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mirror of https://github.com/ppy/osu.git synced 2024-11-11 21:07:33 +08:00

Merge branch 'master' into fix-beatmap-population

This commit is contained in:
Dan Balasescu 2017-05-12 20:15:10 +09:00 committed by GitHub
commit d60da82c4c
9 changed files with 279 additions and 43 deletions

@ -1 +1 @@
Subproject commit fcf36739bc8a97b43a08ce0b29bd7c67ce1a3547
Subproject commit e1ac6316aa3862efb8e79e585a7b4c901a4e1b3c

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@ -85,5 +85,7 @@ namespace osu.Game.Graphics
public readonly Color4 Red = FromHex(@"ed1121");
public readonly Color4 RedDark = FromHex(@"ba0011");
public readonly Color4 RedDarker = FromHex(@"870000");
public readonly Color4 ChatBlue = FromHex(@"17292e");
}
}

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@ -160,7 +160,7 @@ namespace osu.Game
});
//overlay elements
LoadComponentAsync(chat = new ChatOverlay { Depth = 0 }, overlayContent.Add);
LoadComponentAsync(chat = new ChatOverlay { Depth = -1 }, mainContent.Add);
LoadComponentAsync(options = new OptionsOverlay { Depth = -1 }, overlayContent.Add);
LoadComponentAsync(musicController = new MusicController
{
@ -320,8 +320,7 @@ namespace osu.Game
{
base.UpdateAfterChildren();
if (intro?.ChildScreen != null)
intro.ChildScreen.Padding = new MarginPadding { Top = Toolbar.Position.Y + Toolbar.DrawHeight };
mainContent.Padding = new MarginPadding { Top = Toolbar.Position.Y + Toolbar.DrawHeight };
Cursor.State = currentScreen?.HasLocalCursorDisplayed == false ? Visibility.Visible : Visibility.Hidden;
}

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@ -6,10 +6,11 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.Chat;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Online.Chat.Drawables
namespace osu.Game.Overlays.Chat
{
public class ChatLine : Container
{
@ -62,7 +63,10 @@ namespace osu.Game.Online.Chat.Drawables
return username_colours[message.UserId % username_colours.Length];
}
private const float padding = 200;
public const float LEFT_PADDING = message_padding + padding * 2;
private const float padding = 15;
private const float message_padding = 200;
private const float text_size = 20;
public ChatLine(Message message)
@ -72,13 +76,13 @@ namespace osu.Game.Online.Chat.Drawables
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Padding = new MarginPadding { Left = 15, Right = 15 };
Padding = new MarginPadding { Left = padding, Right = padding };
Children = new Drawable[]
{
new Container
{
Size = new Vector2(padding, text_size),
Size = new Vector2(message_padding, text_size),
Children = new Drawable[]
{
new OsuSpriteText
@ -106,7 +110,7 @@ namespace osu.Game.Online.Chat.Drawables
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding { Left = padding + 15 },
Padding = new MarginPadding { Left = message_padding + padding },
Children = new Drawable[]
{
new OsuSpriteText

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@ -0,0 +1,182 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Chat;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Overlays.Chat
{
public class ChatTabControl : OsuTabControl<Channel>
{
protected override TabItem<Channel> CreateTabItem(Channel value) => new ChannelTabItem(value);
private const float shear_width = 10;
public ChatTabControl()
{
TabContainer.Margin = new MarginPadding { Left = 50 };
TabContainer.Spacing = new Vector2(-shear_width, 0);
TabContainer.Masking = false;
AddInternal(new TextAwesome
{
Icon = FontAwesome.fa_comments,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
TextSize = 20,
Padding = new MarginPadding(10),
});
}
private class ChannelTabItem : TabItem<Channel>
{
private Color4 backgroundInactive;
private Color4 backgroundHover;
private Color4 backgroundActive;
private readonly SpriteText text;
private readonly Box box;
private readonly Box highlightBox;
public override bool Active
{
get { return base.Active; }
set
{
if (Active == value) return;
base.Active = value;
updateState();
}
}
private void updateState()
{
if (Active)
fadeActive();
else
fadeInactive();
}
private const float transition_length = 400;
private void fadeActive()
{
ResizeTo(new Vector2(Width, 1.1f), transition_length, EasingTypes.OutQuint);
box.FadeColour(backgroundActive, transition_length, EasingTypes.OutQuint);
highlightBox.FadeIn(transition_length, EasingTypes.OutQuint);
text.Font = @"Exo2.0-Bold";
}
private void fadeInactive()
{
ResizeTo(new Vector2(Width, 1), transition_length, EasingTypes.OutQuint);
box.FadeColour(backgroundInactive, transition_length, EasingTypes.OutQuint);
highlightBox.FadeOut(transition_length, EasingTypes.OutQuint);
text.Font = @"Exo2.0-Regular";
}
protected override bool OnHover(InputState state)
{
if (!Active)
box.FadeColour(backgroundHover, transition_length, EasingTypes.OutQuint);
return true;
}
protected override void OnHoverLost(InputState state)
{
updateState();
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
backgroundActive = colours.ChatBlue;
backgroundInactive = colours.Gray4;
backgroundHover = colours.Gray7;
highlightBox.Colour = colours.Yellow;
updateState();
}
public ChannelTabItem(Channel value) : base(value)
{
Width = 150;
RelativeSizeAxes = Axes.Y;
Anchor = Anchor.BottomLeft;
Origin = Anchor.BottomLeft;
Shear = new Vector2(shear_width / ChatOverlay.TAB_AREA_HEIGHT, 0);
Masking = true;
EdgeEffect = new EdgeEffect
{
Type = EdgeEffectType.Shadow,
Radius = 10,
Colour = Color4.Black.Opacity(0.2f),
};
Children = new Drawable[]
{
box = new Box
{
EdgeSmoothness = new Vector2(1, 0),
RelativeSizeAxes = Axes.Both,
},
highlightBox = new Box
{
Width = 5,
Alpha = 0,
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
EdgeSmoothness = new Vector2(1, 0),
RelativeSizeAxes = Axes.Y,
},
new Container
{
Shear = new Vector2(-shear_width / ChatOverlay.TAB_AREA_HEIGHT, 0),
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new TextAwesome
{
Icon = FontAwesome.fa_hashtag,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Colour = Color4.Black,
X = -10,
Alpha = 0.2f,
TextSize = ChatOverlay.TAB_AREA_HEIGHT,
},
text = new OsuSpriteText
{
Margin = new MarginPadding(5),
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
Text = value.ToString(),
TextSize = 18,
},
}
}
};
}
}
}
}

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@ -7,8 +7,9 @@ using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Game.Online.Chat;
namespace osu.Game.Online.Chat.Drawables
namespace osu.Game.Overlays.Chat
{
public class DrawableChannel : Container
{

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@ -16,19 +16,20 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.Chat;
using osu.Game.Online.Chat.Drawables;
using osu.Game.Graphics.UserInterface;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.UserInterface;
using OpenTK.Graphics;
using osu.Framework.Input;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Overlays.Chat;
namespace osu.Game.Overlays
{
public class ChatOverlay : FocusedOverlayContainer, IOnlineComponent
{
private const float textbox_height = 40;
private const float textbox_height = 60;
private ScheduledDelegate messageRequest;
@ -42,9 +43,14 @@ namespace osu.Game.Overlays
public const float DEFAULT_HEIGHT = 0.4f;
public const float TAB_AREA_HEIGHT = 50;
private GetMessagesRequest fetchReq;
private readonly OsuTabControl<Channel> channelTabs;
private readonly ChatTabControl channelTabs;
private readonly Box chatBackground;
private readonly Box tabBackground;
private Bindable<double> chatHeight;
@ -56,45 +62,76 @@ namespace osu.Game.Overlays
Anchor = Anchor.BottomLeft;
Origin = Anchor.BottomLeft;
const float padding = 5;
Children = new Drawable[]
{
channelTabs = new OsuTabControl<Channel>
new Container
{
RelativeSizeAxes = Axes.X,
Height = 20,
},
new Box
{
Depth = float.MaxValue,
Name = @"chat area",
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
Alpha = 0.9f,
},
currentChannelContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Top = 25, Bottom = textbox_height + 5 },
Padding = new MarginPadding { Top = TAB_AREA_HEIGHT },
Children = new Drawable[]
{
chatBackground = new Box
{
RelativeSizeAxes = Axes.Both,
},
currentChannelContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding
{
Top = padding,
Bottom = textbox_height + padding
},
},
new Container
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.X,
Height = textbox_height,
Padding = new MarginPadding
{
Top = padding * 2,
Bottom = padding * 2,
Left = ChatLine.LEFT_PADDING + padding * 2,
Right = padding * 2,
},
Children = new Drawable[]
{
inputTextBox = new FocusedTextBox
{
RelativeSizeAxes = Axes.Both,
Height = 1,
PlaceholderText = "type your message",
Exit = () => State = Visibility.Hidden,
OnCommit = postMessage,
HoldFocus = true,
}
}
}
}
},
new Container
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Name = @"tabs area",
RelativeSizeAxes = Axes.X,
Height = textbox_height,
Padding = new MarginPadding(5),
Height = TAB_AREA_HEIGHT,
Children = new Drawable[]
{
inputTextBox = new FocusedTextBox
tabBackground = new Box
{
RelativeSizeAxes = Axes.Both,
Height = 1,
PlaceholderText = "type your message",
Exit = () => State = Visibility.Hidden,
OnCommit = postMessage,
HoldFocus = true,
}
Colour = Color4.Black,
},
channelTabs = new ChatTabControl
{
RelativeSizeAxes = Axes.Both,
},
}
}
},
};
channelTabs.Current.ValueChanged += newChannel => CurrentChannel = newChannel;
@ -153,14 +190,20 @@ namespace osu.Game.Overlays
}
[BackgroundDependencyLoader]
private void load(APIAccess api, OsuConfigManager config)
private void load(APIAccess api, OsuConfigManager config, OsuColour colours)
{
this.api = api;
api.Register(this);
chatHeight = config.GetBindable<double>(OsuConfig.ChatDisplayHeight);
chatHeight.ValueChanged += h => Height = (float)h;
chatHeight.ValueChanged += h =>
{
Height = (float)h;
tabBackground.FadeTo(Height == 1 ? 1 : 0.8f, 200);
};
chatHeight.TriggerChange();
chatBackground.Colour = colours.ChatBlue;
}
private long? lastMessageId;

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@ -7,6 +7,7 @@ using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Graphics.Containers;
using OpenTK;
namespace osu.Game.Screens
{
@ -96,6 +97,9 @@ namespace osu.Game.Screens
}
else if (bg != null)
{
// this makes up for the fact our padding changes when the global toolbar is visible.
bg.Scale = new Vector2(1.06f);
AddInternal(new ParallaxContainer
{
Depth = float.MaxValue,

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@ -75,6 +75,7 @@
<Compile Include="Beatmaps\Drawables\BeatmapBackgroundSprite.cs" />
<Compile Include="Beatmaps\DifficultyCalculator.cs" />
<Compile Include="Online\API\Requests\PostMessageRequest.cs" />
<Compile Include="Overlays\Chat\ChatTabControl.cs" />
<Compile Include="Overlays\Music\FilterControl.cs" />
<Compile Include="Overlays\Music\PlaylistItem.cs" />
<Compile Include="Overlays\Music\PlaylistList.cs" />
@ -305,8 +306,8 @@
<Compile Include="Online\API\Requests\GetMessagesRequest.cs" />
<Compile Include="Online\API\Requests\ListChannelsRequest.cs" />
<Compile Include="Online\Chat\Channel.cs" />
<Compile Include="Online\Chat\Drawables\DrawableChannel.cs" />
<Compile Include="Online\Chat\Drawables\ChatLine.cs" />
<Compile Include="Overlays\Chat\DrawableChannel.cs" />
<Compile Include="Overlays\Chat\ChatLine.cs" />
<Compile Include="Online\Chat\Message.cs" />
<Compile Include="OsuGame.cs" />
<Compile Include="OsuGameBase.cs" />