1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-06 06:57:39 +08:00

Merge remote-tracking branch 'refs/remotes/ppy/master' into chat_dragging

This commit is contained in:
EVAST9919 2017-07-23 13:26:23 +03:00
commit dd96e101d4
153 changed files with 797 additions and 1060 deletions

@ -1 +1 @@
Subproject commit 2d2e2fe698ab32d80d5e856f52c8c398ceb35540
Subproject commit b2d10ab19b74ecd38911f8bdf278b42379da0530

View File

@ -177,9 +177,7 @@ namespace osu.Desktop.VisualTests.Tests
beatsPerMinute.Value = 60000 / timingPoint.BeatLength;
adjustedBeatLength.Value = timingPoint.BeatLength;
flashLayer.ClearTransforms();
flashLayer.FadeTo(1);
flashLayer.FadeTo(0, timingPoint.BeatLength);
flashLayer.FadeOutFromOne(timingPoint.BeatLength);
}
}

View File

@ -59,20 +59,13 @@ namespace osu.Desktop.VisualTests.Tests
{
base.LoadComplete();
using (container.BeginLoopedSequence())
{
container.MoveTo(new Vector2(0, 100), duration);
using (container.BeginDelayedSequence(duration))
{
container.MoveTo(new Vector2(100, 100), duration);
using (container.BeginDelayedSequence(duration))
{
container.MoveTo(new Vector2(100, 0), duration);
using (container.BeginDelayedSequence(duration))
container.MoveTo(Vector2.Zero, duration);
}
}
}
// Move box along a square trajectory
container.Loop(c => c
.MoveTo(new Vector2(0, 100), duration).Then()
.MoveTo(new Vector2(100, 100), duration).Then()
.MoveTo(new Vector2(100, 0), duration).Then()
.MoveTo(Vector2.Zero, duration)
);
}
private class MyContextMenuContainer : Container, IHasContextMenu
@ -95,10 +88,10 @@ namespace osu.Desktop.VisualTests.Tests
{
new OsuContextMenuItem(@"Simple option"),
new OsuContextMenuItem(@"Simple very very long option"),
new OsuContextMenuItem(@"Change width", MenuItemType.Highlighted) { Action = () => ResizeWidthTo(Width * 2, 100, EasingTypes.OutQuint) },
new OsuContextMenuItem(@"Change height", MenuItemType.Highlighted) { Action = () => ResizeHeightTo(Height * 2, 100, EasingTypes.OutQuint) },
new OsuContextMenuItem(@"Change width back", MenuItemType.Destructive) { Action = () => ResizeWidthTo(Width / 2, 100, EasingTypes.OutQuint) },
new OsuContextMenuItem(@"Change height back", MenuItemType.Destructive) { Action = () => ResizeHeightTo(Height / 2, 100, EasingTypes.OutQuint) },
new OsuContextMenuItem(@"Change width", MenuItemType.Highlighted) { Action = () => this.ResizeWidthTo(Width * 2, 100, Easing.OutQuint) },
new OsuContextMenuItem(@"Change height", MenuItemType.Highlighted) { Action = () => this.ResizeHeightTo(Height * 2, 100, Easing.OutQuint) },
new OsuContextMenuItem(@"Change width back", MenuItemType.Destructive) { Action = () => this.ResizeWidthTo(Width / 2, 100, Easing.OutQuint) },
new OsuContextMenuItem(@"Change height back", MenuItemType.Destructive) { Action = () => this.ResizeHeightTo(Height / 2, 100, Easing.OutQuint) },
};
}
}

View File

@ -96,7 +96,7 @@ namespace osu.Desktop.VisualTests.Tests
{
SelectionBox.ScaleTo(
new Vector2(value, 1),
300, EasingTypes.OutQuint);
300, Easing.OutQuint);
}
}
}

View File

@ -56,10 +56,7 @@ namespace osu.Desktop.VisualTests.Tests
}
if (remaining > 0)
{
Delay(80);
Schedule(() => sendBarrage(remaining - 1));
}
Scheduler.AddDelayed(() => sendBarrage(remaining - 1), 80);
}
protected override void Update()

View File

@ -196,7 +196,7 @@ namespace osu.Desktop.VisualTests.Tests
protected override void LoadComplete()
{
base.LoadComplete();
FadeInFromZero(250, EasingTypes.OutQuint);
this.FadeInFromZero(250, Easing.OutQuint);
}
protected override void Update()

View File

@ -67,6 +67,8 @@ namespace osu.Desktop.VisualTests.Tests
private void changePlayfieldSize(int step)
{
double delay = 0;
// Add new hits
switch (step)
{
@ -84,7 +86,7 @@ namespace osu.Desktop.VisualTests.Tests
break;
case 5:
addSwell(1000);
playfieldContainer.Delay(scroll_time - 100);
delay = scroll_time - 100;
break;
}
@ -92,10 +94,10 @@ namespace osu.Desktop.VisualTests.Tests
switch (step)
{
default:
playfieldContainer.ResizeTo(new Vector2(1, rng.Next(25, 400)), 500);
playfieldContainer.Delay(delay).ResizeTo(new Vector2(1, rng.Next(25, 400)), 500);
break;
case 6:
playfieldContainer.ResizeTo(new Vector2(1, TaikoPlayfield.DEFAULT_PLAYFIELD_HEIGHT), 500);
playfieldContainer.Delay(delay).ResizeTo(new Vector2(1, TaikoPlayfield.DEFAULT_PLAYFIELD_HEIGHT), 500);
break;
}
}

View File

@ -175,7 +175,7 @@ namespace osu.Desktop.Overlays
protected override void PopIn()
{
FadeIn(1000);
this.FadeIn(1000);
}
protected override void PopOut()

View File

@ -206,8 +206,8 @@ namespace osu.Game.Rulesets.Mania.UI
if (args.Key == Key)
{
background.FadeTo(background.Alpha + 0.2f, 50, EasingTypes.OutQuint);
keyIcon.ScaleTo(1.4f, 50, EasingTypes.OutQuint);
background.FadeTo(background.Alpha + 0.2f, 50, Easing.OutQuint);
keyIcon.ScaleTo(1.4f, 50, Easing.OutQuint);
}
return false;
@ -217,8 +217,8 @@ namespace osu.Game.Rulesets.Mania.UI
{
if (args.Key == Key)
{
background.FadeTo(0.2f, 800, EasingTypes.OutQuart);
keyIcon.ScaleTo(1f, 400, EasingTypes.OutQuart);
background.FadeTo(0.2f, 800, Easing.OutQuart);
keyIcon.ScaleTo(1f, 400, Easing.OutQuart);
}
return false;

View File

@ -16,8 +16,6 @@ using System.Linq;
using System.Collections.Generic;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Framework.Input;
using osu.Framework.Graphics.Transforms;
using osu.Framework.MathUtils;
using osu.Game.Rulesets.Mania.Objects.Drawables;
using osu.Game.Rulesets.Timing;
using osu.Framework.Configuration;
@ -222,10 +220,10 @@ namespace osu.Game.Rulesets.Mania.UI
switch (args.Key)
{
case Key.Minus:
transformVisibleTimeRangeTo(visibleTimeRange + time_span_step, 200, EasingTypes.OutQuint);
transformVisibleTimeRangeTo(visibleTimeRange + time_span_step, 200, Easing.OutQuint);
break;
case Key.Plus:
transformVisibleTimeRangeTo(visibleTimeRange - time_span_step, 200, EasingTypes.OutQuint);
transformVisibleTimeRangeTo(visibleTimeRange - time_span_step, 200, Easing.OutQuint);
break;
}
}
@ -233,9 +231,9 @@ namespace osu.Game.Rulesets.Mania.UI
return false;
}
private void transformVisibleTimeRangeTo(double newTimeRange, double duration = 0, EasingTypes easing = EasingTypes.None)
private void transformVisibleTimeRangeTo(double newTimeRange, double duration = 0, Easing easing = Easing.None)
{
TransformTo(newTimeRange, duration, easing, new TransformTimeSpan());
this.TransformTo(nameof(visibleTimeRange), newTimeRange, duration, easing);
}
protected override void Update()
@ -244,23 +242,5 @@ namespace osu.Game.Rulesets.Mania.UI
// While masking on effectively only the Y-axis, so we need to set the width of the bar line container manually
barLineContainer.Width = columns.Width;
}
private class TransformTimeSpan : Transform<double, Drawable>
{
public double CurrentValue
{
get
{
double time = Time?.Current ?? 0;
if (time < StartTime) return StartValue;
if (time >= EndTime) return EndValue;
return Interpolation.ValueAt(time, StartValue, EndValue, StartTime, EndTime, Easing);
}
}
public override void Apply(Drawable d) => ((ManiaPlayfield)d).visibleTimeRange.Value = (float)CurrentValue;
public override void ReadIntoStartValue(Drawable d) => StartValue = ((ManiaPlayfield)d).visibleTimeRange.Value;
}
}
}

View File

@ -94,12 +94,11 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
using (fp.BeginAbsoluteSequence(fadeInTime))
{
fp.FadeIn(DrawableOsuHitObject.TIME_FADEIN);
fp.ScaleTo(1, DrawableOsuHitObject.TIME_FADEIN, EasingTypes.Out);
fp.ScaleTo(1, DrawableOsuHitObject.TIME_FADEIN, Easing.Out);
fp.MoveTo(pointEndPosition, DrawableOsuHitObject.TIME_FADEIN, EasingTypes.Out);
fp.MoveTo(pointEndPosition, DrawableOsuHitObject.TIME_FADEIN, Easing.Out);
fp.Delay(fadeOutTime - fadeInTime);
fp.FadeOut(DrawableOsuHitObject.TIME_FADEIN);
fp.Delay(fadeOutTime - fadeInTime).FadeOut(DrawableOsuHitObject.TIME_FADEIN);
}
fp.Expire(true);

View File

@ -112,29 +112,26 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
double duration = ((HitObject as IHasEndTime)?.EndTime ?? HitObject.StartTime) - HitObject.StartTime;
using (glow.BeginDelayedSequence(duration))
glow.FadeOut(400);
glow.Delay(duration).FadeOut(400);
switch (state)
{
case ArmedState.Idle:
using (BeginDelayedSequence(duration + TIME_PREEMPT))
FadeOut(TIME_FADEOUT);
this.Delay(duration + TIME_PREEMPT).FadeOut(TIME_FADEOUT);
Expire(true);
break;
case ArmedState.Miss:
ApproachCircle.FadeOut(50);
FadeOut(TIME_FADEOUT / 5);
this.FadeOut(TIME_FADEOUT / 5);
Expire();
break;
case ArmedState.Hit:
ApproachCircle.FadeOut(50);
const double flash_in = 40;
flash.FadeTo(0.8f, flash_in);
using (flash.BeginDelayedSequence(flash_in))
flash.FadeOut(100);
flash.FadeTo(0.8f, flash_in)
.Then()
.FadeOut(100);
explode.FadeIn(flash_in);
@ -145,8 +142,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
circle.FadeOut();
number.FadeOut();
FadeOut(800);
ScaleTo(Scale * 1.5f, 400, EasingTypes.OutQuad);
this.FadeOut(800)
.ScaleTo(Scale * 1.5f, 400, Easing.OutQuad);
}
Expire();

View File

@ -4,6 +4,7 @@
using System.ComponentModel;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Judgements;
using osu.Framework.Graphics;
namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
@ -24,7 +25,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
protected sealed override void UpdateState(ArmedState state)
{
Flush();
FinishTransforms();
using (BeginAbsoluteSequence(HitObject.StartTime - TIME_PREEMPT, true))
{
@ -44,7 +45,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
protected virtual void UpdatePreemptState()
{
FadeIn(TIME_FADEIN);
this.FadeIn(TIME_FADEIN);
}
protected virtual void UpdateCurrentState(ArmedState state)

View File

@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
protected override void LoadComplete()
{
if (Judgement.Result != HitResult.Miss)
JudgementText.TransformSpacingTo(new Vector2(14, 0), 1800, EasingTypes.OutQuint);
JudgementText.TransformSpacingTo(new Vector2(14, 0), 1800, Easing.OutQuint);
base.LoadComplete();
}

View File

@ -158,14 +158,14 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
ball.FadeIn();
Delay(slider.Duration, true);
using (BeginDelayedSequence(slider.Duration, true))
{
body.FadeOut(160);
ball.FadeOut(160);
body.FadeOut(160);
ball.FadeOut(160);
FadeOut(800);
Expire();
this.FadeOut(800)
.Expire();
}
}
public Drawable ProxiedLayer => initialCircle.ApproachCircle;

View File

@ -62,14 +62,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
var animIn = Math.Min(150, sliderTick.StartTime - FadeInTime);
ScaleTo(0.5f);
ScaleTo(1.2f, animIn);
FadeIn(animIn);
Delay(animIn);
ScaleTo(1, 150, EasingTypes.Out);
Delay(-animIn);
this.Animate(
d => d.FadeIn(animIn),
d => d.ScaleTo(0.5f).ScaleTo(1.2f, animIn)
).Then(
d => d.ScaleTo(1, 150, Easing.Out)
);
}
protected override void UpdateCurrentState(ArmedState state)
@ -77,16 +75,15 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
switch (state)
{
case ArmedState.Idle:
Delay(FadeOutTime - sliderTick.StartTime);
FadeOut();
this.Delay(FadeOutTime - sliderTick.StartTime).FadeOut();
break;
case ArmedState.Miss:
FadeOut(160);
FadeColour(Color4.Red, 80);
this.FadeOut(160)
.FadeColour(Color4.Red, 80);
break;
case ArmedState.Hit:
FadeOut(120, EasingTypes.OutQuint);
ScaleTo(Scale * 1.5f, 120, EasingTypes.OutQuint);
this.FadeOut(120, Easing.OutQuint)
.ScaleTo(Scale * 1.5f, 120, Easing.OutQuint);
break;
}
}

View File

@ -174,9 +174,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
ticks.Rotation = disc.Rotation;
float relativeCircleScale = spinner.Scale * circle.DrawHeight / mainContainer.DrawHeight;
disc.ScaleTo(relativeCircleScale + (1 - relativeCircleScale) * Progress, 200, EasingTypes.OutQuint);
disc.ScaleTo(relativeCircleScale + (1 - relativeCircleScale) * Progress, 200, Easing.OutQuint);
symbol.RotateTo(disc.Rotation / 2, 500, EasingTypes.OutQuint);
symbol.RotateTo(disc.Rotation / 2, 500, Easing.OutQuint);
}
protected override void UpdatePreemptState()
@ -184,35 +184,33 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
base.UpdatePreemptState();
circleContainer.ScaleTo(spinner.Scale * 0.3f);
circleContainer.ScaleTo(spinner.Scale, TIME_PREEMPT / 1.4f, EasingTypes.OutQuint);
circleContainer.ScaleTo(spinner.Scale, TIME_PREEMPT / 1.4f, Easing.OutQuint);
disc.RotateTo(-720);
symbol.RotateTo(-720);
mainContainer.ScaleTo(0);
mainContainer.ScaleTo(spinner.Scale * circle.DrawHeight / DrawHeight * 1.4f, TIME_PREEMPT - 150, EasingTypes.OutQuint);
mainContainer.Delay(TIME_PREEMPT - 150);
mainContainer.ScaleTo(1, 500, EasingTypes.OutQuint);
mainContainer
.ScaleTo(0)
.ScaleTo(spinner.Scale * circle.DrawHeight / DrawHeight * 1.4f, TIME_PREEMPT - 150, Easing.OutQuint)
.Then()
.ScaleTo(1, 500, Easing.OutQuint);
}
protected override void UpdateCurrentState(ArmedState state)
{
Delay(spinner.Duration, true);
FadeOut(160);
var sequence = this.Delay(spinner.Duration).FadeOut(160);
switch (state)
{
case ArmedState.Hit:
ScaleTo(Scale * 1.2f, 320, EasingTypes.Out);
Expire();
sequence.ScaleTo(Scale * 1.2f, 320, Easing.Out);
break;
case ArmedState.Miss:
ScaleTo(Scale * 0.8f, 320, EasingTypes.In);
Expire();
sequence.ScaleTo(Scale * 0.8f, 320, Easing.In);
break;
}
Expire();
}
}
}

View File

@ -106,8 +106,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
tracking = value;
follow.ScaleTo(tracking ? 2.8f : 1, 300, EasingTypes.OutQuint);
follow.FadeTo(tracking ? 0.2f : 0, 300, EasingTypes.OutQuint);
follow.ScaleTo(tracking ? 2.8f : 1, 300, Easing.OutQuint);
follow.FadeTo(tracking ? 0.2f : 0, 300, Easing.OutQuint);
}
}

View File

@ -37,8 +37,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
protected override void LoadComplete()
{
base.LoadComplete();
using (icon.BeginLoopedSequence())
icon.RotateTo(360, 1000);
icon.Spin(1000, RotationDirection.Clockwise);
}
public void UpdateProgress(double progress, int repeat)

View File

@ -4,7 +4,6 @@
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Transforms;
using osu.Framework.Input;
using osu.Game.Graphics;
using OpenTK;
@ -127,13 +126,14 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
if (Complete && updateCompleteTick())
{
background.Flush(flushType: typeof(TransformAlpha));
background.FadeTo(tracking_alpha + 0.2f, 60, EasingTypes.OutExpo);
background.Delay(60);
background.FadeTo(tracking_alpha, 250, EasingTypes.OutQuint);
background.FinishTransforms(false, nameof(Alpha));
background
.FadeTo(tracking_alpha + 0.2f, 60, Easing.OutExpo)
.Then()
.FadeTo(tracking_alpha, 250, Easing.OutQuint);
}
RotateTo(currentRotation / 2, validAndTracking ? 500 : 1500, EasingTypes.OutExpo);
this.RotateTo(currentRotation / 2, validAndTracking ? 500 : 1500, Easing.OutExpo);
}
}
}

View File

@ -36,7 +36,7 @@ namespace osu.Game.Rulesets.Osu.Replays
/// <summary>
/// What easing to use when moving between hitobjects
/// </summary>
private EasingTypes preferredEasing => DelayedMovements ? EasingTypes.InOutCubic : EasingTypes.Out;
private Easing preferredEasing => DelayedMovements ? Easing.InOutCubic : Easing.Out;
#endregion
@ -110,7 +110,7 @@ namespace osu.Game.Rulesets.Osu.Replays
{
// Default values for circles/sliders
Vector2 startPosition = h.StackedPosition;
EasingTypes easing = preferredEasing;
Easing easing = preferredEasing;
float spinnerDirection = -1;
// The startPosition for the slider should not be its .Position, but the point on the circle whose tangent crosses the current cursor position
@ -125,7 +125,7 @@ namespace osu.Game.Rulesets.Osu.Replays
if (spinCentreOffset.Length > SPIN_RADIUS)
{
// If moving in from the outside, don't ease out (default eases out). This means auto will "start" spinning immediately after moving into position.
easing = EasingTypes.In;
easing = Easing.In;
}
}
@ -190,7 +190,7 @@ namespace osu.Game.Rulesets.Osu.Replays
}
}
private void moveToHitObject(double targetTime, Vector2 targetPos, double hitObjectRadius, EasingTypes easing)
private void moveToHitObject(double targetTime, Vector2 targetPos, double hitObjectRadius, Easing easing)
{
ReplayFrame lastFrame = Frames[Frames.Count - 1];

View File

@ -64,11 +64,10 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
protected override void LoadComplete()
{
base.LoadComplete();
Delay(BarLine.StartTime - Time.Current);
FadeOut(base_fadeout_time * BarLine.ScrollTime / 1000);
this.Delay(BarLine.StartTime - Time.Current).FadeOut(base_fadeout_time * BarLine.ScrollTime / 1000);
}
private void updateScrollPosition(double time) => MoveToX((float)((BarLine.StartTime - time) / BarLine.ScrollTime));
private void updateScrollPosition(double time) => this.MoveToX((float)((BarLine.StartTime - time) / BarLine.ScrollTime));
protected override void Update()
{

View File

@ -41,7 +41,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
switch (state)
{
case ArmedState.Hit:
Content.ScaleTo(0, 100, EasingTypes.OutQuint);
Content.ScaleTo(0, 100, Easing.OutQuint);
break;
}
}

View File

@ -65,45 +65,42 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
protected override void UpdateState(ArmedState state)
{
Delay(HitObject.StartTime - Time.Current + Judgement.TimeOffset, true);
var circlePiece = MainPiece as CirclePiece;
circlePiece?.FlashBox.FinishTransforms();
circlePiece?.FlashBox.Flush();
switch (State)
using (BeginDelayedSequence(HitObject.StartTime - Time.Current + Judgement.TimeOffset, true))
{
case ArmedState.Idle:
Delay(HitObject.HitWindowMiss);
break;
case ArmedState.Miss:
FadeOut(100);
break;
case ArmedState.Hit:
FadeOut(600);
switch (State)
{
case ArmedState.Idle:
this.Delay(HitObject.HitWindowMiss).Expire();
break;
case ArmedState.Miss:
this.FadeOut(100)
.Expire();
break;
case ArmedState.Hit:
var flash = circlePiece?.FlashBox;
if (flash != null)
{
flash.FadeTo(0.9f);
flash.FadeOut(300);
}
var flash = circlePiece?.FlashBox;
if (flash != null)
{
flash.FadeTo(0.9f);
flash.FadeOut(300);
}
const float gravity_time = 300;
const float gravity_travel_height = 200;
Content.ScaleTo(0.8f, gravity_time * 2, Easing.OutQuad);
FadeOut(800);
this.FadeOut(800)
.MoveToY(-gravity_travel_height, gravity_time, Easing.Out)
.Then()
.MoveToY(gravity_travel_height * 2, gravity_time * 2, Easing.In);
const float gravity_time = 300;
const float gravity_travel_height = 200;
Content.ScaleTo(0.8f, gravity_time * 2, EasingTypes.OutQuad);
MoveToY(-gravity_travel_height, gravity_time, EasingTypes.Out);
Delay(gravity_time, true);
MoveToY(gravity_travel_height * 2, gravity_time * 2, EasingTypes.In);
break;
Expire();
break;
}
}
Expire();
}
}
}

View File

@ -147,13 +147,14 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
var completion = (float)userHits / HitObject.RequiredHits;
expandingRing.FadeTo(expandingRing.Alpha + MathHelper.Clamp(completion / 16, 0.1f, 0.6f), 50);
using (expandingRing.BeginDelayedSequence(50))
expandingRing.FadeTo(completion / 8, 2000, EasingTypes.OutQuint);
expandingRing
.FadeTo(expandingRing.Alpha + MathHelper.Clamp(completion / 16, 0.1f, 0.6f), 50)
.Then()
.FadeTo(completion / 8, 2000, Easing.OutQuint);
symbol.RotateTo((float)(completion * HitObject.Duration / 8), 4000, EasingTypes.OutQuint);
symbol.RotateTo((float)(completion * HitObject.Duration / 8), 4000, Easing.OutQuint);
expandingRing.ScaleTo(1f + Math.Min(target_ring_scale - 1f, (target_ring_scale - 1f) * completion * 1.3f), 260, EasingTypes.OutQuint);
expandingRing.ScaleTo(1f + Math.Min(target_ring_scale - 1f, (target_ring_scale - 1f) * completion * 1.3f), 260, Easing.OutQuint);
if (userHits == HitObject.RequiredHits)
{
@ -180,26 +181,21 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
protected override void UpdateState(ArmedState state)
{
const float preempt = 100;
Delay(HitObject.StartTime - Time.Current - preempt, true);
targetRing.ScaleTo(target_ring_scale, preempt * 4, EasingTypes.OutQuint);
Delay(preempt, true);
Delay(Judgement.TimeOffset + HitObject.Duration, true);
const float out_transition_time = 300;
double untilStartTime = HitObject.StartTime - Time.Current;
double untilJudgement = untilStartTime + Judgement.TimeOffset + HitObject.Duration;
targetRing.Delay(untilStartTime - preempt).ScaleTo(target_ring_scale, preempt * 4, Easing.OutQuint);
this.Delay(untilJudgement).FadeOut(out_transition_time, Easing.Out);
switch (state)
{
case ArmedState.Hit:
bodyContainer.ScaleTo(1.4f, out_transition_time);
bodyContainer.Delay(untilJudgement).ScaleTo(1.4f, out_transition_time);
break;
}
FadeOut(out_transition_time, EasingTypes.Out);
Expire();
}

View File

@ -166,9 +166,10 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
double duration = timingPoint.BeatLength * 2;
background.FadeEdgeEffectTo(1, pre_beat_transition_time, EasingTypes.OutQuint);
using (background.BeginDelayedSequence(pre_beat_transition_time))
background.FadeEdgeEffectTo(edge_alpha_kiai, duration, EasingTypes.OutQuint);
background
.FadeEdgeEffectTo(1, pre_beat_transition_time, Easing.OutQuint)
.Then()
.FadeEdgeEffectTo(edge_alpha_kiai, duration, Easing.OutQuint);
}
}
}

View File

@ -6,6 +6,7 @@ using osu.Game.Rulesets.Objects.Drawables;
using osu.Framework.Allocation;
using osu.Game.Graphics;
using osu.Game.Rulesets.Judgements;
using osu.Framework.Graphics;
namespace osu.Game.Rulesets.Taiko.UI
{
@ -47,7 +48,7 @@ namespace osu.Game.Rulesets.Taiko.UI
switch (Judgement.Result)
{
case HitResult.Hit:
MoveToY(-100, 500);
this.MoveToY(-100, 500);
break;
}

View File

@ -62,8 +62,8 @@ namespace osu.Game.Rulesets.Taiko.UI
{
base.LoadComplete();
ScaleTo(3f, 1000, EasingTypes.OutQuint);
FadeOut(500);
this.ScaleTo(3f, 1000, Easing.OutQuint);
this.FadeOut(500);
Expire();
}
@ -73,7 +73,7 @@ namespace osu.Game.Rulesets.Taiko.UI
/// </summary>
public void VisualiseSecondHit()
{
ResizeTo(new Vector2(TaikoPlayfield.HIT_TARGET_OFFSET + TaikoHitObject.DEFAULT_STRONG_CIRCLE_DIAMETER), 50);
this.ResizeTo(new Vector2(TaikoPlayfield.HIT_TARGET_OFFSET + TaikoHitObject.DEFAULT_STRONG_CIRCLE_DIAMETER), 50);
}
}
}

View File

@ -149,15 +149,17 @@ namespace osu.Game.Rulesets.Taiko.UI
const float down_time = 40;
const float up_time = 1000;
back.ScaleTo(target.Scale.X - scale_amount, down_time, EasingTypes.OutQuint);
back.Delay(down_time);
back.ScaleTo(1, up_time, EasingTypes.OutQuint);
back.ScaleTo(target.Scale.X - scale_amount, down_time, Easing.OutQuint)
.Then()
.ScaleTo(1, up_time, Easing.OutQuint);
target.ScaleTo(target.Scale.X - scale_amount, down_time, EasingTypes.OutQuint);
target.FadeTo(Math.Min(target.Alpha + alpha_amount, 1), down_time, EasingTypes.OutQuint);
target.Delay(down_time);
target.ScaleTo(1, up_time, EasingTypes.OutQuint);
target.FadeOut(up_time, EasingTypes.OutQuint);
target.Animate(
t => t.ScaleTo(target.Scale.X - scale_amount, down_time, Easing.OutQuint),
t => t.FadeTo(Math.Min(target.Alpha + alpha_amount, 1), down_time, Easing.OutQuint)
).Then(
t => t.ScaleTo(1, up_time, Easing.OutQuint),
t => t.FadeOut(up_time, Easing.OutQuint)
);
}
return false;

View File

@ -59,8 +59,8 @@ namespace osu.Game.Rulesets.Taiko.UI
{
base.LoadComplete();
ScaleTo(new Vector2(1, 3f), 500, EasingTypes.OutQuint);
FadeOut(250);
this.ScaleTo(new Vector2(1, 3f), 500, Easing.OutQuint);
this.FadeOut(250);
Expire();
}

View File

@ -12,6 +12,7 @@ using osu.Framework.Desktop.Platform;
using osu.Framework.Platform;
using osu.Game.Database;
using osu.Game.IPC;
using osu.Framework.Allocation;
namespace osu.Game.Tests.Beatmaps.IO
{
@ -26,15 +27,15 @@ namespace osu.Game.Tests.Beatmaps.IO
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
using (HeadlessGameHost host = new HeadlessGameHost())
{
loadOsu(host);
var osu = loadOsu(host);
var temp = prepareTempCopy(osz_path);
Assert.IsTrue(File.Exists(temp));
host.Dependencies.Get<BeatmapDatabase>().Import(temp);
osu.Dependencies.Get<BeatmapDatabase>().Import(temp);
ensureLoaded(host);
ensureLoaded(osu);
Assert.IsFalse(File.Exists(temp));
}
@ -49,7 +50,7 @@ namespace osu.Game.Tests.Beatmaps.IO
Assert.IsTrue(host.IsPrimaryInstance);
Assert.IsTrue(!client.IsPrimaryInstance);
loadOsu(host);
var osu = loadOsu(host);
var temp = prepareTempCopy(osz_path);
@ -59,7 +60,7 @@ namespace osu.Game.Tests.Beatmaps.IO
if (!importer.ImportAsync(temp).Wait(10000))
Assert.Fail(@"IPC took too long to send");
ensureLoaded(host);
ensureLoaded(osu);
Assert.IsFalse(File.Exists(temp));
}
@ -71,16 +72,16 @@ namespace osu.Game.Tests.Beatmaps.IO
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
using (HeadlessGameHost host = new HeadlessGameHost())
{
loadOsu(host);
var osu = loadOsu(host);
var temp = prepareTempCopy(osz_path);
Assert.IsTrue(File.Exists(temp), "Temporary file copy never substantiated");
using (File.OpenRead(temp))
host.Dependencies.Get<BeatmapDatabase>().Import(temp);
osu.Dependencies.Get<BeatmapDatabase>().Import(temp);
ensureLoaded(host);
ensureLoaded(osu);
File.Delete(temp);
@ -103,19 +104,19 @@ namespace osu.Game.Tests.Beatmaps.IO
Thread.Sleep(1);
//reset beatmap database (sqlite and storage backing)
host.Dependencies.Get<RulesetDatabase>().Reset();
host.Dependencies.Get<BeatmapDatabase>().Reset();
osu.Dependencies.Get<RulesetDatabase>().Reset();
osu.Dependencies.Get<BeatmapDatabase>().Reset();
return osu;
}
private void ensureLoaded(GameHost host, int timeout = 60000)
private void ensureLoaded(OsuGameBase osu, int timeout = 60000)
{
IEnumerable<BeatmapSetInfo> resultSets = null;
Action waitAction = () =>
{
while (!(resultSets = host.Dependencies.Get<BeatmapDatabase>()
while (!(resultSets = osu.Dependencies.Get<BeatmapDatabase>()
.Query<BeatmapSetInfo>().Where(s => s.OnlineBeatmapSetID == 241526)).Any())
Thread.Sleep(50);
};
@ -132,7 +133,7 @@ namespace osu.Game.Tests.Beatmaps.IO
//if we don't re-check here, the set will be inserted but the beatmaps won't be present yet.
waitAction = () =>
{
while ((resultBeatmaps = host.Dependencies.Get<BeatmapDatabase>()
while ((resultBeatmaps = osu.Dependencies.Get<BeatmapDatabase>()
.GetAllWithChildren<BeatmapInfo>(s => s.OnlineBeatmapSetID == 241526 && s.BaseDifficultyID > 0)).Count() != 12)
Thread.Sleep(50);
};
@ -140,7 +141,7 @@ namespace osu.Game.Tests.Beatmaps.IO
Assert.IsTrue(waitAction.BeginInvoke(null, null).AsyncWaitHandle.WaitOne(timeout),
@"Beatmaps did not import to the database in allocated time");
var set = host.Dependencies.Get<BeatmapDatabase>().GetChildren(resultSets.First());
var set = osu.Dependencies.Get<BeatmapDatabase>().GetChildren(resultSets.First());
Assert.IsTrue(set.Beatmaps.Count == resultBeatmaps.Count(),
$@"Incorrect database beatmap count post-import ({resultBeatmaps.Count()} but should be {set.Beatmaps.Count}).");
@ -150,16 +151,16 @@ namespace osu.Game.Tests.Beatmaps.IO
Assert.IsTrue(set.Beatmaps.Count > 0);
var beatmap = host.Dependencies.Get<BeatmapDatabase>().GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 0))?.Beatmap;
var beatmap = osu.Dependencies.Get<BeatmapDatabase>().GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 0))?.Beatmap;
Assert.IsTrue(beatmap?.HitObjects.Count > 0);
beatmap = host.Dependencies.Get<BeatmapDatabase>().GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 1))?.Beatmap;
beatmap = osu.Dependencies.Get<BeatmapDatabase>().GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 1))?.Beatmap;
Assert.IsTrue(beatmap?.HitObjects.Count > 0);
beatmap = host.Dependencies.Get<BeatmapDatabase>().GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 2))?.Beatmap;
beatmap = osu.Dependencies.Get<BeatmapDatabase>().GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 2))?.Beatmap;
Assert.IsTrue(beatmap?.HitObjects.Count > 0);
beatmap = host.Dependencies.Get<BeatmapDatabase>().GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 3))?.Beatmap;
beatmap = osu.Dependencies.Get<BeatmapDatabase>().GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 3))?.Beatmap;
Assert.IsTrue(beatmap?.HitObjects.Count > 0);
}
}

View File

@ -35,7 +35,7 @@ namespace osu.Game.Beatmaps.Drawables
new PanelBackground(beatmap)
{
RelativeSizeAxes = Axes.Both,
OnLoadComplete = d => d.FadeInFromZero(400, EasingTypes.Out),
OnLoadComplete = d => d.FadeInFromZero(400, Easing.Out),
}
)
{

View File

@ -64,9 +64,9 @@ namespace osu.Game.Beatmaps.Drawables
}
if (state == PanelSelectedState.Hidden)
FadeOut(300, EasingTypes.OutQuint);
this.FadeOut(300, Easing.OutQuint);
else
FadeIn(250);
this.FadeIn(250);
}
private PanelSelectedState state = PanelSelectedState.NotSelected;

View File

@ -42,7 +42,7 @@ namespace osu.Game.Graphics.Containers
{
if (!parallaxEnabled)
{
content.MoveTo(Vector2.Zero, firstUpdate ? 0 : 1000, EasingTypes.OutQuint);
content.MoveTo(Vector2.Zero, firstUpdate ? 0 : 1000, Easing.OutQuint);
content.Scale = new Vector2(1 + ParallaxAmount);
}
};
@ -57,7 +57,7 @@ namespace osu.Game.Graphics.Containers
if (parallaxEnabled)
{
Vector2 offset = input.CurrentState.Mouse == null ? Vector2.Zero : ToLocalSpace(input.CurrentState.Mouse.NativeState.Position) - DrawSize / 2;
content.MoveTo(offset * ParallaxAmount, firstUpdate ? 0 : 1000, EasingTypes.OutQuint);
content.MoveTo(offset * ParallaxAmount, firstUpdate ? 0 : 1000, Easing.OutQuint);
content.Scale = new Vector2(1 + ParallaxAmount);
}

View File

@ -29,14 +29,14 @@ namespace osu.Game.Graphics.Cursor
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
ActiveCursor.Scale = new Vector2(1);
ActiveCursor.ScaleTo(1.2f, 100, EasingTypes.OutQuad);
ActiveCursor.ScaleTo(1.2f, 100, Easing.OutQuad);
return base.OnMouseDown(state, args);
}
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
{
if (!state.Mouse.HasMainButtonPressed)
ActiveCursor.ScaleTo(1, 200, EasingTypes.OutQuad);
ActiveCursor.ScaleTo(1, 200, Easing.OutQuad);
return base.OnMouseUp(state, args);
}

View File

@ -34,7 +34,7 @@ namespace osu.Game.Graphics.Cursor
if (diff > 180) diff -= 360;
degrees = ActiveCursor.Rotation + diff;
ActiveCursor.RotateTo(degrees, 600, EasingTypes.OutQuint);
ActiveCursor.RotateTo(degrees, 600, Easing.OutQuint);
}
return base.OnMouseMove(state);
@ -49,10 +49,10 @@ namespace osu.Game.Graphics.Cursor
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
ActiveCursor.Scale = new Vector2(1);
ActiveCursor.ScaleTo(0.90f, 800, EasingTypes.OutQuint);
ActiveCursor.ScaleTo(0.90f, 800, Easing.OutQuint);
((Cursor)ActiveCursor).AdditiveLayer.Alpha = 0;
((Cursor)ActiveCursor).AdditiveLayer.FadeInFromZero(800, EasingTypes.OutQuint);
((Cursor)ActiveCursor).AdditiveLayer.FadeInFromZero(800, Easing.OutQuint);
return base.OnMouseDown(state, args);
}
@ -62,9 +62,9 @@ namespace osu.Game.Graphics.Cursor
{
dragging = false;
((Cursor)ActiveCursor).AdditiveLayer.FadeOut(500, EasingTypes.OutQuint);
ActiveCursor.RotateTo(0, 600 * (1 + Math.Abs(ActiveCursor.Rotation / 720)), EasingTypes.OutElasticHalf);
ActiveCursor.ScaleTo(1, 500, EasingTypes.OutElastic);
((Cursor)ActiveCursor).AdditiveLayer.FadeOut(500, Easing.OutQuint);
ActiveCursor.RotateTo(0, 600 * (1 + Math.Abs(ActiveCursor.Rotation / 720)), Easing.OutElasticHalf);
ActiveCursor.ScaleTo(1, 500, Easing.OutElastic);
}
return base.OnMouseUp(state, args);
@ -72,21 +72,21 @@ namespace osu.Game.Graphics.Cursor
protected override bool OnClick(InputState state)
{
((Cursor)ActiveCursor).AdditiveLayer.FadeOutFromOne(500, EasingTypes.OutQuint);
((Cursor)ActiveCursor).AdditiveLayer.FadeOutFromOne(500, Easing.OutQuint);
return base.OnClick(state);
}
protected override void PopIn()
{
ActiveCursor.FadeTo(1, 250, EasingTypes.OutQuint);
ActiveCursor.ScaleTo(1, 400, EasingTypes.OutQuint);
ActiveCursor.FadeTo(1, 250, Easing.OutQuint);
ActiveCursor.ScaleTo(1, 400, Easing.OutQuint);
}
protected override void PopOut()
{
ActiveCursor.FadeTo(0, 900, EasingTypes.OutQuint);
ActiveCursor.ScaleTo(0, 500, EasingTypes.In);
ActiveCursor.FadeTo(0, 900, Easing.OutQuint);
ActiveCursor.ScaleTo(0, 500, Easing.In);
}
public class Cursor : Container

View File

@ -37,7 +37,7 @@ namespace osu.Game.Graphics.Cursor
if (IsPresent)
{
AutoSizeDuration = 250;
background.FlashColour(OsuColour.Gray(0.4f), 1000, EasingTypes.OutQuint);
background.FlashColour(OsuColour.Gray(0.4f), 1000, Easing.OutQuint);
}
else
AutoSizeDuration = 0;
@ -48,7 +48,7 @@ namespace osu.Game.Graphics.Cursor
public OsuTooltip()
{
AutoSizeEasing = EasingTypes.OutQuint;
AutoSizeEasing = Easing.OutQuint;
CornerRadius = 5;
Masking = true;
@ -83,16 +83,10 @@ namespace osu.Game.Graphics.Cursor
protected override void PopIn()
{
instantMovement |= !IsPresent;
ClearTransforms();
FadeIn(500, EasingTypes.OutQuint);
this.FadeIn(500, Easing.OutQuint);
}
protected override void PopOut()
{
using (BeginDelayedSequence(150))
FadeOut(500, EasingTypes.OutQuint);
}
protected override void PopOut() => this.Delay(150).FadeOut(500, Easing.OutQuint);
public override void Move(Vector2 pos)
{
@ -103,7 +97,7 @@ namespace osu.Game.Graphics.Cursor
}
else
{
MoveTo(pos, 200, EasingTypes.OutQuint);
this.MoveTo(pos, 200, Easing.OutQuint);
}
}
}

View File

@ -4,7 +4,6 @@
using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Transforms;
using osu.Game.Graphics.Transforms;
namespace osu.Game.Graphics
{
@ -27,10 +26,8 @@ namespace osu.Game.Graphics
/// <param name="newColour">The new accent colour.</param>
/// <param name="duration">The tween duration.</param>
/// <param name="easing">The tween easing.</param>
public static void FadeAccent<T>(this T accentedDrawable, Color4 newColour, double duration = 0, EasingTypes easing = EasingTypes.None)
where T : Transformable<Drawable>, IHasAccentColour
{
accentedDrawable.TransformTo(newColour, duration, easing, new TransformAccent());
}
public static TransformSequence<T> FadeAccent<T>(this T accentedDrawable, Color4 newColour, double duration = 0, Easing easing = Easing.None)
where T : IHasAccentColour
=> accentedDrawable.TransformTo(nameof(accentedDrawable.AccentColour), newColour, duration, easing);
}
}

View File

@ -1,31 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Transforms;
using osu.Framework.MathUtils;
namespace osu.Game.Graphics.Transforms
{
public class TransformAccent : Transform<Color4, Drawable>
{
/// <summary>
/// Current value of the transformed colour in linear colour space.
/// </summary>
public virtual Color4 CurrentValue
{
get
{
double time = Time?.Current ?? 0;
if (time < StartTime) return StartValue;
if (time >= EndTime) return EndValue;
return Interpolation.ValueAt(time, StartValue, EndValue, StartTime, EndTime, Easing);
}
}
public override void Apply(Drawable d) => ((IHasAccentColour)d).AccentColour = CurrentValue;
public override void ReadIntoStartValue(Drawable d) => StartValue = ((IHasAccentColour)d).AccentColour;
}
}

View File

@ -17,7 +17,7 @@ namespace osu.Game.Graphics.UserInterface
private const int resize_duration = 250;
private const EasingTypes easing = EasingTypes.InOutCubic;
private const Easing easing = Easing.InOutCubic;
private float length;
/// <summary>

View File

@ -28,7 +28,7 @@ namespace osu.Game.Graphics.UserInterface
var tabIndex = TabContainer.IndexOf(TabMap[tab]);
t.State = tIndex < tabIndex ? Visibility.Hidden : Visibility.Visible;
t.Chevron.FadeTo(tIndex <= tabIndex ? 0f : 1f, 500, EasingTypes.OutQuint);
t.Chevron.FadeTo(tIndex <= tabIndex ? 0f : 1f, 500, Easing.OutQuint);
}
};
}
@ -54,13 +54,13 @@ namespace osu.Game.Graphics.UserInterface
if (State == Visibility.Visible)
{
FadeIn(transition_duration, EasingTypes.OutQuint);
ScaleTo(new Vector2(1f), transition_duration, EasingTypes.OutQuint);
this.FadeIn(transition_duration, Easing.OutQuint);
this.ScaleTo(new Vector2(1f), transition_duration, Easing.OutQuint);
}
else
{
FadeOut(transition_duration, EasingTypes.OutQuint);
ScaleTo(new Vector2(0.8f, 1f), transition_duration, EasingTypes.OutQuint);
this.FadeOut(transition_duration, Easing.OutQuint);
this.ScaleTo(new Vector2(0.8f, 1f), transition_duration, Easing.OutQuint);
}
}
}

View File

@ -96,11 +96,10 @@ namespace osu.Game.Graphics.UserInterface
protected override bool OnClick(Framework.Input.InputState state)
{
didClick = true;
colourContainer.ResizeTo(new Vector2(1.5f, 1f), click_duration, EasingTypes.In);
colourContainer.ResizeTo(new Vector2(1.5f, 1f), click_duration, Easing.In);
flash();
Delay(click_duration);
Schedule(delegate {
this.Delay(click_duration).Schedule(delegate {
colourContainer.ResizeTo(new Vector2(0.8f, 1f));
spriteText.Spacing = Vector2.Zero;
glowContainer.FadeOut();
@ -111,10 +110,10 @@ namespace osu.Game.Graphics.UserInterface
protected override bool OnHover(Framework.Input.InputState state)
{
spriteText.TransformSpacingTo(hoverSpacing, hover_duration, EasingTypes.OutElastic);
spriteText.TransformSpacingTo(hoverSpacing, hover_duration, Easing.OutElastic);
colourContainer.ResizeTo(new Vector2(hover_width, 1f), hover_duration, EasingTypes.OutElastic);
glowContainer.FadeIn(glow_fade_duration, EasingTypes.Out);
colourContainer.ResizeTo(new Vector2(hover_width, 1f), hover_duration, Easing.OutElastic);
glowContainer.FadeIn(glow_fade_duration, Easing.Out);
base.OnHover(state);
return true;
}
@ -123,9 +122,9 @@ namespace osu.Game.Graphics.UserInterface
{
if (!didClick)
{
colourContainer.ResizeTo(new Vector2(0.8f, 1f), hover_duration, EasingTypes.OutElastic);
spriteText.TransformSpacingTo(Vector2.Zero, hover_duration, EasingTypes.OutElastic);
glowContainer.FadeOut(glow_fade_duration, EasingTypes.Out);
colourContainer.ResizeTo(new Vector2(0.8f, 1f), hover_duration, Easing.OutElastic);
spriteText.TransformSpacingTo(Vector2.Zero, hover_duration, Easing.OutElastic);
glowContainer.FadeOut(glow_fade_duration, Easing.Out);
}
didClick = false;

View File

@ -84,31 +84,31 @@ namespace osu.Game.Graphics.UserInterface
protected override bool OnHover(InputState state)
{
hover.FadeIn(500, EasingTypes.OutQuint);
hover.FadeIn(500, Easing.OutQuint);
return base.OnHover(state);
}
protected override void OnHoverLost(InputState state)
{
hover.FadeOut(500, EasingTypes.OutQuint);
hover.FadeOut(500, Easing.OutQuint);
base.OnHoverLost(state);
}
protected override bool OnClick(InputState state)
{
hover.FlashColour(flashColour, 800, EasingTypes.OutQuint);
hover.FlashColour(flashColour, 800, Easing.OutQuint);
return base.OnClick(state);
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
content.ScaleTo(0.75f, 2000, EasingTypes.OutQuint);
content.ScaleTo(0.75f, 2000, Easing.OutQuint);
return base.OnMouseDown(state, args);
}
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
{
content.ScaleTo(1, 1000, EasingTypes.OutElastic);
content.ScaleTo(1, 1000, Easing.OutElastic);
return base.OnMouseUp(state, args);
}
}

View File

@ -49,7 +49,7 @@ namespace osu.Game.Graphics.UserInterface
values = value.ToArray();
applyPath();
maskingContainer.Width = 0;
maskingContainer.ResizeWidthTo(1, transform_duration, EasingTypes.OutQuint);
maskingContainer.ResizeWidthTo(1, transform_duration, Easing.OutQuint);
}
}

View File

@ -34,14 +34,13 @@ namespace osu.Game.Graphics.UserInterface
{
base.LoadComplete();
using (spinner.BeginLoopedSequence())
spinner.RotateTo(360, 2000);
spinner.Spin(2000, RotationDirection.Clockwise);
}
private const float transition_duration = 500;
protected override void PopIn() => FadeIn(transition_duration * 5, EasingTypes.OutQuint);
protected override void PopIn() => this.FadeIn(transition_duration * 5, Easing.OutQuint);
protected override void PopOut() => FadeOut(transition_duration, EasingTypes.OutQuint);
protected override void PopOut() => this.FadeOut(transition_duration, Easing.OutQuint);
}
}

View File

@ -43,9 +43,9 @@ namespace osu.Game.Graphics.UserInterface
Current.ValueChanged += newValue =>
{
if (newValue)
fill.FadeIn(200, EasingTypes.OutQuint);
fill.FadeIn(200, Easing.OutQuint);
else
fill.FadeTo(0.01f, 200, EasingTypes.OutQuint); //todo: remove once we figure why containers aren't drawing at all times
fill.FadeTo(0.01f, 200, Easing.OutQuint); //todo: remove once we figure why containers aren't drawing at all times
};
}
@ -80,13 +80,13 @@ namespace osu.Game.Graphics.UserInterface
if (value)
{
FadeColour(GlowingAccentColour, 500, EasingTypes.OutQuint);
FadeEdgeEffectTo(1, 500, EasingTypes.OutQuint);
this.FadeColour(GlowingAccentColour, 500, Easing.OutQuint);
FadeEdgeEffectTo(1, 500, Easing.OutQuint);
}
else
{
FadeEdgeEffectTo(0, 500);
FadeColour(AccentColour, 500);
this.FadeColour(AccentColour, 500);
}
}
}
@ -95,7 +95,7 @@ namespace osu.Game.Graphics.UserInterface
{
set
{
ResizeTo(new Vector2(value ? EXPANDED_SIZE : COLLAPSED_SIZE, 12), 500, EasingTypes.OutQuint);
this.ResizeTo(new Vector2(value ? EXPANDED_SIZE : COLLAPSED_SIZE, 12), 500, Easing.OutQuint);
}
}

View File

@ -91,13 +91,13 @@ namespace osu.Game.Graphics.UserInterface
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
Content.ScaleTo(0.9f, 4000, EasingTypes.OutQuint);
Content.ScaleTo(0.9f, 4000, Easing.OutQuint);
return base.OnMouseDown(state, args);
}
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
{
Content.ScaleTo(1, 1000, EasingTypes.OutElastic);
Content.ScaleTo(1, 1000, Easing.OutElastic);
return base.OnMouseUp(state, args);
}
}

View File

@ -39,13 +39,13 @@ namespace osu.Game.Graphics.UserInterface
Background.Colour = colours.ContextMenuGray;
}
protected override void AnimateOpen() => FadeIn(fade_duration, EasingTypes.OutQuint);
protected override void AnimateClose() => FadeOut(fade_duration, EasingTypes.OutQuint);
protected override void AnimateOpen() => this.FadeIn(fade_duration, Easing.OutQuint);
protected override void AnimateClose() => this.FadeOut(fade_duration, Easing.OutQuint);
protected override void UpdateContentHeight()
{
var actualHeight = (RelativeSizeAxes & Axes.Y) > 0 ? 1 : ContentHeight;
ResizeTo(new Vector2(1, State == MenuState.Opened ? actualHeight : 0), 300, EasingTypes.OutQuint);
this.ResizeTo(new Vector2(1, State == MenuState.Opened ? actualHeight : 0), 300, Easing.OutQuint);
}
}
}

View File

@ -93,15 +93,15 @@ namespace osu.Game.Graphics.UserInterface
protected override bool OnHover(InputState state)
{
sampleHover.Play();
textBold.FadeIn(transition_length, EasingTypes.OutQuint);
text.FadeOut(transition_length, EasingTypes.OutQuint);
textBold.FadeIn(transition_length, Easing.OutQuint);
text.FadeOut(transition_length, Easing.OutQuint);
return base.OnHover(state);
}
protected override void OnHoverLost(InputState state)
{
textBold.FadeOut(transition_length, EasingTypes.OutQuint);
text.FadeIn(transition_length, EasingTypes.OutQuint);
textBold.FadeOut(transition_length, Easing.OutQuint);
text.FadeIn(transition_length, Easing.OutQuint);
base.OnHoverLost(state);
}

View File

@ -19,14 +19,14 @@ namespace osu.Game.Graphics.UserInterface
ItemsContainer.Padding = new MarginPadding(5);
}
protected override void AnimateOpen() => FadeIn(300, EasingTypes.OutQuint);
protected override void AnimateOpen() => this.FadeIn(300, Easing.OutQuint);
protected override void AnimateClose() => FadeOut(300, EasingTypes.OutQuint);
protected override void AnimateClose() => this.FadeOut(300, Easing.OutQuint);
protected override void UpdateContentHeight()
{
var actualHeight = (RelativeSizeAxes & Axes.Y) > 0 ? 1 : ContentHeight;
ResizeTo(new Vector2(1, State == MenuState.Opened ? actualHeight : 0), 300, EasingTypes.OutQuint);
this.ResizeTo(new Vector2(1, State == MenuState.Opened ? actualHeight : 0), 300, Easing.OutQuint);
}
}
}

View File

@ -47,8 +47,8 @@ namespace osu.Game.Graphics.UserInterface
protected override void LoadComplete()
{
base.LoadComplete();
circle.FadeIn(500, EasingTypes.OutQuint);
circle.ResizeTo(new Vector2(0.8f), 500, EasingTypes.OutQuint);
circle.FadeIn(500, Easing.OutQuint);
circle.ResizeTo(new Vector2(0.8f), 500, Easing.OutQuint);
}
}
}

View File

@ -166,7 +166,7 @@ namespace osu.Game.Graphics.UserInterface
protected override void UpdateValue(float value)
{
Nub.MoveToX(RangePadding + UsableWidth * value, 250, EasingTypes.OutQuint);
Nub.MoveToX(RangePadding + UsableWidth * value, 250, Easing.OutQuint);
}
}
}

View File

@ -77,14 +77,14 @@ namespace osu.Game.Graphics.UserInterface
private void fadeActive()
{
box.FadeIn(transition_length, EasingTypes.OutQuint);
Text.FadeColour(Color4.White, transition_length, EasingTypes.OutQuint);
box.FadeIn(transition_length, Easing.OutQuint);
Text.FadeColour(Color4.White, transition_length, Easing.OutQuint);
}
private void fadeInactive()
{
box.FadeOut(transition_length, EasingTypes.OutQuint);
Text.FadeColour(AccentColour, transition_length, EasingTypes.OutQuint);
box.FadeOut(transition_length, Easing.OutQuint);
Text.FadeColour(AccentColour, transition_length, Easing.OutQuint);
}
protected override bool OnHover(InputState state)

View File

@ -49,14 +49,14 @@ namespace osu.Game.Graphics.UserInterface
private void fadeIn()
{
box.FadeIn(transition_length, EasingTypes.OutQuint);
text.FadeColour(Color4.White, transition_length, EasingTypes.OutQuint);
box.FadeIn(transition_length, Easing.OutQuint);
text.FadeColour(Color4.White, transition_length, Easing.OutQuint);
}
private void fadeOut()
{
box.FadeOut(transition_length, EasingTypes.OutQuint);
text.FadeColour(AccentColour, transition_length, EasingTypes.OutQuint);
box.FadeOut(transition_length, Easing.OutQuint);
text.FadeColour(AccentColour, transition_length, Easing.OutQuint);
}
protected override bool OnHover(InputState state)

View File

@ -1,9 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Transforms;
using osu.Framework.MathUtils;
using System;
namespace osu.Game.Graphics.UserInterface
@ -13,8 +10,6 @@ namespace osu.Game.Graphics.UserInterface
/// </summary>
public class PercentageCounter : RollingCounter<double>
{
protected override Type TransformType => typeof(TransformAccuracy);
protected override double RollingDuration => 750;
private float epsilon => 1e-10f;
@ -44,23 +39,5 @@ namespace osu.Game.Graphics.UserInterface
{
Current.Value = Current + amount;
}
protected class TransformAccuracy : Transform<double, Drawable>
{
public virtual double CurrentValue
{
get
{
double time = Time?.Current ?? 0;
if (time < StartTime) return StartValue;
if (time >= EndTime) return EndValue;
return Interpolation.ValueAt(time, (float)StartValue, (float)EndValue, StartTime, EndTime, Easing);
}
}
public override void Apply(Drawable d) => ((PercentageCounter)d).DisplayedCount = CurrentValue;
public override void ReadIntoStartValue(Drawable d) => StartValue = ((PercentageCounter)d).DisplayedCount;
}
}
}

View File

@ -5,30 +5,21 @@ using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transforms;
using osu.Game.Graphics.Sprites;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using OpenTK.Graphics;
namespace osu.Game.Graphics.UserInterface
{
public abstract class RollingCounter<T> : Container, IHasAccentColour
where T : struct, IEquatable<T>
{
/// <summary>
/// The current value.
/// </summary>
public Bindable<T> Current = new Bindable<T>();
/// <summary>
/// Type of the Transform to use.
/// </summary>
/// <remarks>
/// Must be a subclass of Transform(T)
/// </remarks>
protected virtual Type TransformType => typeof(Transform<T, Drawable>);
protected SpriteText DisplayedCountSpriteText;
/// <summary>
@ -45,7 +36,7 @@ namespace osu.Game.Graphics.UserInterface
/// <summary>
/// Easing for the counter rollover animation.
/// </summary>
protected virtual EasingTypes RollingEasing => EasingTypes.OutQuint;
protected virtual Easing RollingEasing => Easing.OutQuint;
private T displayedCount;
@ -58,7 +49,8 @@ namespace osu.Game.Graphics.UserInterface
{
return displayedCount;
}
protected set
set
{
if (EqualityComparer<T>.Default.Equals(displayedCount, value))
return;
@ -133,7 +125,7 @@ namespace osu.Game.Graphics.UserInterface
/// </summary>
public virtual void StopRolling()
{
Flush(false, TransformType);
FinishTransforms(false, nameof(DisplayedCount));
DisplayedCount = Current;
}
@ -176,44 +168,15 @@ namespace osu.Game.Graphics.UserInterface
/// implement the rollover animation).
/// </summary>
/// <param name="currentValue">Count value before modification.</param>
/// <param name="newValue">Expected count value after modification-</param>
/// <seealso cref="TransformType"/>
/// <param name="newValue">Expected count value after modification.</param>
protected virtual void TransformCount(T currentValue, T newValue)
{
Debug.Assert(
typeof(Transform<T, Drawable>).IsAssignableFrom(TransformType),
@"transformType should be a subclass of Transform<T>."
);
TransformCount((Transform<T, Drawable>)Activator.CreateInstance(TransformType), currentValue, newValue);
}
/// <summary>
/// Intended to be used by TransformCount(T currentValue, T newValue).
/// </summary>
protected void TransformCount(Transform<T, Drawable> transform, T currentValue, T newValue)
{
Type type = transform.GetType();
Flush(false, type);
if (RollingDuration < 1)
{
DisplayedCount = Current;
return;
}
double rollingTotalDuration =
IsRollingProportional
? GetProportionalDuration(currentValue, newValue)
: RollingDuration;
transform.StartTime = TransformStartTime;
transform.EndTime = TransformStartTime + rollingTotalDuration;
transform.EndValue = newValue;
transform.Easing = RollingEasing;
Transforms.Add(transform);
this.TransformTo(nameof(DisplayedCount), newValue, rollingTotalDuration, RollingEasing);
}
}
}

View File

@ -2,18 +2,13 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Transforms;
using osu.Framework.MathUtils;
using System;
namespace osu.Game.Graphics.UserInterface
{
public class ScoreCounter : RollingCounter<double>
{
protected override Type TransformType => typeof(TransformScore);
protected override double RollingDuration => 1000;
protected override EasingTypes RollingEasing => EasingTypes.Out;
protected override Easing RollingEasing => Easing.Out;
public bool UseCommaSeparator;
@ -55,23 +50,5 @@ namespace osu.Game.Graphics.UserInterface
{
Current.Value = Current + amount;
}
protected class TransformScore : Transform<double, Drawable>
{
public virtual double CurrentValue
{
get
{
double time = Time?.Current ?? 0;
if (time < StartTime) return StartValue;
if (time >= EndTime) return EndValue;
return Interpolation.ValueAt(time, (float)StartValue, (float)EndValue, StartTime, EndTime, Easing);
}
}
public override void Apply(Drawable d) => ((ScoreCounter)d).DisplayedCount = CurrentValue;
public override void ReadIntoStartValue(Drawable d) => StartValue = ((ScoreCounter)d).DisplayedCount;
}
}
}

View File

@ -2,9 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Transforms;
using osu.Framework.MathUtils;
namespace osu.Game.Graphics.UserInterface
{
@ -13,8 +10,6 @@ namespace osu.Game.Graphics.UserInterface
/// </summary>
public class SimpleComboCounter : RollingCounter<int>
{
protected override Type TransformType => typeof(TransformCounterCount);
protected override double RollingDuration => 750;
public SimpleComboCounter()
@ -36,23 +31,5 @@ namespace osu.Game.Graphics.UserInterface
{
Current.Value = Current + amount;
}
private class TransformCounterCount : Transform<int, Drawable>
{
public int CurrentValue
{
get
{
double time = Time?.Current ?? 0;
if (time < StartTime) return StartValue;
if (time >= EndTime) return EndValue;
return (int)Interpolation.ValueAt(time, StartValue, EndValue, StartTime, EndTime, Easing);
}
}
public override void Apply(Drawable d) => ((SimpleComboCounter)d).DisplayedCount = CurrentValue;
public override void ReadIntoStartValue(Drawable d) => StartValue = ((SimpleComboCounter)d).DisplayedCount;
}
}
}

View File

@ -24,7 +24,7 @@ namespace osu.Game.Graphics.UserInterface
private double animationDelay => 80;
private double scalingDuration => 1000;
private EasingTypes scalingEasing => EasingTypes.OutElasticHalf;
private Easing scalingEasing => Easing.OutElasticHalf;
private float minStarScale => 0.4f;
private double fadingDuration => 100;
@ -122,7 +122,7 @@ namespace osu.Game.Graphics.UserInterface
if (value <= i)
return minStarScale;
return i + 1 <= value ? 1.0f : (float)Interpolation.ValueAt(value, minStarScale, 1.0f, i, i + 1);
return i + 1 <= value ? 1.0f : Interpolation.ValueAt(value, minStarScale, 1.0f, i, i + 1);
}
private void transformCount(float newValue)
@ -133,12 +133,8 @@ namespace osu.Game.Graphics.UserInterface
star.ClearTransforms(true);
var delay = (countStars <= newValue ? Math.Max(i - countStars, 0) : Math.Max(countStars - 1 - i, 0)) * animationDelay;
using (BeginDelayedSequence(delay, true))
{
star.FadeTo(i < newValue ? 1.0f : minStarAlpha, fadingDuration);
star.Icon.ScaleTo(getStarScale(i, newValue), scalingDuration, scalingEasing);
}
star.Delay(delay).FadeTo(i < newValue ? 1.0f : minStarAlpha, fadingDuration);
star.Icon.Delay(delay).ScaleTo(getStarScale(i, newValue), scalingDuration, scalingEasing);
i++;
}

View File

@ -173,20 +173,20 @@ namespace osu.Game.Graphics.UserInterface
protected override bool OnHover(InputState state)
{
ResizeTo(SIZE_EXTENDED, transform_time, EasingTypes.OutElastic);
IconLayer.FadeColour(HoverColour, transform_time, EasingTypes.OutElastic);
this.ResizeTo(SIZE_EXTENDED, transform_time, Easing.OutElastic);
IconLayer.FadeColour(HoverColour, transform_time, Easing.OutElastic);
bouncingIcon.ScaleTo(1.1f, transform_time, EasingTypes.OutElastic);
bouncingIcon.ScaleTo(1.1f, transform_time, Easing.OutElastic);
return true;
}
protected override void OnHoverLost(InputState state)
{
ResizeTo(SIZE_RETRACTED, transform_time, EasingTypes.OutElastic);
IconLayer.FadeColour(TextLayer.Colour, transform_time, EasingTypes.OutElastic);
this.ResizeTo(SIZE_RETRACTED, transform_time, Easing.OutElastic);
IconLayer.FadeColour(TextLayer.Colour, transform_time, Easing.OutElastic);
bouncingIcon.ScaleTo(1, transform_time, EasingTypes.OutElastic);
bouncingIcon.ScaleTo(1, transform_time, Easing.OutElastic);
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
@ -205,7 +205,7 @@ namespace osu.Game.Graphics.UserInterface
Add(flash);
flash.Alpha = 1;
flash.FadeOut(500, EasingTypes.OutQuint);
flash.FadeOut(500, Easing.OutQuint);
flash.Expire();
return base.OnClick(state);
@ -245,9 +245,9 @@ namespace osu.Game.Graphics.UserInterface
if (beatIndex < 0) return;
icon.ScaleTo(1 - 0.1f * amplitudeAdjust, beat_in_time, EasingTypes.Out);
using (icon.BeginDelayedSequence(beat_in_time))
icon.ScaleTo(1, beatLength * 2, EasingTypes.OutQuint);
icon.ScaleTo(1 - 0.1f * amplitudeAdjust, beat_in_time, Easing.Out)
.Then()
.ScaleTo(1, beatLength * 2, Easing.OutQuint);
}
}
}

View File

@ -93,21 +93,20 @@ namespace osu.Game.Graphics.UserInterface.Volume
protected override void PopIn()
{
ClearTransforms();
FadeIn(100);
this.FadeIn(100);
schedulePopOut();
}
protected override void PopOut()
{
FadeOut(100);
this.FadeOut(100);
}
private void schedulePopOut()
{
popOutDelegate?.Cancel();
Delay(1000);
popOutDelegate = Schedule(Hide);
this.Delay(1000).Schedule(Hide, out popOutDelegate);
}
}
}

View File

@ -82,6 +82,6 @@ namespace osu.Game.Graphics.UserInterface.Volume
return true;
}
private void updateFill() => meterFill.ScaleTo(new Vector2(1, (float)Volume), 300, EasingTypes.OutQuint);
private void updateFill() => meterFill.ScaleTo(new Vector2(1, (float)Volume), 300, Easing.OutQuint);
}
}

View File

@ -80,6 +80,11 @@ namespace osu.Game
public void ToggleDirect() => direct.ToggleVisibility();
private DependencyContainer dependencies;
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent) =>
dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
[BackgroundDependencyLoader]
private void load(FrameworkConfigManager frameworkConfig)
{
@ -97,7 +102,7 @@ namespace osu.Game
Task.Run(() => BeatmapDatabase.Import(paths.ToArray()));
}
Dependencies.Cache(this);
dependencies.Cache(this);
configRuleset = LocalConfig.GetBindable<int>(OsuSetting.Ruleset);
Ruleset.Value = RulesetDatabase.GetRuleset(configRuleset.Value);
@ -121,8 +126,7 @@ namespace osu.Game
if (!menu.IsCurrentScreen)
{
menu.MakeCurrent();
Delay(500);
scoreLoad = Schedule(() => LoadScore(s));
this.Delay(500).Schedule(() => LoadScore(s), out scoreLoad);
return;
}
@ -207,13 +211,13 @@ namespace osu.Game
});
};
Dependencies.Cache(settings);
Dependencies.Cache(social);
Dependencies.Cache(chat);
Dependencies.Cache(userProfile);
Dependencies.Cache(musicController);
Dependencies.Cache(notificationManager);
Dependencies.Cache(dialogOverlay);
dependencies.Cache(settings);
dependencies.Cache(social);
dependencies.Cache(chat);
dependencies.Cache(userProfile);
dependencies.Cache(musicController);
dependencies.Cache(notificationManager);
dependencies.Cache(dialogOverlay);
// ensure both overlays aren't presented at the same time
chat.StateChanged += (container, state) => social.State = state == Visibility.Visible ? Visibility.Hidden : social.State;
@ -230,10 +234,10 @@ namespace osu.Game
switch (settings.State)
{
case Visibility.Hidden:
intro.MoveToX(0, SettingsOverlay.TRANSITION_LENGTH, EasingTypes.OutQuint);
intro.MoveToX(0, SettingsOverlay.TRANSITION_LENGTH, Easing.OutQuint);
break;
case Visibility.Visible:
intro.MoveToX(SettingsOverlay.SIDEBAR_WIDTH / 2, SettingsOverlay.TRANSITION_LENGTH, EasingTypes.OutQuint);
intro.MoveToX(SettingsOverlay.SIDEBAR_WIDTH / 2, SettingsOverlay.TRANSITION_LENGTH, Easing.OutQuint);
break;
}
};

View File

@ -81,21 +81,26 @@ namespace osu.Game
Name = @"osu!lazer";
}
private DependencyContainer dependencies;
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent) =>
dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
[BackgroundDependencyLoader]
private void load()
{
Dependencies.Cache(this);
Dependencies.Cache(LocalConfig);
dependencies.Cache(this);
dependencies.Cache(LocalConfig);
SQLiteConnection connection = Host.Storage.GetDatabase(@"client");
Dependencies.Cache(RulesetDatabase = new RulesetDatabase(Host.Storage, connection));
Dependencies.Cache(BeatmapDatabase = new BeatmapDatabase(Host.Storage, connection, RulesetDatabase, Host));
Dependencies.Cache(ScoreDatabase = new ScoreDatabase(Host.Storage, connection, Host, BeatmapDatabase));
Dependencies.Cache(new OsuColour());
dependencies.Cache(RulesetDatabase = new RulesetDatabase(Host.Storage, connection));
dependencies.Cache(BeatmapDatabase = new BeatmapDatabase(Host.Storage, connection, RulesetDatabase, Host));
dependencies.Cache(ScoreDatabase = new ScoreDatabase(Host.Storage, connection, Host, BeatmapDatabase));
dependencies.Cache(new OsuColour());
//this completely overrides the framework default. will need to change once we make a proper FontStore.
Dependencies.Cache(Fonts = new FontStore { ScaleAdjust = 100 }, true);
dependencies.Cache(Fonts = new FontStore { ScaleAdjust = 100 }, true);
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/FontAwesome"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/osuFont"));
@ -127,7 +132,7 @@ namespace osu.Game
OszArchiveReader.Register();
Dependencies.Cache(API = new APIAccess
dependencies.Cache(API = new APIAccess
{
Username = LocalConfig.Get<string>(OsuSetting.Username),
Token = LocalConfig.Get<string>(OsuSetting.Token)

View File

@ -39,7 +39,7 @@ namespace osu.Game.Overlays.Chat
{
set
{
FadeTo(value ? 1f : 0f, 100);
this.FadeTo(value ? 1f : 0f, 100);
}
}
@ -156,7 +156,7 @@ namespace osu.Game.Overlays.Chat
protected override bool OnHover(InputState state)
{
if (!channel.Joined.Value)
name.FadeColour(hoverColour, 50, EasingTypes.OutQuint);
name.FadeColour(hoverColour, 50, Easing.OutQuint);
return base.OnHover(state);
}
@ -175,14 +175,14 @@ namespace osu.Game.Overlays.Chat
joinedCheckmark.FadeTo(1f, transition_duration);
topic.FadeTo(0.8f, transition_duration);
topic.FadeColour(Color4.White, transition_duration);
FadeColour(joinedColour, transition_duration);
this.FadeColour(joinedColour, transition_duration);
}
else
{
joinedCheckmark.FadeTo(0f, transition_duration);
topic.FadeTo(1f, transition_duration);
topic.FadeColour(topicColour, transition_duration);
FadeColour(Color4.White, transition_duration);
this.FadeColour(Color4.White, transition_duration);
}
}
}

View File

@ -23,7 +23,7 @@ namespace osu.Game.Overlays.Chat
{
set
{
FadeTo(value ? 1f : 0f, 100);
this.FadeTo(value ? 1f : 0f, 100);
}
}

View File

@ -92,7 +92,7 @@ namespace osu.Game.Overlays.Chat
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
LayoutDuration = 200,
LayoutEasing = EasingTypes.OutQuint,
LayoutEasing = Easing.OutQuint,
Spacing = new Vector2(0f, 20f),
Padding = new MarginPadding { Vertical = 20, Left = WIDTH_PADDING },
},
@ -158,10 +158,10 @@ namespace osu.Game.Overlays.Chat
protected override void PopIn()
{
if (Alpha == 0) MoveToY(DrawHeight);
if (Alpha == 0) this.MoveToY(DrawHeight);
FadeIn(transition_duration, EasingTypes.OutQuint);
MoveToY(0, transition_duration, EasingTypes.OutQuint);
this.FadeIn(transition_duration, Easing.OutQuint);
this.MoveToY(0, transition_duration, Easing.OutQuint);
search.HoldFocus = true;
base.PopIn();
@ -169,8 +169,8 @@ namespace osu.Game.Overlays.Chat
protected override void PopOut()
{
FadeOut(transition_duration, EasingTypes.InSine);
MoveToY(DrawHeight, transition_duration, EasingTypes.InSine);
this.FadeOut(transition_duration, Easing.InSine);
this.MoveToY(DrawHeight, transition_duration, Easing.InSine);
search.HoldFocus = false;
base.PopOut();

View File

@ -78,7 +78,7 @@ namespace osu.Game.Overlays.Chat
Padding = new MarginPadding { Left = padding, Right = padding };
}
[BackgroundDependencyLoader]
[BackgroundDependencyLoader(true)]
private void load(OsuColour colours, UserProfileOverlay profile)
{
customUsernameColour = colours.ChatBlue;

View File

@ -86,30 +86,30 @@ namespace osu.Game.Overlays.Chat
private void fadeActive()
{
ResizeTo(new Vector2(Width, 1.1f), transition_length, EasingTypes.OutQuint);
this.ResizeTo(new Vector2(Width, 1.1f), transition_length, Easing.OutQuint);
box.FadeColour(backgroundActive, transition_length, EasingTypes.OutQuint);
highlightBox.FadeIn(transition_length, EasingTypes.OutQuint);
box.FadeColour(backgroundActive, transition_length, Easing.OutQuint);
highlightBox.FadeIn(transition_length, Easing.OutQuint);
text.FadeOut(transition_length, EasingTypes.OutQuint);
textBold.FadeIn(transition_length, EasingTypes.OutQuint);
text.FadeOut(transition_length, Easing.OutQuint);
textBold.FadeIn(transition_length, Easing.OutQuint);
}
private void fadeInactive()
{
ResizeTo(new Vector2(Width, 1), transition_length, EasingTypes.OutQuint);
this.ResizeTo(new Vector2(Width, 1), transition_length, Easing.OutQuint);
box.FadeColour(backgroundInactive, transition_length, EasingTypes.OutQuint);
highlightBox.FadeOut(transition_length, EasingTypes.OutQuint);
box.FadeColour(backgroundInactive, transition_length, Easing.OutQuint);
highlightBox.FadeOut(transition_length, Easing.OutQuint);
text.FadeIn(transition_length, EasingTypes.OutQuint);
textBold.FadeOut(transition_length, EasingTypes.OutQuint);
text.FadeIn(transition_length, Easing.OutQuint);
textBold.FadeOut(transition_length, Easing.OutQuint);
}
protected override bool OnHover(InputState state)
{
if (!Active)
box.FadeColour(backgroundHover, transition_length, EasingTypes.OutQuint);
box.FadeColour(backgroundHover, transition_length, Easing.OutQuint);
return true;
}

View File

@ -178,8 +178,8 @@ namespace osu.Game.Overlays
inputTextBox.HoldFocus = false;
if (1f - chatHeight.Value < channel_selection_min_height)
{
chatContainer.ResizeHeightTo(1f - channel_selection_min_height, 800, EasingTypes.OutQuint);
channelSelectionContainer.ResizeHeightTo(channel_selection_min_height, 800, EasingTypes.OutQuint);
chatContainer.ResizeHeightTo(1f - channel_selection_min_height, 800, Easing.OutQuint);
channelSelectionContainer.ResizeHeightTo(channel_selection_min_height, 800, Easing.OutQuint);
channelSelection.Show();
chatHeight.Value = 1f - channel_selection_min_height;
}
@ -250,8 +250,8 @@ namespace osu.Game.Overlays
protected override void PopIn()
{
MoveToY(0, transition_length, EasingTypes.OutQuint);
FadeIn(transition_length, EasingTypes.OutQuint);
this.MoveToY(0, transition_length, Easing.OutQuint);
this.FadeIn(transition_length, Easing.OutQuint);
inputTextBox.HoldFocus = true;
base.PopIn();
@ -259,8 +259,8 @@ namespace osu.Game.Overlays
protected override void PopOut()
{
MoveToY(Height, transition_length, EasingTypes.InSine);
FadeOut(transition_length, EasingTypes.InSine);
this.MoveToY(Height, transition_length, Easing.InSine);
this.FadeOut(transition_length, Easing.InSine);
inputTextBox.HoldFocus = false;
base.PopOut();
@ -343,7 +343,7 @@ namespace osu.Game.Overlays
var loaded = loadedChannels.Find(d => d.Channel == value);
if (loaded == null)
{
currentChannelContainer.FadeOut(500, EasingTypes.OutQuint);
currentChannelContainer.FadeOut(500, Easing.OutQuint);
loading.Show();
loaded = new DrawableChannel(currentChannel);
@ -355,7 +355,7 @@ namespace osu.Game.Overlays
currentChannelContainer.Clear(false);
currentChannelContainer.Add(loaded);
currentChannelContainer.FadeIn(500, EasingTypes.OutQuint);
currentChannelContainer.FadeIn(500, Easing.OutQuint);
});
}
else

View File

@ -115,17 +115,17 @@ namespace osu.Game.Overlays.Dialog
ring.ResizeTo(ringMinifiedSize);
}
content.FadeIn(ENTER_DURATION, EasingTypes.OutQuint);
ring.ResizeTo(ringSize, ENTER_DURATION, EasingTypes.OutQuint);
buttonsContainer.TransformSpacingTo(Vector2.Zero, ENTER_DURATION, EasingTypes.OutQuint);
buttonsContainer.MoveToY(0, ENTER_DURATION, EasingTypes.OutQuint);
content.FadeIn(ENTER_DURATION, Easing.OutQuint);
ring.ResizeTo(ringSize, ENTER_DURATION, Easing.OutQuint);
buttonsContainer.TransformSpacingTo(Vector2.Zero, ENTER_DURATION, Easing.OutQuint);
buttonsContainer.MoveToY(0, ENTER_DURATION, Easing.OutQuint);
}
protected override void PopOut()
{
base.PopOut();
content.FadeOut(EXIT_DURATION, EasingTypes.InSine);
content.FadeOut(EXIT_DURATION, Easing.InSine);
}
public PopupDialog()

View File

@ -35,8 +35,7 @@ namespace osu.Game.Overlays
if (v != Visibility.Hidden) return;
//handle the dialog being dismissed.
dialog.Delay(PopupDialog.EXIT_DURATION);
dialog.Expire();
dialog.Delay(PopupDialog.EXIT_DURATION).Expire();
if (dialog == currentDialog)
State = Visibility.Hidden;
@ -45,13 +44,13 @@ namespace osu.Game.Overlays
protected override void PopIn()
{
base.PopIn();
FadeIn(PopupDialog.ENTER_DURATION, EasingTypes.OutQuint);
this.FadeIn(PopupDialog.ENTER_DURATION, Easing.OutQuint);
}
protected override void PopOut()
{
base.PopOut();
FadeOut(PopupDialog.EXIT_DURATION, EasingTypes.InSine);
this.FadeOut(PopupDialog.EXIT_DURATION, Easing.InSine);
}
public DialogOverlay()

View File

@ -41,9 +41,9 @@ namespace osu.Game.Overlays.Direct
{
base.LoadComplete();
FadeInFromZero(200, EasingTypes.Out);
this.FadeInFromZero(200, Easing.Out);
bottomPanel.LayoutDuration = 200;
bottomPanel.LayoutEasing = EasingTypes.Out;
bottomPanel.LayoutEasing = Easing.Out;
bottomPanel.Origin = Anchor.BottomLeft;
}

View File

@ -43,7 +43,7 @@ namespace osu.Game.Overlays.Direct
{
base.LoadComplete();
FadeInFromZero(200, EasingTypes.Out);
this.FadeInFromZero(200, Easing.Out);
}
[BackgroundDependencyLoader]
@ -171,25 +171,25 @@ namespace osu.Game.Overlays.Direct
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
icon.ScaleTo(0.9f, 1000, EasingTypes.Out);
icon.ScaleTo(0.9f, 1000, Easing.Out);
return base.OnMouseDown(state, args);
}
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
{
icon.ScaleTo(1f, 500, EasingTypes.OutElastic);
icon.ScaleTo(1f, 500, Easing.OutElastic);
return base.OnMouseUp(state, args);
}
protected override bool OnHover(InputState state)
{
icon.ScaleTo(1.1f, 500, EasingTypes.OutElastic);
icon.ScaleTo(1.1f, 500, Easing.OutElastic);
return base.OnHover(state);
}
protected override void OnHoverLost(InputState state)
{
icon.ScaleTo(1f, 500, EasingTypes.OutElastic);
icon.ScaleTo(1f, 500, Easing.OutElastic);
}
}
}

View File

@ -38,7 +38,7 @@ namespace osu.Game.Overlays.Direct
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fill,
OnLoadComplete = d => d.FadeInFromZero(400, EasingTypes.Out),
OnLoadComplete = d => d.FadeInFromZero(400, Easing.Out),
})
{
RelativeSizeAxes = Axes.Both,

View File

@ -169,7 +169,7 @@ namespace osu.Game.Overlays
private void updateResultCounts()
{
resultCountsContainer.FadeTo(ResultAmounts == null ? 0f : 1f, 200, EasingTypes.OutQuint);
resultCountsContainer.FadeTo(ResultAmounts == null ? 0f : 1f, 200, Easing.OutQuint);
if (ResultAmounts == null) return;
resultCountsText.Text = pluralize("Artist", ResultAmounts.Artists) + ", " +

View File

@ -40,7 +40,7 @@ namespace osu.Game.Overlays
AutoSizeAxes = Axes.Y,
Masking = true,
AutoSizeDuration = transition_time,
AutoSizeEasing = EasingTypes.OutQuint,
AutoSizeEasing = Easing.OutQuint,
Children = new Drawable[]
{
settingsSection = new LoginSettings
@ -67,7 +67,7 @@ namespace osu.Game.Overlays
base.PopIn();
settingsSection.Bounding = true;
FadeIn(transition_time, EasingTypes.OutQuint);
this.FadeIn(transition_time, Easing.OutQuint);
InputManager.ChangeFocus(settingsSection);
}
@ -77,7 +77,7 @@ namespace osu.Game.Overlays
base.PopOut();
settingsSection.Bounding = false;
FadeOut(transition_time);
this.FadeOut(transition_time);
}
}
}

View File

@ -194,38 +194,43 @@ namespace osu.Game.Overlays
{
base.PopIn();
FadeIn(200);
this.FadeIn(200);
background.FlashColour(Color4.White.Opacity(0.25f), 400);
getSample.Play();
using (innerSpin.BeginLoopedSequence())
innerSpin.RotateTo(360, 20000);
using (outerSpin.BeginLoopedSequence())
outerSpin.RotateTo(360, 40000);
innerSpin.Spin(20000, RotationDirection.Clockwise);
outerSpin.Spin(40000, RotationDirection.Clockwise);
using (BeginDelayedSequence(200, true))
{
disc.FadeIn(initial_duration);
disc.FadeIn(initial_duration)
.ScaleTo(1f, initial_duration * 2, Easing.OutElastic);
particleContainer.FadeIn(initial_duration);
outerSpin.FadeTo(0.1f, initial_duration * 2);
disc.ScaleTo(1f, initial_duration * 2, EasingTypes.OutElastic);
using (BeginDelayedSequence(initial_duration + 200, true))
{
backgroundStrip.FadeIn(step_duration);
leftStrip.ResizeWidthTo(1f, step_duration, EasingTypes.OutQuint);
rightStrip.ResizeWidthTo(1f, step_duration, EasingTypes.OutQuint);
Schedule(() => { if (drawableMedal.State != DisplayState.Full) drawableMedal.State = DisplayState.Icon; });
leftStrip.ResizeWidthTo(1f, step_duration, Easing.OutQuint);
rightStrip.ResizeWidthTo(1f, step_duration, Easing.OutQuint);
using (BeginDelayedSequence(step_duration, true))
this.Animate().Schedule(() =>
{
Schedule(() => { if (drawableMedal.State != DisplayState.Full) drawableMedal.State = DisplayState.MedalUnlocked; });
using (BeginDelayedSequence(step_duration, true))
Schedule(() => { if (drawableMedal.State != DisplayState.Full) drawableMedal.State = DisplayState.Full; });
}
if (drawableMedal.State != DisplayState.Full)
drawableMedal.State = DisplayState.Icon;
})
.Delay(step_duration).Schedule(() =>
{
if (drawableMedal.State != DisplayState.Full)
drawableMedal.State = DisplayState.MedalUnlocked;
})
.Delay(step_duration).Schedule(() =>
{
if (drawableMedal.State != DisplayState.Full)
drawableMedal.State = DisplayState.Full;
});
}
}
}
@ -233,7 +238,7 @@ namespace osu.Game.Overlays
protected override void PopOut()
{
base.PopOut();
FadeOut(200);
this.FadeOut(200);
}
private void dismiss()
@ -242,7 +247,7 @@ namespace osu.Game.Overlays
{
// if we haven't yet, play out the animation fully
drawableMedal.State = DisplayState.Full;
Flush(true);
FinishTransforms(true);
return;
}
@ -295,8 +300,8 @@ namespace osu.Game.Overlays
Radius = 5,
};
MoveTo(positionForOffset(DISC_SIZE / 2 + 200), 500);
FadeOut(500);
this.MoveTo(positionForOffset(DISC_SIZE / 2 + 200), 500);
this.FadeOut(500);
Expire();
}
}

View File

@ -147,23 +147,26 @@ namespace osu.Game.Overlays.MedalSplash
medalContainer.ScaleTo(0);
break;
case DisplayState.Icon:
medalContainer.ScaleTo(1, duration, EasingTypes.OutElastic);
medalContainer.FadeIn(duration);
medalContainer
.FadeIn(duration)
.ScaleTo(1, duration, Easing.OutElastic);
break;
case DisplayState.MedalUnlocked:
medalContainer.ScaleTo(1);
medalContainer.Show();
medalContainer
.FadeTo(1)
.ScaleTo(1);
ScaleTo(scale_when_unlocked, duration, EasingTypes.OutExpo);
MoveToY(MedalOverlay.DISC_SIZE / 2 - 30, duration, EasingTypes.OutExpo);
this.ScaleTo(scale_when_unlocked, duration, Easing.OutExpo);
this.MoveToY(MedalOverlay.DISC_SIZE / 2 - 30, duration, Easing.OutExpo);
unlocked.FadeInFromZero(duration);
break;
case DisplayState.Full:
medalContainer.ScaleTo(1);
medalContainer.Show();
medalContainer
.FadeTo(1)
.ScaleTo(1);
ScaleTo(scale_when_full, duration, EasingTypes.OutExpo);
MoveToY(MedalOverlay.DISC_SIZE / 2 - 60, duration, EasingTypes.OutExpo);
this.ScaleTo(scale_when_full, duration, Easing.OutExpo);
this.MoveToY(MedalOverlay.DISC_SIZE / 2 - 60, duration, Easing.OutExpo);
name.FadeInFromZero(duration + 100);
description.FadeInFromZero(duration * 2);
break;

View File

@ -35,7 +35,7 @@ namespace osu.Game.Overlays.Mods
public string TooltipText => (SelectedMod?.Description ?? Mods.FirstOrDefault()?.Description) ?? string.Empty;
private const EasingTypes mod_switch_easing = EasingTypes.InOutSine;
private const Easing mod_switch_easing = Easing.InOutSine;
private const double mod_switch_duration = 120;
// A selected index of -1 means not selected.
@ -67,8 +67,8 @@ namespace osu.Game.Overlays.Mods
if (beforeSelected != Selected)
{
iconsContainer.RotateTo(Selected ? 5f : 0f, 300, EasingTypes.OutElastic);
iconsContainer.ScaleTo(Selected ? 1.1f : 1f, 300, EasingTypes.OutElastic);
iconsContainer.RotateTo(Selected ? 5f : 0f, 300, Easing.OutElastic);
iconsContainer.ScaleTo(Selected ? 1.1f : 1f, 300, Easing.OutElastic);
}
if (modBefore != modAfter)
@ -81,11 +81,13 @@ namespace osu.Game.Overlays.Mods
backgroundIcon.Icon = modAfter.Icon;
using (BeginDelayedSequence(mod_switch_duration, true))
{
foregroundIcon.RotateTo(-rotate_angle * direction);
foregroundIcon.RotateTo(0f, mod_switch_duration, mod_switch_easing);
foregroundIcon
.RotateTo(-rotate_angle * direction)
.RotateTo(0f, mod_switch_duration, mod_switch_easing);
backgroundIcon.RotateTo(rotate_angle * direction);
backgroundIcon.RotateTo(0f, mod_switch_duration, mod_switch_easing);
backgroundIcon
.RotateTo(rotate_angle * direction)
.RotateTo(0f, mod_switch_duration, mod_switch_easing);
Schedule(() => displayMod(modAfter));
}

View File

@ -66,14 +66,14 @@ namespace osu.Game.Overlays.Mods
{
base.PopOut();
rankedMultiplerContainer.MoveToX(rankedMultiplerContainer.DrawSize.X, APPEAR_DURATION, EasingTypes.InSine);
rankedMultiplerContainer.FadeOut(APPEAR_DURATION, EasingTypes.InSine);
rankedMultiplerContainer.MoveToX(rankedMultiplerContainer.DrawSize.X, APPEAR_DURATION, Easing.InSine);
rankedMultiplerContainer.FadeOut(APPEAR_DURATION, Easing.InSine);
foreach (ModSection section in modSectionsContainer.Children)
{
section.ButtonsContainer.TransformSpacingTo(new Vector2(100f, 0f), APPEAR_DURATION, EasingTypes.InSine);
section.ButtonsContainer.MoveToX(100f, APPEAR_DURATION, EasingTypes.InSine);
section.ButtonsContainer.FadeOut(APPEAR_DURATION, EasingTypes.InSine);
section.ButtonsContainer.TransformSpacingTo(new Vector2(100f, 0f), APPEAR_DURATION, Easing.InSine);
section.ButtonsContainer.MoveToX(100f, APPEAR_DURATION, Easing.InSine);
section.ButtonsContainer.FadeOut(APPEAR_DURATION, Easing.InSine);
}
}
@ -81,14 +81,14 @@ namespace osu.Game.Overlays.Mods
{
base.PopIn();
rankedMultiplerContainer.MoveToX(0, ranked_multiplier_duration, EasingTypes.OutQuint);
rankedMultiplerContainer.FadeIn(ranked_multiplier_duration, EasingTypes.OutQuint);
rankedMultiplerContainer.MoveToX(0, ranked_multiplier_duration, Easing.OutQuint);
rankedMultiplerContainer.FadeIn(ranked_multiplier_duration, Easing.OutQuint);
foreach (ModSection section in modSectionsContainer.Children)
{
section.ButtonsContainer.TransformSpacingTo(new Vector2(50f, 0f), button_duration, EasingTypes.OutQuint);
section.ButtonsContainer.MoveToX(0, button_duration, EasingTypes.OutQuint);
section.ButtonsContainer.FadeIn(button_duration, EasingTypes.OutQuint);
section.ButtonsContainer.TransformSpacingTo(new Vector2(50f, 0f), button_duration, Easing.OutQuint);
section.ButtonsContainer.MoveToX(0, button_duration, Easing.OutQuint);
section.ButtonsContainer.FadeIn(button_duration, Easing.OutQuint);
}
}

View File

@ -41,7 +41,7 @@ namespace osu.Game.Overlays.Music
if (value == selected) return;
selected = value;
Flush(true);
FinishTransforms(true);
foreach (SpriteText s in titleSprites)
s.FadeColour(Selected ? hoverColour : Color4.White, fade_duration);
}
@ -145,7 +145,7 @@ namespace osu.Game.Overlays.Music
matching = value;
FadeTo(matching ? 1 : 0, 200);
this.FadeTo(matching ? 1 : 0, 200);
}
}
}

View File

@ -90,7 +90,7 @@ namespace osu.Game.Overlays.Music
public ItemSearchContainer()
{
LayoutDuration = 200;
LayoutEasing = EasingTypes.OutQuint;
LayoutEasing = Easing.OutQuint;
}
}
}

View File

@ -101,16 +101,16 @@ namespace osu.Game.Overlays.Music
filter.Search.HoldFocus = true;
Schedule(() => inputManager.ChangeFocus(filter.Search));
ResizeTo(new Vector2(1, playlist_height), transition_duration, EasingTypes.OutQuint);
FadeIn(transition_duration, EasingTypes.OutQuint);
this.ResizeTo(new Vector2(1, playlist_height), transition_duration, Easing.OutQuint);
this.FadeIn(transition_duration, Easing.OutQuint);
}
protected override void PopOut()
{
filter.Search.HoldFocus = false;
ResizeTo(new Vector2(1, 0), transition_duration, EasingTypes.OutQuint);
FadeOut(transition_duration);
this.ResizeTo(new Vector2(1, 0), transition_duration, Easing.OutQuint);
this.FadeOut(transition_duration);
}
private void itemSelected(BeatmapSetInfo set)

View File

@ -82,7 +82,7 @@ namespace osu.Game.Overlays
protected override bool OnDragEnd(InputState state)
{
dragContainer.MoveTo(Vector2.Zero, 800, EasingTypes.OutElastic);
dragContainer.MoveTo(Vector2.Zero, 800, Easing.OutElastic);
return base.OnDragEnd(state);
}
@ -204,7 +204,7 @@ namespace osu.Game.Overlays
beatmapBacking.BindTo(game.Beatmap);
playlist.StateChanged += (c, s) => playlistButton.FadeColour(s == Visibility.Visible ? colours.Yellow : Color4.White, 200, EasingTypes.OutQuint);
playlist.StateChanged += (c, s) => playlistButton.FadeColour(s == Visibility.Visible ? colours.Yellow : Color4.White, 200, Easing.OutQuint);
}
protected override void LoadComplete()
@ -345,13 +345,13 @@ namespace osu.Game.Overlays
{
case TransformDirection.Next:
d.Position = new Vector2(400, 0);
d.MoveToX(0, 500, EasingTypes.OutCubic);
currentBackground.MoveToX(-400, 500, EasingTypes.OutCubic);
d.MoveToX(0, 500, Easing.OutCubic);
currentBackground.MoveToX(-400, 500, Easing.OutCubic);
break;
case TransformDirection.Prev:
d.Position = new Vector2(-400, 0);
d.MoveToX(0, 500, EasingTypes.OutCubic);
currentBackground.MoveToX(400, 500, EasingTypes.OutCubic);
d.MoveToX(0, 500, Easing.OutCubic);
currentBackground.MoveToX(400, 500, Easing.OutCubic);
break;
}
currentBackground.Expire();
@ -368,16 +368,16 @@ namespace osu.Game.Overlays
{
base.PopIn();
FadeIn(transition_length, EasingTypes.OutQuint);
dragContainer.ScaleTo(1, transition_length, EasingTypes.OutElastic);
this.FadeIn(transition_length, Easing.OutQuint);
dragContainer.ScaleTo(1, transition_length, Easing.OutElastic);
}
protected override void PopOut()
{
base.PopOut();
FadeOut(transition_length, EasingTypes.OutQuint);
dragContainer.ScaleTo(0.9f, transition_length, EasingTypes.OutQuint);
this.FadeOut(transition_length, Easing.OutQuint);
dragContainer.ScaleTo(0.9f, transition_length, Easing.OutQuint);
}
private enum TransformDirection

View File

@ -89,9 +89,9 @@ namespace osu.Game.Overlays
{
base.PopIn();
scrollContainer.MoveToX(0, TRANSITION_LENGTH, EasingTypes.OutQuint);
MoveToX(0, TRANSITION_LENGTH, EasingTypes.OutQuint);
FadeTo(1, TRANSITION_LENGTH / 2);
scrollContainer.MoveToX(0, TRANSITION_LENGTH, Easing.OutQuint);
this.MoveToX(0, TRANSITION_LENGTH, Easing.OutQuint);
this.FadeTo(1, TRANSITION_LENGTH / 2);
}
private void markAllRead()
@ -105,8 +105,8 @@ namespace osu.Game.Overlays
markAllRead();
MoveToX(width, TRANSITION_LENGTH, EasingTypes.OutQuint);
FadeTo(0, TRANSITION_LENGTH / 2);
this.MoveToX(width, TRANSITION_LENGTH, Easing.OutQuint);
this.FadeTo(0, TRANSITION_LENGTH / 2);
}
}
}

View File

@ -135,9 +135,9 @@ namespace osu.Game.Overlays.Notifications
protected override void LoadComplete()
{
base.LoadComplete();
FadeInFromZero(200);
this.FadeInFromZero(200);
NotificationContent.MoveToX(DrawSize.X);
NotificationContent.MoveToX(0, 500, EasingTypes.OutQuint);
NotificationContent.MoveToX(0, 500, Easing.OutQuint);
}
private bool wasClosed;
@ -148,7 +148,7 @@ namespace osu.Game.Overlays.Notifications
wasClosed = true;
Closed?.Invoke();
FadeOut(100);
this.FadeOut(100);
Expire();
}
@ -181,13 +181,13 @@ namespace osu.Game.Overlays.Notifications
protected override bool OnHover(InputState state)
{
FadeColour(hoverColour, 200);
this.FadeColour(hoverColour, 200);
return base.OnHover(state);
}
protected override void OnHoverLost(InputState state)
{
FadeColour(OsuColour.Gray(0.2f), 200);
this.FadeColour(OsuColour.Gray(0.2f), 200);
base.OnHoverLost(state);
}
}
@ -212,12 +212,9 @@ namespace osu.Game.Overlays.Notifications
if (pulsate)
{
const float length = 1000;
using (pulsateLayer.BeginLoopedSequence(length / 2))
{
pulsateLayer.FadeTo(0.4f, length, EasingTypes.In);
using (pulsateLayer.BeginDelayedSequence(length))
pulsateLayer.FadeTo(1, length, EasingTypes.Out);
}
pulsateLayer.Loop(length / 2,
p => p.FadeTo(0.4f, length, Easing.In).Then().FadeTo(1, length, Easing.Out)
);
}
}
}

View File

@ -114,7 +114,7 @@ namespace osu.Game.Overlays.Notifications
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
LayoutDuration = 150,
LayoutEasing = EasingTypes.OutQuart,
LayoutEasing = Easing.OutQuart,
Spacing = new Vector2(3),
}
});

View File

@ -77,11 +77,8 @@ namespace osu.Game.Overlays.Notifications
switch (state)
{
case ProgressNotificationState.Completed:
NotificationContent.MoveToY(-DrawSize.Y / 2, 200, EasingTypes.OutQuint);
FadeTo(0.01f, 200); //don't completely fade out or our scheduled task won't run.
Delay(100);
Schedule(Completed);
NotificationContent.MoveToY(-DrawSize.Y / 2, 200, Easing.OutQuint);
this.FadeOut(200).Finally(d => Completed());
break;
}
}
@ -184,7 +181,7 @@ namespace osu.Game.Overlays.Notifications
if (progress == value) return;
progress = value;
box.ResizeTo(new Vector2(progress, 1), 100, EasingTypes.OutQuad);
box.ResizeTo(new Vector2(progress, 1), 100, Easing.OutQuad);
}
}
@ -196,7 +193,7 @@ namespace osu.Game.Overlays.Notifications
set
{
active = value;
FadeColour(active ? colourActive : colourInactive, 100);
this.FadeColour(active ? colourActive : colourInactive, 100);
}
}

View File

@ -154,14 +154,13 @@ namespace osu.Game.Overlays
textLine2.Text = settingValue;
textLine3.Text = shortcut.ToUpper();
box.FadeIn(500, EasingTypes.OutQuint);
box.ResizeHeightTo(height, 500, EasingTypes.OutQuint);
using (box.BeginDelayedSequence(500))
{
box.FadeOutFromOne(1500, EasingTypes.InQuint);
box.ResizeHeightTo(height_contracted, 1500, EasingTypes.InQuint);
}
box.Animate(
b => b.FadeIn(500, Easing.OutQuint),
b => b.ResizeHeightTo(height, 500, Easing.OutQuint)
).Then(
b => b.FadeOutFromOne(1500, Easing.InQuint),
b => b.ResizeHeightTo(height_contracted, 1500, Easing.InQuint)
);
int optionCount = 0;
int selectedOption = -1;
@ -232,13 +231,13 @@ namespace osu.Game.Overlays
{
if (glowing)
{
fill.FadeColour(glowingColour, transition_speed, EasingTypes.OutQuint);
FadeEdgeEffectTo(glow_strength, transition_speed, EasingTypes.OutQuint);
fill.FadeColour(glowingColour, transition_speed, Easing.OutQuint);
FadeEdgeEffectTo(glow_strength, transition_speed, Easing.OutQuint);
}
else
{
FadeEdgeEffectTo(0, transition_speed, EasingTypes.OutQuint);
fill.FadeColour(idleColour, transition_speed, EasingTypes.OutQuint);
FadeEdgeEffectTo(0, transition_speed, Easing.OutQuint);
fill.FadeColour(idleColour, transition_speed, Easing.OutQuint);
}
}
@ -261,7 +260,7 @@ namespace osu.Game.Overlays
};
updateGlow();
Flush(true);
FinishTransforms(true);
}
}
}

View File

@ -517,13 +517,13 @@ namespace osu.Game.Overlays.Profile
protected override bool OnHover(InputState state)
{
FadeColour(hoverColour, 500, EasingTypes.OutQuint);
this.FadeColour(hoverColour, 500, Easing.OutQuint);
return base.OnHover(state);
}
protected override void OnHoverLost(InputState state)
{
FadeColour(Color4.White, 500, EasingTypes.OutQuint);
this.FadeColour(Color4.White, 500, Easing.OutQuint);
base.OnHoverLost(state);
}

View File

@ -138,7 +138,7 @@ namespace osu.Game.Overlays.Profile
public void ResetBall()
{
ball.MoveTo(new Vector2(1, GetYPosition(Values.Last())), ballShown ? transform_duration : 0, EasingTypes.OutQuint);
ball.MoveTo(new Vector2(1, GetYPosition(Values.Last())), ballShown ? transform_duration : 0, Easing.OutQuint);
ball.Show();
BallRelease();
ballShown = true;
@ -158,7 +158,7 @@ namespace osu.Game.Overlays.Profile
float y = GetYPosition(values[i]);
if (Math.Abs(y * DrawHeight - position.Y) <= 8f)
{
ball.MoveTo(new Vector2(index / (float)(count - 1), y), transform_duration, EasingTypes.OutQuint);
ball.MoveTo(new Vector2(index / (float)(count - 1), y), transform_duration, Easing.OutQuint);
BallMove(i);
}
}

View File

@ -291,7 +291,7 @@ namespace osu.Game.Overlays.Settings.Sections.General
{
set
{
statusIcon.FadeColour(value, 500, EasingTypes.OutQuint);
statusIcon.FadeColour(value, 500, Easing.OutQuint);
}
}

View File

@ -41,7 +41,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
AutoSizeDuration = transition_duration,
AutoSizeEasing = EasingTypes.OutQuint,
AutoSizeEasing = Easing.OutQuint,
Masking = true,
Children = new Drawable[]
@ -66,7 +66,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
letterboxSettings.AutoSizeAxes = isVisible ? Axes.Y : Axes.None;
if (!isVisible)
letterboxSettings.ResizeHeightTo(0, transition_duration, EasingTypes.OutQuint);
letterboxSettings.ResizeHeightTo(0, transition_duration, Easing.OutQuint);
};
letterboxing.TriggerChange();
}

View File

@ -60,7 +60,7 @@ namespace osu.Game.Overlays.Settings
set
{
// probably needs a better transition.
FadeTo(value ? 1 : 0);
this.FadeTo(value ? 1 : 0);
}
}

View File

@ -29,7 +29,7 @@ namespace osu.Game.Overlays.Settings
{
set
{
FadeTo(value ? 1 : 0);
this.FadeTo(value ? 1 : 0);
}
}

View File

@ -24,7 +24,7 @@ namespace osu.Game.Overlays.Settings
{
set
{
FadeTo(value ? 1 : 0);
this.FadeTo(value ? 1 : 0);
}
}

View File

@ -94,10 +94,10 @@ namespace osu.Game.Overlays.Settings
switch (state)
{
default:
ResizeTo(new Vector2(DEFAULT_WIDTH, Height), 500, EasingTypes.OutQuint);
this.ResizeTo(new Vector2(DEFAULT_WIDTH, Height), 500, Easing.OutQuint);
break;
case ExpandedState.Expanded:
ResizeTo(new Vector2(EXPANDED_WIDTH, Height), 500, EasingTypes.OutQuint);
this.ResizeTo(new Vector2(EXPANDED_WIDTH, Height), 500, Easing.OutQuint);
break;
}
}

View File

@ -125,9 +125,9 @@ namespace osu.Game.Overlays
{
base.PopIn();
sectionsContainer.MoveToX(0, TRANSITION_LENGTH, EasingTypes.OutQuint);
sidebar.MoveToX(0, TRANSITION_LENGTH, EasingTypes.OutQuint);
FadeTo(1, TRANSITION_LENGTH / 2);
sectionsContainer.MoveToX(0, TRANSITION_LENGTH, Easing.OutQuint);
sidebar.MoveToX(0, TRANSITION_LENGTH, Easing.OutQuint);
this.FadeTo(1, TRANSITION_LENGTH / 2);
searchTextBox.HoldFocus = true;
}
@ -136,9 +136,9 @@ namespace osu.Game.Overlays
{
base.PopOut();
sectionsContainer.MoveToX(-width, TRANSITION_LENGTH, EasingTypes.OutQuint);
sidebar.MoveToX(-SIDEBAR_WIDTH, TRANSITION_LENGTH, EasingTypes.OutQuint);
FadeTo(0, TRANSITION_LENGTH / 2);
sectionsContainer.MoveToX(-width, TRANSITION_LENGTH, Easing.OutQuint);
sidebar.MoveToX(-SIDEBAR_WIDTH, TRANSITION_LENGTH, Easing.OutQuint);
this.FadeTo(0, TRANSITION_LENGTH / 2);
searchTextBox.HoldFocus = false;
if (searchTextBox.HasFocus)

View File

@ -107,30 +107,30 @@ namespace osu.Game.Overlays.Toolbar
protected override bool OnHover(InputState state)
{
solidBackground.FadeTo(alpha_hovering, transition_time, EasingTypes.OutQuint);
gradientBackground.FadeIn(transition_time, EasingTypes.OutQuint);
solidBackground.FadeTo(alpha_hovering, transition_time, Easing.OutQuint);
gradientBackground.FadeIn(transition_time, Easing.OutQuint);
return true;
}
protected override void OnHoverLost(InputState state)
{
solidBackground.FadeTo(alpha_normal, transition_time, EasingTypes.OutQuint);
gradientBackground.FadeOut(transition_time, EasingTypes.OutQuint);
solidBackground.FadeTo(alpha_normal, transition_time, Easing.OutQuint);
gradientBackground.FadeOut(transition_time, Easing.OutQuint);
}
}
protected override void PopIn()
{
MoveToY(0, transition_time, EasingTypes.OutQuint);
FadeIn(transition_time / 2, EasingTypes.OutQuint);
this.MoveToY(0, transition_time, Easing.OutQuint);
this.FadeIn(transition_time / 2, Easing.OutQuint);
}
protected override void PopOut()
{
userArea?.LoginOverlay.Hide();
MoveToY(-DrawSize.Y, transition_time, EasingTypes.OutQuint);
FadeOut(transition_time);
this.MoveToY(-DrawSize.Y, transition_time, Easing.OutQuint);
this.FadeOut(transition_time);
}
}
}

Some files were not shown because too many files have changed in this diff Show More