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Rename spinnerRotationRatio -> baseHitMultiplier.
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@ -29,8 +29,8 @@ namespace osu.Game.Modes.Taiko.Objects
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{
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base.ApplyDefaults(timing, difficulty);
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double spinnerRotationRatio = BeatmapDifficulty.DifficultyRange(difficulty.OverallDifficulty, 3, 5, 7.5);
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RequiredHits = (int)Math.Max(1, Duration / 1000f * spinnerRotationRatio * HitMultiplier);
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double baseHitMultiplier = BeatmapDifficulty.DifficultyRange(difficulty.OverallDifficulty, 3, 5, 7.5);
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RequiredHits = (int)Math.Max(1, Duration / 1000f * baseHitMultiplier * HitMultiplier);
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}
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}
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}
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