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Handle user rating metrics when no maps by using more linq.

This commit is contained in:
Huo Yaoyuan 2017-11-25 21:29:23 +08:00
parent b3279082e2
commit d955229ee5

View File

@ -31,15 +31,15 @@ namespace osu.Game.Screens.Select.Details
const int rating_range = 10;
var ratings = Metrics.Ratings.ToList().GetRange(1, rating_range); // adjust for API returning weird empty data at 0.
var ratings = Metrics.Ratings.Skip(1).Take(rating_range); // adjust for API returning weird empty data at 0.
var negativeCount = ratings.GetRange(0, rating_range / 2).Sum();
var negativeCount = ratings.Take(rating_range / 2).Sum();
var totalCount = ratings.Sum();
negativeRatings.Text = negativeCount.ToString();
positiveRatings.Text = (totalCount - negativeCount).ToString();
ratingsBar.Length = totalCount == 0 ? 0 : (float)negativeCount / totalCount;
graph.Values = ratings.GetRange(0, rating_range).Select(r => (float)r);
graph.Values = ratings.Take(rating_range).Select(r => (float)r);
}
}