3,11 +3,11 @@
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Overlays.Options.Sections.Graphics;
|
||||
using osu.Game.Overlays.Settings.Sections.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Options.Sections
|
||||
namespace osu.Game.Overlays.Settings.Sections
|
||||
{
|
||||
public class GraphicsSection : OptionsSection
|
||||
public class GraphicsSection : SettingsSection
|
||||
{
|
||||
public override string Header => "Graphics";
|
||||
public override FontAwesome Icon => FontAwesome.fa_laptop;
|
||||
@ -16,10 +16,10 @@ namespace osu.Game.Overlays.Options.Sections
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new RendererOptions(),
|
||||
new LayoutOptions(),
|
||||
new DetailOptions(),
|
||||
new MainMenuOptions(),
|
||||
new RendererSettings(),
|
||||
new LayoutSettings(),
|
||||
new DetailSettings(),
|
||||
new MainMenuSettings(),
|
||||
};
|
||||
}
|
||||
}
|
@ -4,13 +4,13 @@
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Overlays.Options.Sections.Input
|
||||
namespace osu.Game.Overlays.Settings.Sections.Input
|
||||
{
|
||||
public class KeyboardOptions : OptionsSubsection
|
||||
public class KeyboardSettings : SettingsSubsection
|
||||
{
|
||||
protected override string Header => "Keyboard";
|
||||
|
||||
public KeyboardOptions()
|
||||
public KeyboardSettings()
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
@ -8,9 +8,9 @@ using osu.Framework.Input;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Overlays.Options.Sections.Input
|
||||
namespace osu.Game.Overlays.Settings.Sections.Input
|
||||
{
|
||||
public class MouseOptions : OptionsSubsection
|
||||
public class MouseSettings : SettingsSubsection
|
||||
{
|
||||
protected override string Header => "Mouse";
|
||||
|
||||
@ -19,17 +19,17 @@ namespace osu.Game.Overlays.Options.Sections.Input
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OptionEnumDropdown<ConfineMouseMode>
|
||||
new SettingsEnumDropdown<ConfineMouseMode>
|
||||
{
|
||||
LabelText = "Confine mouse cursor",
|
||||
Bindable = config.GetBindable<ConfineMouseMode>(FrameworkConfig.ConfineMouseMode),
|
||||
Bindable = config.GetBindable<ConfineMouseMode>(FrameworkSetting.ConfineMouseMode),
|
||||
},
|
||||
new OptionCheckbox
|
||||
new SettingsCheckbox
|
||||
{
|
||||
LabelText = "Disable mouse wheel during gameplay",
|
||||
Bindable = osuConfig.GetBindable<bool>(OsuConfig.MouseDisableWheel)
|
||||
},
|
||||
new OptionCheckbox
|
||||
new SettingsCheckbox
|
||||
{
|
||||
LabelText = "Disable mouse buttons during gameplay",
|
||||
Bindable = osuConfig.GetBindable<bool>(OsuConfig.MouseDisableButtons)
|
@ -3,11 +3,11 @@
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Overlays.Options.Sections.Input;
|
||||
using osu.Game.Overlays.Settings.Sections.Input;
|
||||
|
||||
namespace osu.Game.Overlays.Options.Sections
|
||||
namespace osu.Game.Overlays.Settings.Sections
|
||||
{
|
||||
public class InputSection : OptionsSection
|
||||
public class InputSection : SettingsSection
|
||||
{
|
||||
public override string Header => "Input";
|
||||
public override FontAwesome Icon => FontAwesome.fa_keyboard_o;
|
||||
@ -16,8 +16,8 @@ namespace osu.Game.Overlays.Options.Sections
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new MouseOptions(),
|
||||
new KeyboardOptions(),
|
||||
new MouseSettings(),
|
||||
new KeyboardSettings(),
|
||||
};
|
||||
}
|
||||
}
|
@ -5,9 +5,9 @@ using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Overlays.Options.Sections
|
||||
namespace osu.Game.Overlays.Settings.Sections
|
||||
{
|
||||
public class MaintenanceSection : OptionsSection
|
||||
public class MaintenanceSection : SettingsSection
|
||||
{
|
||||
public override string Header => "Maintenance";
|
||||
public override FontAwesome Icon => FontAwesome.fa_wrench;
|
@ -4,9 +4,9 @@
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Options.Sections
|
||||
namespace osu.Game.Overlays.Settings.Sections
|
||||
{
|
||||
public class OnlineSection : OptionsSection
|
||||
public class OnlineSection : SettingsSection
|
||||
{
|
||||
public override string Header => "Online";
|
||||
public override FontAwesome Icon => FontAwesome.fa_globe;
|
@ -8,9 +8,9 @@ using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Overlays.Options.Sections
|
||||
namespace osu.Game.Overlays.Settings.Sections
|
||||
{
|
||||
public class SkinSection : OptionsSection
|
||||
public class SkinSection : SettingsSection
|
||||
{
|
||||
public override string Header => "Skin";
|
||||
public override FontAwesome Icon => FontAwesome.fa_paint_brush;
|
||||
@ -21,12 +21,12 @@ namespace osu.Game.Overlays.Options.Sections
|
||||
FlowContent.Spacing = new Vector2(0, 5);
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OptionSlider<double, SizeSlider>
|
||||
new SettingsSlider<double, SizeSlider>
|
||||
{
|
||||
LabelText = "Menu cursor size",
|
||||
Bindable = config.GetBindable<double>(OsuConfig.MenuCursorSize)
|
||||
},
|
||||
new OptionSlider<double, SizeSlider>
|
||||
new SettingsSlider<double, SizeSlider>
|
||||
{
|
||||
LabelText = "Gameplay cursor size",
|
||||
Bindable = config.GetBindable<double>(OsuConfig.GameplayCursorSize)
|
@ -4,9 +4,9 @@
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Overlays.Options
|
||||
namespace osu.Game.Overlays.Settings
|
||||
{
|
||||
public class OptionCheckbox : OptionItem<bool>
|
||||
public class SettingsCheckbox : SettingsItem<bool>
|
||||
{
|
||||
private OsuCheckbox checkbox;
|
||||
|
@ -7,9 +7,9 @@ using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Overlays.Options
|
||||
namespace osu.Game.Overlays.Settings
|
||||
{
|
||||
public class OptionDropdown<T> : OptionItem<T>
|
||||
public class SettingsDropdown<T> : SettingsItem<T>
|
||||
{
|
||||
private Dropdown<T> dropdown;
|
||||
|
@ -6,14 +6,14 @@ using System.Reflection;
|
||||
using System.ComponentModel;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Overlays.Options
|
||||
namespace osu.Game.Overlays.Settings
|
||||
{
|
||||
public class OptionEnumDropdown<T> : OptionDropdown<T>
|
||||
public class SettingsEnumDropdown<T> : SettingsDropdown<T>
|
||||
{
|
||||
public OptionEnumDropdown()
|
||||
public SettingsEnumDropdown()
|
||||
{
|
||||
if (!typeof(T).IsEnum)
|
||||
throw new InvalidOperationException("OptionsDropdown only supports enums as the generic type argument");
|
||||
throw new InvalidOperationException("SettingsDropdown only supports enums as the generic type argument");
|
||||
|
||||
List<KeyValuePair<string, T>> items = new List<KeyValuePair<string, T>>();
|
||||
foreach(var val in (T[])Enum.GetValues(typeof(T)))
|
@ -12,9 +12,9 @@ using osu.Game.Graphics.Sprites;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Options
|
||||
namespace osu.Game.Overlays.Settings
|
||||
{
|
||||
public class OptionsFooter : FillFlowContainer
|
||||
public class SettingsFooter : FillFlowContainer
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase game, OsuColour colours, RulesetDatabase rulesets)
|
@ -12,9 +12,9 @@ using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Options
|
||||
namespace osu.Game.Overlays.Settings
|
||||
{
|
||||
public class OptionsHeader : Container
|
||||
public class SettingsHeader : Container
|
||||
{
|
||||
public SearchTextBox SearchTextBox;
|
||||
|
||||
@ -25,7 +25,7 @@ namespace osu.Game.Overlays.Options
|
||||
public Action Exit;
|
||||
|
||||
/// <param name="currentScrollOffset">A reference to the current scroll position of the ScrollContainer we are contained within.</param>
|
||||
public OptionsHeader(Func<float> currentScrollOffset)
|
||||
public SettingsHeader(Func<float> currentScrollOffset)
|
||||
{
|
||||
this.currentScrollOffset = currentScrollOffset;
|
||||
}
|
||||
@ -55,7 +55,7 @@ namespace osu.Game.Overlays.Options
|
||||
Text = "settings",
|
||||
TextSize = 40,
|
||||
Margin = new MarginPadding {
|
||||
Left = OptionsOverlay.CONTENT_MARGINS,
|
||||
Left = SettingsOverlay.CONTENT_MARGINS,
|
||||
Top = Toolbar.Toolbar.TOOLTIP_HEIGHT
|
||||
},
|
||||
},
|
||||
@ -65,7 +65,7 @@ namespace osu.Game.Overlays.Options
|
||||
Text = "Change the way osu! behaves",
|
||||
TextSize = 18,
|
||||
Margin = new MarginPadding {
|
||||
Left = OptionsOverlay.CONTENT_MARGINS,
|
||||
Left = SettingsOverlay.CONTENT_MARGINS,
|
||||
Bottom = 30
|
||||
},
|
||||
},
|
@ -10,9 +10,9 @@ using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Overlays.Options
|
||||
namespace osu.Game.Overlays.Settings
|
||||
{
|
||||
public abstract class OptionItem<T> : FillFlowContainer, IFilterable
|
||||
public abstract class SettingsItem<T> : FillFlowContainer, IFilterable
|
||||
{
|
||||
protected abstract Drawable CreateControl();
|
||||
|
||||
@ -37,7 +37,7 @@ namespace osu.Game.Overlays.Options
|
||||
}
|
||||
}
|
||||
|
||||
// hold a reference to the provided bindable so we don't have to in every options section.
|
||||
// hold a reference to the provided bindable so we don't have to in every settings section.
|
||||
private Bindable<T> bindable;
|
||||
|
||||
public Bindable<T> Bindable
|
||||
@ -65,7 +65,7 @@ namespace osu.Game.Overlays.Options
|
||||
}
|
||||
}
|
||||
|
||||
protected OptionItem()
|
||||
protected SettingsItem()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
@ -5,9 +5,9 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Options
|
||||
namespace osu.Game.Overlays.Settings
|
||||
{
|
||||
internal class OptionLabel : OptionItem<string>
|
||||
internal class SettingsLabel : SettingsItem<string>
|
||||
{
|
||||
protected override Drawable CreateControl() => null;
|
||||
|
@ -13,9 +13,9 @@ using osu.Game.Graphics.Sprites;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace osu.Game.Overlays.Options
|
||||
namespace osu.Game.Overlays.Settings
|
||||
{
|
||||
public abstract class OptionsSection : Container, IHasFilterableChildren
|
||||
public abstract class SettingsSection : Container, IHasFilterableChildren
|
||||
{
|
||||
protected FillFlowContainer FlowContent;
|
||||
protected override Container<Drawable> Content => FlowContent;
|
||||
@ -35,7 +35,7 @@ namespace osu.Game.Overlays.Options
|
||||
|
||||
private readonly SpriteText headerLabel;
|
||||
|
||||
protected OptionsSection()
|
||||
protected SettingsSection()
|
||||
{
|
||||
Margin = new MarginPadding { Top = 20 };
|
||||
AutoSizeAxes = Axes.Y;
|
||||
@ -57,8 +57,8 @@ namespace osu.Game.Overlays.Options
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Top = 20 + border_size,
|
||||
Left = OptionsOverlay.CONTENT_MARGINS,
|
||||
Right = OptionsOverlay.CONTENT_MARGINS,
|
||||
Left = SettingsOverlay.CONTENT_MARGINS,
|
||||
Right = SettingsOverlay.CONTENT_MARGINS,
|
||||
Bottom = 10,
|
||||
},
|
||||
RelativeSizeAxes = Axes.X,
|
@ -6,14 +6,14 @@ using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Overlays.Options
|
||||
namespace osu.Game.Overlays.Settings
|
||||
{
|
||||
public class OptionSlider<T> : OptionSlider<T, OsuSliderBar<T>>
|
||||
public class SettingsSlider<T> : SettingsSlider<T, OsuSliderBar<T>>
|
||||
where T : struct
|
||||
{
|
||||
}
|
||||
|
||||
public class OptionSlider<T, U> : OptionItem<T>
|
||||
public class SettingsSlider<T, U> : SettingsItem<T>
|
||||
where T : struct
|
||||
where U : SliderBar<T>, new()
|
||||
{
|
@ -9,9 +9,9 @@ using osu.Game.Graphics.Sprites;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace osu.Game.Overlays.Options
|
||||
namespace osu.Game.Overlays.Settings
|
||||
{
|
||||
public abstract class OptionsSubsection : FillFlowContainer, IHasFilterableChildren
|
||||
public abstract class SettingsSubsection : FillFlowContainer, IHasFilterableChildren
|
||||
{
|
||||
protected override Container<Drawable> Content => content;
|
||||
|
||||
@ -29,7 +29,7 @@ namespace osu.Game.Overlays.Options
|
||||
}
|
||||
}
|
||||
|
||||
protected OptionsSubsection()
|
||||
protected SettingsSubsection()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
@ -4,9 +4,9 @@
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Overlays.Options
|
||||
namespace osu.Game.Overlays.Settings
|
||||
{
|
||||
public class OptionTextBox : OptionItem<string>
|
||||
public class SettingsTextBox : SettingsItem<string>
|
||||
{
|
||||
protected override Drawable CreateControl() => new OsuTextBox();
|
||||
}
|
@ -10,7 +10,7 @@ using osu.Framework.Input;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Overlays.Toolbar;
|
||||
|
||||
namespace osu.Game.Overlays.Options
|
||||
namespace osu.Game.Overlays.Settings
|
||||
{
|
||||
public class Sidebar : Container
|
||||
{
|
@ -12,7 +12,7 @@ using osu.Framework.Input;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Overlays.Options
|
||||
namespace osu.Game.Overlays.Settings
|
||||
{
|
||||
public class SidebarButton : Container
|
||||
{
|
||||
@ -23,8 +23,8 @@ namespace osu.Game.Overlays.Options
|
||||
private readonly Container text;
|
||||
public Action Action;
|
||||
|
||||
private OptionsSection section;
|
||||
public OptionsSection Section
|
||||
private SettingsSection section;
|
||||
public SettingsSection Section
|
||||
{
|
||||
get
|
||||
{
|
@ -8,14 +8,14 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Overlays.Options;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using System;
|
||||
using osu.Game.Overlays.Options.Sections;
|
||||
using osu.Game.Overlays.Settings.Sections;
|
||||
using osu.Framework.Input;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public class OptionsOverlay : FocusedOverlayContainer
|
||||
public class SettingsOverlay : FocusedOverlayContainer
|
||||
{
|
||||
internal const float CONTENT_MARGINS = 10;
|
||||
|
||||
@ -30,17 +30,17 @@ namespace osu.Game.Overlays
|
||||
private ScrollContainer scrollContainer;
|
||||
private Sidebar sidebar;
|
||||
private SidebarButton[] sidebarButtons;
|
||||
private OptionsSection[] sections;
|
||||
private SettingsSection[] sections;
|
||||
|
||||
private OptionsHeader header;
|
||||
private SettingsHeader header;
|
||||
|
||||
private OptionsFooter footer;
|
||||
private SettingsFooter footer;
|
||||
|
||||
private SearchContainer searchContainer;
|
||||
|
||||
private float lastKnownScroll;
|
||||
|
||||
public OptionsOverlay()
|
||||
public SettingsOverlay()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
AutoSizeAxes = Axes.X;
|
||||
@ -49,7 +49,7 @@ namespace osu.Game.Overlays
|
||||
[BackgroundDependencyLoader(permitNulls: true)]
|
||||
private void load(OsuGame game)
|
||||
{
|
||||
sections = new OptionsSection[]
|
||||
sections = new SettingsSection[]
|
||||
{
|
||||
new GeneralSection(),
|
||||
new GraphicsSection(),
|
||||
@ -84,8 +84,8 @@ namespace osu.Game.Overlays
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = sections,
|
||||
},
|
||||
footer = new OptionsFooter(),
|
||||
header = new OptionsHeader(() => scrollContainer.Current)
|
||||
footer = new SettingsFooter(),
|
||||
header = new SettingsHeader(() => scrollContainer.Current)
|
||||
{
|
||||
Exit = Hide,
|
||||
},
|
||||
@ -114,7 +114,7 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
base.UpdateAfterChildren();
|
||||
|
||||
//we need to update these manually because we can't put the OptionsHeader inside the SearchContainer (due to its anchoring).
|
||||
//we need to update these manually because we can't put the SettingsHeader inside the SearchContainer (due to its anchoring).
|
||||
searchContainer.Y = header.DrawHeight;
|
||||
footer.Y = searchContainer.Y + searchContainer.DrawHeight;
|
||||
}
|
||||
@ -128,10 +128,10 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
lastKnownScroll = currentScroll;
|
||||
|
||||
OptionsSection bestCandidate = null;
|
||||
SettingsSection bestCandidate = null;
|
||||
float bestDistance = float.MaxValue;
|
||||
|
||||
foreach (OptionsSection section in sections)
|
||||
foreach (SettingsSection section in sections)
|
||||
{
|
||||
float distance = Math.Abs(scrollContainer.GetChildPosInContent(section) - currentScroll);
|
||||
if (distance < bestDistance)
|
@ -16,9 +16,9 @@ namespace osu.Game.Overlays.Toolbar
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OptionsOverlay options)
|
||||
private void load(SettingsOverlay settings)
|
||||
{
|
||||
StateContainer = options;
|
||||
StateContainer = settings;
|
||||
}
|
||||
}
|
||||
}
|
@ -82,7 +82,7 @@ namespace osu.Game.Screens.Menu
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new[]
|
||||
{
|
||||
settingsButton = new Button(@"settings", @"options", FontAwesome.fa_gear, new Color4(85, 85, 85, 255), () => OnSettings?.Invoke(), -WEDGE_WIDTH, Key.O),
|
||||
settingsButton = new Button(@"settings", @"settings", FontAwesome.fa_gear, new Color4(85, 85, 85, 255), () => OnSettings?.Invoke(), -WEDGE_WIDTH, Key.O),
|
||||
backButton = new Button(@"back", @"back", FontAwesome.fa_osu_left_o, new Color4(51, 58, 94, 255), onBack, -WEDGE_WIDTH),
|
||||
iconFacade = new Container //need a container to make the osu! icon flow properly.
|
||||
{
|
||||
|
@ -84,7 +84,7 @@ namespace osu.Game.Screens.Menu
|
||||
}
|
||||
}
|
||||
|
||||
buttons.OnSettings = game.ToggleOptions;
|
||||
buttons.OnSettings = game.ToggleSettings;
|
||||
|
||||
preloadSongSelect();
|
||||
}
|
||||
|
@ -1,9 +1,6 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -12,6 +9,9 @@ using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
|
||||
namespace osu.Game.Screens.Select.Options
|
||||
{
|
||||
|
@ -4,14 +4,14 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
|
||||
namespace osu.Game.Screens.Select.Options
|
||||
{
|
||||
|
@ -79,8 +79,8 @@
|
||||
<Compile Include="Overlays\Music\FilterControl.cs" />
|
||||
<Compile Include="Overlays\Music\PlaylistItem.cs" />
|
||||
<Compile Include="Overlays\Music\PlaylistList.cs" />
|
||||
<Compile Include="Overlays\Options\OptionsHeader.cs" />
|
||||
<Compile Include="Overlays\Options\Sections\Audio\MainMenuOptions.cs" />
|
||||
<Compile Include="Overlays\Settings\SettingsHeader.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\Audio\MainMenuSettings.cs" />
|
||||
<Compile Include="Overlays\Toolbar\ToolbarChatButton.cs" />
|
||||
<Compile Include="Rulesets\Beatmaps\BeatmapConverter.cs" />
|
||||
<Compile Include="Rulesets\Beatmaps\BeatmapProcessor.cs" />
|
||||
@ -207,13 +207,13 @@
|
||||
<Compile Include="Overlays\Notifications\ProgressCompletionNotification.cs" />
|
||||
<Compile Include="Overlays\Notifications\ProgressNotification.cs" />
|
||||
<Compile Include="Overlays\Notifications\SimpleNotification.cs" />
|
||||
<Compile Include="Overlays\Options\OptionDropdown.cs" />
|
||||
<Compile Include="Overlays\Options\OptionLabel.cs" />
|
||||
<Compile Include="Overlays\Settings\SettingsDropdown.cs" />
|
||||
<Compile Include="Overlays\Settings\SettingsLabel.cs" />
|
||||
<Compile Include="Graphics\UserInterface\OsuDropdown.cs" />
|
||||
<Compile Include="Overlays\Options\OptionsFooter.cs" />
|
||||
<Compile Include="Overlays\Options\Sections\DebugSection.cs" />
|
||||
<Compile Include="Overlays\Options\Sections\Debug\GeneralOptions.cs" />
|
||||
<Compile Include="Overlays\Options\Sections\Debug\GCOptions.cs" />
|
||||
<Compile Include="Overlays\Settings\SettingsFooter.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\DebugSection.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\Debug\GeneralSettings.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\Debug\GCSettings.cs" />
|
||||
<Compile Include="Overlays\Toolbar\ToolbarHomeButton.cs" />
|
||||
<Compile Include="Overlays\Toolbar\ToolbarMusicButton.cs" />
|
||||
<Compile Include="Overlays\Toolbar\ToolbarNotificationButton.cs" />
|
||||
@ -278,6 +278,8 @@
|
||||
<Compile Include="Rulesets\Ruleset.cs" />
|
||||
<Compile Include="Screens\Ranking\Results.cs" />
|
||||
<Compile Include="Screens\Direct\OnlineListing.cs" />
|
||||
<Compile Include="Screens\Select\Options\BeatmapOptionsButton.cs" />
|
||||
<Compile Include="Screens\Select\Options\BeatmapOptionsOverlay.cs" />
|
||||
<Compile Include="Screens\Select\PlaySongSelect.cs" />
|
||||
<Compile Include="Screens\Select\SongSelect.cs" />
|
||||
<Compile Include="Rulesets\UI\HitRenderer.cs" />
|
||||
@ -313,7 +315,7 @@
|
||||
<Compile Include="OsuGame.cs" />
|
||||
<Compile Include="OsuGameBase.cs" />
|
||||
<Compile Include="Overlays\ChatOverlay.cs" />
|
||||
<Compile Include="Overlays\OptionsOverlay.cs" />
|
||||
<Compile Include="Overlays\SettingsOverlay.cs" />
|
||||
<Compile Include="Overlays\Toolbar\Toolbar.cs" />
|
||||
<Compile Include="Overlays\Toolbar\ToolbarButton.cs" />
|
||||
<Compile Include="Overlays\Toolbar\ToolbarModeButton.cs" />
|
||||
@ -346,39 +348,39 @@
|
||||
<Compile Include="Database\BeatmapDifficulty.cs" />
|
||||
<Compile Include="Database\DatabaseWorkingBeatmap.cs" />
|
||||
<Compile Include="Graphics\UserInterface\OsuButton.cs" />
|
||||
<Compile Include="Overlays\Options\Sections\MaintenanceSection.cs" />
|
||||
<Compile Include="Overlays\Options\OptionsSection.cs" />
|
||||
<Compile Include="Overlays\Options\OptionsSubsection.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\MaintenanceSection.cs" />
|
||||
<Compile Include="Overlays\Settings\SettingsSection.cs" />
|
||||
<Compile Include="Overlays\Settings\SettingsSubsection.cs" />
|
||||
<Compile Include="Graphics\UserInterface\LoadingAnimation.cs" />
|
||||
<Compile Include="Overlays\Options\Sidebar.cs" />
|
||||
<Compile Include="Overlays\Options\Sections\GeneralSection.cs" />
|
||||
<Compile Include="Overlays\Options\Sections\General\LoginOptions.cs" />
|
||||
<Compile Include="Overlays\Options\Sections\General\UpdateOptions.cs" />
|
||||
<Compile Include="Overlays\Options\Sections\General\LanguageOptions.cs" />
|
||||
<Compile Include="Overlays\Options\Sections\GraphicsSection.cs" />
|
||||
<Compile Include="Overlays\Options\Sections\Graphics\RendererOptions.cs" />
|
||||
<Compile Include="Overlays\Options\Sections\Graphics\LayoutOptions.cs" />
|
||||
<Compile Include="Overlays\Options\Sections\Graphics\DetailOptions.cs" />
|
||||
<Compile Include="Overlays\Options\Sections\Graphics\MainMenuOptions.cs" />
|
||||
<Compile Include="Overlays\Options\Sections\GameplaySection.cs" />
|
||||
<Compile Include="Overlays\Options\Sections\Gameplay\GeneralOptions.cs" />
|
||||
<Compile Include="Overlays\Options\Sections\Gameplay\SongSelectOptions.cs" />
|
||||
<Compile Include="Overlays\Options\Sections\AudioSection.cs" />
|
||||
<Compile Include="Overlays\Options\Sections\Audio\AudioDevicesOptions.cs" />
|
||||
<Compile Include="Overlays\Options\Sections\Audio\VolumeOptions.cs" />
|
||||
<Compile Include="Overlays\Options\Sections\Audio\OffsetOptions.cs" />
|
||||
<Compile Include="Overlays\Options\Sections\InputSection.cs" />
|
||||
<Compile Include="Overlays\Options\Sections\Input\MouseOptions.cs" />
|
||||
<Compile Include="Overlays\Options\Sections\Input\KeyboardOptions.cs" />
|
||||
<Compile Include="Overlays\Options\Sections\OnlineSection.cs" />
|
||||
<Compile Include="Overlays\Options\Sections\SkinSection.cs" />
|
||||
<Compile Include="Overlays\Settings\Sidebar.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\GeneralSection.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\General\LoginSettings.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\General\UpdateSettings.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\General\LanguageSettings.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\GraphicsSection.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\Graphics\RendererSettings.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\Graphics\LayoutSettings.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\Graphics\DetailSettings.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\Graphics\MainMenuSettings.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\GameplaySection.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\Gameplay\GeneralSettings.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\Gameplay\SongSelectSettings.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\AudioSection.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\Audio\AudioDevicesSettings.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\Audio\VolumeSettings.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\Audio\OffsetSettings.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\InputSection.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\Input\MouseSettings.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\Input\KeyboardSettings.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\OnlineSection.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\SkinSection.cs" />
|
||||
<Compile Include="Graphics\UserInterface\OsuCheckbox.cs" />
|
||||
<Compile Include="Overlays\Options\SidebarButton.cs" />
|
||||
<Compile Include="Overlays\Options\OptionCheckbox.cs" />
|
||||
<Compile Include="Overlays\Options\OptionTextBox.cs" />
|
||||
<Compile Include="Overlays\Options\OptionSlider.cs" />
|
||||
<Compile Include="Overlays\Options\OptionItem.cs" />
|
||||
<Compile Include="Overlays\Options\OptionEnumDropdown.cs" />
|
||||
<Compile Include="Overlays\Settings\SidebarButton.cs" />
|
||||
<Compile Include="Overlays\Settings\SettingsCheckbox.cs" />
|
||||
<Compile Include="Overlays\Settings\SettingsTextBox.cs" />
|
||||
<Compile Include="Overlays\Settings\SettingsSlider.cs" />
|
||||
<Compile Include="Overlays\Settings\SettingsItem.cs" />
|
||||
<Compile Include="Overlays\Settings\SettingsEnumDropdown.cs" />
|
||||
<Compile Include="Configuration\RankingType.cs" />
|
||||
<Compile Include="Configuration\ScoreMeterType.cs" />
|
||||
<Compile Include="Configuration\ReleaseStream.cs" />
|
||||
@ -410,8 +412,6 @@
|
||||
<Compile Include="Overlays\DialogOverlay.cs" />
|
||||
<Compile Include="Overlays\Mods\AssistedSection.cs" />
|
||||
<Compile Include="Overlays\WaveOverlayContainer.cs" />
|
||||
<Compile Include="Screens\Select\Options\BeatmapOptionsButton.cs" />
|
||||
<Compile Include="Screens\Select\Options\BeatmapOptionsOverlay.cs" />
|
||||
<Compile Include="Screens\Select\Leaderboards\Leaderboard.cs" />
|
||||
<Compile Include="Screens\Select\Leaderboards\LeaderboardScore.cs" />
|
||||
<Compile Include="Users\Country.cs" />
|
||||
|
Loading…
Reference in New Issue
Block a user