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Handle user rating metrics when no maps by using more linq.
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@ -31,15 +31,15 @@ namespace osu.Game.Screens.Select.Details
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const int rating_range = 10;
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var ratings = Metrics.Ratings.ToList().GetRange(1, rating_range); // adjust for API returning weird empty data at 0.
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var ratings = Metrics.Ratings.Skip(1).Take(rating_range); // adjust for API returning weird empty data at 0.
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var negativeCount = ratings.GetRange(0, rating_range / 2).Sum();
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var negativeCount = ratings.Take(rating_range / 2).Sum();
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var totalCount = ratings.Sum();
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negativeRatings.Text = negativeCount.ToString();
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positiveRatings.Text = (totalCount - negativeCount).ToString();
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ratingsBar.Length = totalCount == 0 ? 0 : (float)negativeCount / totalCount;
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graph.Values = ratings.GetRange(0, rating_range).Select(r => (float)r);
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graph.Values = ratings.Take(rating_range).Select(r => (float)r);
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}
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}
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