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Make CatchStacker testcase more useful
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@ -19,8 +19,8 @@ namespace osu.Game.Rulesets.Catch.Tests
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{
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var beatmap = new Beatmap();
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for (int i = 0; i < 256; i++)
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beatmap.HitObjects.Add(new Fruit { X = 0.5f, StartTime = i * 100, NewCombo = i % 8 == 0 });
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for (int i = 0; i < 512; i++)
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beatmap.HitObjects.Add(new Fruit { X = 0.5f + (i / 2048f * ((i % 10) - 5)), StartTime = i * 100, NewCombo = i % 8 == 0 });
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return beatmap;
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}
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