1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-14 09:32:55 +08:00

remove unnecessary override

This commit is contained in:
Aergwyn 2018-01-03 13:55:24 +01:00
parent d94c313947
commit 1ce6219293

View File

@ -101,16 +101,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
// If the current time is between the start and end of the slider, we should track mouse input regardless of the cursor position.
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => canCurrentlyTrack || base.ReceiveMouseInputAt(screenSpacePos);
public override void ClearTransforms(bool propagateChildren = false, string targetMember = null)
public override void ClearTransformsAfter(double time, bool propagateChildren = false, string targetMember = null)
{
// Consider the case of rewinding - children's transforms are handled internally, so propagating down
// any further will cause weirdness with the Tracking bool below. Let's not propagate further at this point.
base.ClearTransforms(false, targetMember);
}
public override void ClearTransformsAfter(double time, bool propagateChildren = false, string targetMember = null)
{
// Same reasoning as in ClearTransforms.
base.ClearTransformsAfter(time, false, targetMember);
}