From 1ce6219293b9998af892af3147edeb3974ddb5da Mon Sep 17 00:00:00 2001 From: Aergwyn Date: Wed, 3 Jan 2018 13:55:24 +0100 Subject: [PATCH] remove unnecessary override --- .../Objects/Drawables/Pieces/SliderBall.cs | 8 +------- 1 file changed, 1 insertion(+), 7 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBall.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBall.cs index e38ff4ac49..78001e4516 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBall.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBall.cs @@ -101,16 +101,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces // If the current time is between the start and end of the slider, we should track mouse input regardless of the cursor position. public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => canCurrentlyTrack || base.ReceiveMouseInputAt(screenSpacePos); - public override void ClearTransforms(bool propagateChildren = false, string targetMember = null) + public override void ClearTransformsAfter(double time, bool propagateChildren = false, string targetMember = null) { // Consider the case of rewinding - children's transforms are handled internally, so propagating down // any further will cause weirdness with the Tracking bool below. Let's not propagate further at this point. - base.ClearTransforms(false, targetMember); - } - - public override void ClearTransformsAfter(double time, bool propagateChildren = false, string targetMember = null) - { - // Same reasoning as in ClearTransforms. base.ClearTransformsAfter(time, false, targetMember); }