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Fix post-merge breakage

This commit is contained in:
Dean Herbert 2017-05-11 17:16:01 +09:00
parent bc54b3c85f
commit 6fd95e0c52

View File

@ -34,11 +34,6 @@ namespace osu.Game.Rulesets.Objects.Drawables
public TJudgement Judgement;
/// <summary>
/// Whether this hit object has been judged.
/// </summary>
public virtual bool Judged => (Judgement?.Result ?? HitResult.None) != HitResult.None;
protected abstract TJudgement CreateJudgement();
protected abstract void UpdateState(ArmedState state);
@ -82,7 +77,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
/// <summary>
/// Whether this hit object and all of its nested hit objects have been judged.
/// </summary>
public sealed override bool Judged => base.Judged && (NestedHitObjects?.All(h => h.Judged) ?? true);
public bool Judged => (Judgement?.Result ?? HitResult.None) != HitResult.None && (NestedHitObjects?.All(h => h.Judged) ?? true);
protected DrawableHitObject(TObject hitObject)
{