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Add thread sleep as a temporary workaround for failing tests
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@ -100,6 +100,10 @@ namespace osu.Game.Tests.Beatmaps.IO
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waitForOrAssert(() => osu.IsLoaded, @"osu! failed to start in a reasonable amount of time");
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// this is a temporary workaround for database transaction clashes.
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// see https://github.com/aspnet/EntityFrameworkCore/issues/9994 for more information.
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Thread.Sleep(1000);
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return osu;
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}
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