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fix object reference issue maybe?
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@ -36,9 +36,9 @@ namespace osu.Game.Overlays.BeatmapSet
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Masking = true;
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CornerRadius = 3;
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BackgroundColour = OsuColour.FromHex(@"094c5f");
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Triangles.ColourLight = OsuColour.FromHex(@"0f7c9b");
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Triangles.ColourDark = OsuColour.FromHex(@"094c5f");
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Triangles.TriangleScale = 1.5f;
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this.Triangles.ColourLight = OsuColour.FromHex(@"0f7c9b");
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this.Triangles.ColourDark = OsuColour.FromHex(@"094c5f");
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this.Triangles.TriangleScale = 1.5f;
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}
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}
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