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Add ability to hold down speed-changing keys.
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@ -28,10 +28,10 @@ namespace osu.Game.Rulesets.Mania.UI
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{
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public const float HIT_TARGET_POSITION = 50;
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private const float time_span_default = 20000;
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private const float time_span_default = 5000;
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private const float time_span_min = 10;
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private const float time_span_max = 50000;
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private const float time_span_step = 1000;
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private const float time_span_step = 200;
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/// <summary>
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/// Default column keys, expanding outwards from the middle as more column are added.
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@ -187,9 +187,6 @@ namespace osu.Game.Rulesets.Mania.UI
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protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
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{
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if (args.Repeat)
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return false;
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if (state.Keyboard.ControlPressed)
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{
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switch (args.Key)
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