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change constant names
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@ -36,8 +36,8 @@ namespace osu.Game.Overlays.Mods
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public string TooltipText => (SelectedMod?.Description ?? Mods.FirstOrDefault()?.Description) ?? string.Empty;
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private const EasingTypes modSwitchEasing = EasingTypes.InOutQuint;
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private const double modSwitchDuration = 100;
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private const EasingTypes mod_switch_easing = EasingTypes.InOutQuint;
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private const double mod_switch_duration = 100;
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private int _selectedIndex = -1;
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private int selectedIndex
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@ -69,23 +69,23 @@ namespace osu.Game.Overlays.Mods
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}
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else
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{
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foregroundIcon.RotateTo(15f, modSwitchDuration, modSwitchEasing);
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backgroundIcon.RotateTo(-15f, modSwitchDuration, modSwitchEasing);
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using (foregroundIcon.BeginDelayedSequence(modSwitchDuration))
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foregroundIcon.RotateTo(15f, mod_switch_duration, mod_switch_easing);
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backgroundIcon.RotateTo(-15f, mod_switch_duration, mod_switch_easing);
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using (foregroundIcon.BeginDelayedSequence(mod_switch_duration))
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{
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foregroundIcon.RotateTo(-15f);
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foregroundIcon.RotateTo(0f, modSwitchDuration, modSwitchEasing);
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foregroundIcon.RotateTo(0f, mod_switch_duration, mod_switch_easing);
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}
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using (backgroundIcon.BeginDelayedSequence(modSwitchDuration))
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using (backgroundIcon.BeginDelayedSequence(mod_switch_duration))
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{
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backgroundIcon.RotateTo(15f);
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backgroundIcon.RotateTo(0f, modSwitchDuration, modSwitchEasing);
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backgroundIcon.RotateTo(0f, mod_switch_duration, mod_switch_easing);
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}
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}
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foregroundIcon.Highlighted = Selected;
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if (mod != null)
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Scheduler.AddDelayed(() => displayMod(SelectedMod ?? Mods[0]), beforeSelected ^ Selected ? 0 : modSwitchDuration);
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Scheduler.AddDelayed(() => displayMod(SelectedMod ?? Mods[0]), beforeSelected ^ Selected ? 0 : mod_switch_duration);
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}
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}
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