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mirror of https://github.com/ppy/osu.git synced 2024-09-22 09:27:34 +08:00

Merge branch 'master' into new-option-search

This commit is contained in:
Dan Balasescu 2017-05-12 20:22:11 +09:00 committed by GitHub
commit 815379646c
19 changed files with 527 additions and 116 deletions

@ -1 +1 @@
Subproject commit a1a62c14a51654c933c5b077c725d566f167145b
Subproject commit e1ac6316aa3862efb8e79e585a7b4c901a4e1b3c

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@ -18,10 +18,14 @@ namespace osu.Desktop.VisualTests.Tests
private SongProgress progress;
private SongProgressGraph graph;
private StopwatchClock clock;
public override void Reset()
{
base.Reset();
clock = new StopwatchClock(true);
Add(progress = new SongProgress
{
RelativeSizeAxes = Axes.X,
@ -55,6 +59,9 @@ namespace osu.Desktop.VisualTests.Tests
progress.Objects = objects;
graph.Objects = objects;
progress.AudioClock = clock;
progress.OnSeek = pos => clock.Seek(pos);
}
}
}

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@ -3,6 +3,7 @@
using osu.Framework.Configuration;
using osu.Framework.Platform;
using osu.Game.Overlays;
using osu.Game.Screens.Select;
namespace osu.Game.Configuration
@ -19,6 +20,8 @@ namespace osu.Game.Configuration
Set(OsuConfig.DisplayStarsMinimum, 0.0, 0, 10);
Set(OsuConfig.DisplayStarsMaximum, 10.0, 0, 10);
Set(OsuConfig.ChatDisplayHeight, ChatOverlay.DEFAULT_HEIGHT, 0.2, 1);
// Online settings
Set(OsuConfig.Username, string.Empty);
@ -102,6 +105,7 @@ namespace osu.Game.Configuration
DisplayStarsMaximum,
SnakingInSliders,
SnakingOutSliders,
ShowFpsDisplay
ShowFpsDisplay,
ChatDisplayHeight
}
}

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@ -85,5 +85,7 @@ namespace osu.Game.Graphics
public readonly Color4 Red = FromHex(@"ed1121");
public readonly Color4 RedDark = FromHex(@"ba0011");
public readonly Color4 RedDarker = FromHex(@"870000");
public readonly Color4 ChatBlue = FromHex(@"17292e");
}
}

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@ -25,15 +25,15 @@ namespace osu.Game.Graphics.UserInterface
protected override bool InternalContains(Vector2 screenSpacePos) => base.InternalContains(screenSpacePos) || Dropdown.Contains(screenSpacePos);
private bool isEnumType => typeof(T).IsEnum;
public OsuTabControl()
{
TabContainer.Spacing = new Vector2(10f, 0f);
if (!typeof(T).IsEnum)
throw new InvalidOperationException("OsuTabControl only supports enums as the generic type argument");
foreach (var val in (T[])Enum.GetValues(typeof(T)))
AddItem(val);
if (isEnumType)
foreach (var val in (T[])Enum.GetValues(typeof(T)))
AddItem(val);
}
[BackgroundDependencyLoader]
@ -136,7 +136,7 @@ namespace osu.Game.Graphics.UserInterface
Margin = new MarginPadding { Top = 5, Bottom = 5 },
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
Text = (value as Enum)?.GetDescription(),
Text = (value as Enum)?.GetDescription() ?? value.ToString(),
TextSize = 14,
Font = @"Exo2.0-Bold", // Font should only turn bold when active?
},

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@ -1,26 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Graphics;
using osu.Framework.Input;
namespace osu.Game.Input
{
public class GlobalHotkeys : Drawable
{
public Func<InputState, KeyDownEventArgs, bool> Handler;
public override bool HandleInput => true;
public GlobalHotkeys()
{
RelativeSizeAxes = Axes.Both;
}
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
{
return Handler(state, args);
}
}
}

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@ -72,21 +72,28 @@ namespace osu.Game.Online.API
}
}
private static readonly object access_token_retrieval_lock = new object();
/// <summary>
/// Should be run before any API request to make sure we have a valid key.
/// </summary>
private bool ensureAccessToken()
{
//todo: we need to mutex this to ensure only one authentication request is running at a time.
//If we already have a valid access token, let's use it.
// if we already have a valid access token, let's use it.
if (accessTokenValid) return true;
//If not, let's try using our refresh token to request a new access token.
if (!string.IsNullOrEmpty(Token?.RefreshToken))
AuthenticateWithRefresh(Token.RefreshToken);
// we want to ensure only a single authentication update is happening at once.
lock (access_token_retrieval_lock)
{
// re-check if valid, in case another request completed and revalidated our access.
if (accessTokenValid) return true;
return accessTokenValid;
// if not, let's try using our refresh token to request a new access token.
if (!string.IsNullOrEmpty(Token?.RefreshToken))
AuthenticateWithRefresh(Token.RefreshToken);
return accessTokenValid;
}
}
private bool accessTokenValid => Token?.IsValid ?? false;

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@ -41,13 +41,13 @@ namespace osu.Game.Online.API
[JsonProperty(@"refresh_token")]
public string RefreshToken;
public override string ToString() => $@"{AccessToken}/{AccessTokenExpiry.ToString(NumberFormatInfo.InvariantInfo)}/{RefreshToken}";
public override string ToString() => $@"{AccessToken}|{AccessTokenExpiry.ToString(NumberFormatInfo.InvariantInfo)}|{RefreshToken}";
public static OAuthToken Parse(string value)
{
try
{
string[] parts = value.Split('/');
string[] parts = value.Split('|');
return new OAuthToken
{
AccessToken = parts[0],

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@ -27,6 +27,8 @@ namespace osu.Game.Online.Chat
//internal bool Joined;
public bool ReadOnly => Name != "#lazer";
public const int MAX_HISTORY = 300;
[JsonConstructor]
@ -53,5 +55,7 @@ namespace osu.Game.Online.Chat
if (messageCount > MAX_HISTORY)
Messages.RemoveRange(0, messageCount - MAX_HISTORY);
}
public override string ToString() => Name;
}
}

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@ -9,7 +9,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Overlays;
using osu.Framework.Input;
using osu.Game.Input;
using OpenTK.Input;
using osu.Framework.Logging;
using osu.Game.Graphics.UserInterface.Volume;
@ -161,7 +160,7 @@ namespace osu.Game
});
//overlay elements
LoadComponentAsync(chat = new ChatOverlay { Depth = 0 }, overlayContent.Add);
LoadComponentAsync(chat = new ChatOverlay { Depth = -1 }, mainContent.Add);
LoadComponentAsync(options = new OptionsOverlay { Depth = -1 }, overlayContent.Add);
LoadComponentAsync(musicController = new MusicController
{
@ -321,8 +320,7 @@ namespace osu.Game
{
base.UpdateAfterChildren();
if (intro?.ChildScreen != null)
intro.ChildScreen.Padding = new MarginPadding { Top = Toolbar.Position.Y + Toolbar.DrawHeight };
mainContent.Padding = new MarginPadding { Top = Toolbar.Position.Y + Toolbar.DrawHeight };
Cursor.State = currentScreen?.HasLocalCursorDisplayed == false ? Visibility.Visible : Visibility.Hidden;
}

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@ -6,10 +6,11 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.Chat;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Online.Chat.Drawables
namespace osu.Game.Overlays.Chat
{
public class ChatLine : Container
{
@ -62,7 +63,10 @@ namespace osu.Game.Online.Chat.Drawables
return username_colours[message.UserId % username_colours.Length];
}
private const float padding = 200;
public const float LEFT_PADDING = message_padding + padding * 2;
private const float padding = 15;
private const float message_padding = 200;
private const float text_size = 20;
public ChatLine(Message message)
@ -72,13 +76,13 @@ namespace osu.Game.Online.Chat.Drawables
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Padding = new MarginPadding { Left = 15, Right = 15 };
Padding = new MarginPadding { Left = padding, Right = padding };
Children = new Drawable[]
{
new Container
{
Size = new Vector2(padding, text_size),
Size = new Vector2(message_padding, text_size),
Children = new Drawable[]
{
new OsuSpriteText
@ -106,7 +110,7 @@ namespace osu.Game.Online.Chat.Drawables
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding { Left = padding + 15 },
Padding = new MarginPadding { Left = message_padding + padding },
Children = new Drawable[]
{
new OsuSpriteText

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@ -0,0 +1,182 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Chat;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Overlays.Chat
{
public class ChatTabControl : OsuTabControl<Channel>
{
protected override TabItem<Channel> CreateTabItem(Channel value) => new ChannelTabItem(value);
private const float shear_width = 10;
public ChatTabControl()
{
TabContainer.Margin = new MarginPadding { Left = 50 };
TabContainer.Spacing = new Vector2(-shear_width, 0);
TabContainer.Masking = false;
AddInternal(new TextAwesome
{
Icon = FontAwesome.fa_comments,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
TextSize = 20,
Padding = new MarginPadding(10),
});
}
private class ChannelTabItem : TabItem<Channel>
{
private Color4 backgroundInactive;
private Color4 backgroundHover;
private Color4 backgroundActive;
private readonly SpriteText text;
private readonly Box box;
private readonly Box highlightBox;
public override bool Active
{
get { return base.Active; }
set
{
if (Active == value) return;
base.Active = value;
updateState();
}
}
private void updateState()
{
if (Active)
fadeActive();
else
fadeInactive();
}
private const float transition_length = 400;
private void fadeActive()
{
ResizeTo(new Vector2(Width, 1.1f), transition_length, EasingTypes.OutQuint);
box.FadeColour(backgroundActive, transition_length, EasingTypes.OutQuint);
highlightBox.FadeIn(transition_length, EasingTypes.OutQuint);
text.Font = @"Exo2.0-Bold";
}
private void fadeInactive()
{
ResizeTo(new Vector2(Width, 1), transition_length, EasingTypes.OutQuint);
box.FadeColour(backgroundInactive, transition_length, EasingTypes.OutQuint);
highlightBox.FadeOut(transition_length, EasingTypes.OutQuint);
text.Font = @"Exo2.0-Regular";
}
protected override bool OnHover(InputState state)
{
if (!Active)
box.FadeColour(backgroundHover, transition_length, EasingTypes.OutQuint);
return true;
}
protected override void OnHoverLost(InputState state)
{
updateState();
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
backgroundActive = colours.ChatBlue;
backgroundInactive = colours.Gray4;
backgroundHover = colours.Gray7;
highlightBox.Colour = colours.Yellow;
updateState();
}
public ChannelTabItem(Channel value) : base(value)
{
Width = 150;
RelativeSizeAxes = Axes.Y;
Anchor = Anchor.BottomLeft;
Origin = Anchor.BottomLeft;
Shear = new Vector2(shear_width / ChatOverlay.TAB_AREA_HEIGHT, 0);
Masking = true;
EdgeEffect = new EdgeEffect
{
Type = EdgeEffectType.Shadow,
Radius = 10,
Colour = Color4.Black.Opacity(0.2f),
};
Children = new Drawable[]
{
box = new Box
{
EdgeSmoothness = new Vector2(1, 0),
RelativeSizeAxes = Axes.Both,
},
highlightBox = new Box
{
Width = 5,
Alpha = 0,
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
EdgeSmoothness = new Vector2(1, 0),
RelativeSizeAxes = Axes.Y,
},
new Container
{
Shear = new Vector2(-shear_width / ChatOverlay.TAB_AREA_HEIGHT, 0),
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new TextAwesome
{
Icon = FontAwesome.fa_hashtag,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Colour = Color4.Black,
X = -10,
Alpha = 0.2f,
TextSize = ChatOverlay.TAB_AREA_HEIGHT,
},
text = new OsuSpriteText
{
Margin = new MarginPadding(5),
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
Text = value.ToString(),
TextSize = 18,
},
}
}
};
}
}
}
}

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@ -7,32 +7,24 @@ using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.Chat;
namespace osu.Game.Online.Chat.Drawables
namespace osu.Game.Overlays.Chat
{
public class DrawableChannel : Container
{
private readonly Channel channel;
public readonly Channel Channel;
private readonly FillFlowContainer flow;
private readonly ScrollContainer scroll;
public DrawableChannel(Channel channel)
{
this.channel = channel;
Channel = channel;
RelativeSizeAxes = Axes.Both;
Children = new Drawable[]
{
new OsuSpriteText
{
Text = channel.Name,
TextSize = 50,
Alpha = 0.3f,
Anchor = Anchor.Centre,
Origin = Anchor.Centre
},
scroll = new ScrollContainer
{
RelativeSizeAxes = Axes.Both,
@ -56,14 +48,14 @@ namespace osu.Game.Online.Chat.Drawables
{
base.LoadComplete();
newMessagesArrived(channel.Messages);
newMessagesArrived(Channel.Messages);
scrollToEnd();
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
channel.NewMessagesArrived -= newMessagesArrived;
Channel.NewMessagesArrived -= newMessagesArrived;
}
private void newMessagesArrived(IEnumerable<Message> newMessages)
@ -93,4 +85,4 @@ namespace osu.Game.Online.Chat.Drawables
private void scrollToEnd() => Scheduler.AddDelayed(() => scroll.ScrollToEnd(), 50);
}
}
}

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@ -7,6 +7,7 @@ using System.Diagnostics;
using System.Linq;
using OpenTK;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
@ -15,24 +16,24 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.Chat;
using osu.Game.Online.Chat.Drawables;
using osu.Game.Graphics.UserInterface;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.UserInterface;
using OpenTK.Graphics;
using osu.Framework.Input;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Overlays.Chat;
namespace osu.Game.Overlays
{
public class ChatOverlay : FocusedOverlayContainer, IOnlineComponent
{
private const float textbox_height = 40;
private const float textbox_height = 60;
private ScheduledDelegate messageRequest;
private readonly Container content;
protected override Container<Drawable> Content => content;
private readonly Container currentChannelContainer;
private readonly FocusedTextBox inputTextBox;
@ -40,50 +41,114 @@ namespace osu.Game.Overlays
private const int transition_length = 500;
public const float DEFAULT_HEIGHT = 0.4f;
public const float TAB_AREA_HEIGHT = 50;
private GetMessagesRequest fetchReq;
private readonly ChatTabControl channelTabs;
private readonly Box chatBackground;
private readonly Box tabBackground;
private Bindable<double> chatHeight;
public ChatOverlay()
{
RelativeSizeAxes = Axes.X;
Size = new Vector2(1, 300);
RelativeSizeAxes = Axes.Both;
RelativePositionAxes = Axes.Both;
Size = new Vector2(1, DEFAULT_HEIGHT);
Anchor = Anchor.BottomLeft;
Origin = Anchor.BottomLeft;
AddInternal(new Drawable[]
const float padding = 5;
Children = new Drawable[]
{
new Box
new Container
{
Depth = float.MaxValue,
Name = @"chat area",
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
Alpha = 0.9f,
},
content = new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Top = 5, Bottom = textbox_height + 5 },
Padding = new MarginPadding { Top = TAB_AREA_HEIGHT },
Children = new Drawable[]
{
chatBackground = new Box
{
RelativeSizeAxes = Axes.Both,
},
currentChannelContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding
{
Top = padding,
Bottom = textbox_height + padding
},
},
new Container
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.X,
Height = textbox_height,
Padding = new MarginPadding
{
Top = padding * 2,
Bottom = padding * 2,
Left = ChatLine.LEFT_PADDING + padding * 2,
Right = padding * 2,
},
Children = new Drawable[]
{
inputTextBox = new FocusedTextBox
{
RelativeSizeAxes = Axes.Both,
Height = 1,
PlaceholderText = "type your message",
Exit = () => State = Visibility.Hidden,
OnCommit = postMessage,
HoldFocus = true,
}
}
}
}
},
new Container
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Name = @"tabs area",
RelativeSizeAxes = Axes.X,
Height = textbox_height,
Padding = new MarginPadding(5),
Height = TAB_AREA_HEIGHT,
Children = new Drawable[]
{
inputTextBox = new FocusedTextBox
tabBackground = new Box
{
RelativeSizeAxes = Axes.Both,
Height = 1,
PlaceholderText = "type your message",
Exit = () => State = Visibility.Hidden,
OnCommit = postMessage,
HoldFocus = true,
}
Colour = Color4.Black,
},
channelTabs = new ChatTabControl
{
RelativeSizeAxes = Axes.Both,
},
}
}
});
},
};
channelTabs.Current.ValueChanged += newChannel => CurrentChannel = newChannel;
}
protected override bool OnDragStart(InputState state)
{
if (channelTabs.Hovering)
return true;
return base.OnDragStart(state);
}
protected override bool OnDrag(InputState state)
{
chatHeight.Value = Height - state.Mouse.Delta.Y / Parent.DrawSize.Y;
return base.OnDrag(state);
}
public void APIStateChanged(APIAccess api, APIState state)
@ -117,7 +182,7 @@ namespace osu.Game.Overlays
protected override void PopOut()
{
MoveToY(DrawSize.Y, transition_length, EasingTypes.InSine);
MoveToY(Height, transition_length, EasingTypes.InSine);
FadeOut(transition_length, EasingTypes.InSine);
inputTextBox.HoldFocus = false;
@ -125,19 +190,33 @@ namespace osu.Game.Overlays
}
[BackgroundDependencyLoader]
private void load(APIAccess api)
private void load(APIAccess api, OsuConfigManager config, OsuColour colours)
{
this.api = api;
api.Register(this);
chatHeight = config.GetBindable<double>(OsuConfig.ChatDisplayHeight);
chatHeight.ValueChanged += h =>
{
Height = (float)h;
tabBackground.FadeTo(Height == 1 ? 1 : 0.8f, 200);
};
chatHeight.TriggerChange();
chatBackground.Colour = colours.ChatBlue;
}
private long? lastMessageId;
private List<Channel> careChannels;
private readonly List<DrawableChannel> loadedChannels = new List<DrawableChannel>();
private void initializeChannels()
{
Clear();
currentChannelContainer.Clear();
loadedChannels.Clear();
careChannels = new List<Channel>();
@ -160,25 +239,67 @@ namespace osu.Game.Overlays
Scheduler.Add(delegate
{
loading.FadeOut(100);
addChannel(channels.Find(c => c.Name == @"#lazer"));
addChannel(channels.Find(c => c.Name == @"#osu"));
addChannel(channels.Find(c => c.Name == @"#lobby"));
});
messageRequest = Scheduler.AddDelayed(fetchNewMessages, 1000, true);
messageRequest = Scheduler.AddDelayed(() => fetchNewMessages(), 1000, true);
};
api.Queue(req);
}
private Channel currentChannel;
protected Channel CurrentChannel
{
get
{
return currentChannel;
}
set
{
if (currentChannel == value) return;
if (currentChannel != null)
currentChannelContainer.Clear(false);
currentChannel = value;
var loaded = loadedChannels.Find(d => d.Channel == value);
if (loaded == null)
loadedChannels.Add(loaded = new DrawableChannel(currentChannel));
inputTextBox.Current.Disabled = currentChannel.ReadOnly;
currentChannelContainer.Add(loaded);
channelTabs.Current.Value = value;
}
}
private void addChannel(Channel channel)
{
Add(new DrawableChannel(channel));
if (channel == null) return;
careChannels.Add(channel);
channelTabs.AddItem(channel);
// we need to get a good number of messages initially for each channel we care about.
fetchNewMessages(channel);
if (CurrentChannel == null)
CurrentChannel = channel;
}
private void fetchNewMessages()
private void fetchNewMessages(Channel specificChannel = null)
{
if (fetchReq != null) return;
fetchReq = new GetMessagesRequest(careChannels, lastMessageId);
fetchReq = new GetMessagesRequest(specificChannel != null ? new List<Channel> { specificChannel } : careChannels, lastMessageId);
fetchReq.Success += delegate (List<Message> messages)
{
var ids = messages.Where(m => m.TargetType == TargetType.Channel).Select(m => m.TargetId).Distinct();
@ -207,8 +328,6 @@ namespace osu.Game.Overlays
if (!string.IsNullOrEmpty(postText) && api.LocalUser.Value != null)
{
var currentChannel = careChannels.FirstOrDefault();
if (currentChannel == null) return;
var message = new Message

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@ -7,6 +7,7 @@ using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Graphics.Containers;
using OpenTK;
namespace osu.Game.Screens
{
@ -96,6 +97,9 @@ namespace osu.Game.Screens
}
else if (bg != null)
{
// this makes up for the fact our padding changes when the global toolbar is visible.
bg.Scale = new Vector2(1.06f);
AddInternal(new ParallaxContainer
{
Depth = float.MaxValue,

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@ -28,10 +28,12 @@ namespace osu.Game.Screens.Play
private readonly SongProgressBar bar;
private readonly SongProgressGraph graph;
private readonly SongProgressInfo info;
public Action<double> OnSeek;
public IClock AudioClock;
private IClock audioClock;
public IClock AudioClock { set { audioClock = info.AudioClock = value; } }
private double lastHitTime => ((objects.Last() as IHasEndTime)?.EndTime ?? objects.Last().StartTime) + 1;
@ -44,6 +46,9 @@ namespace osu.Game.Screens.Play
set
{
graph.Objects = objects = value;
info.StartTime = firstHitTime;
info.EndTime = lastHitTime;
}
}
@ -62,6 +67,14 @@ namespace osu.Game.Screens.Play
Children = new Drawable[]
{
info = new SongProgressInfo
{
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Margin = new MarginPadding { Bottom = bottom_bar_height + graph_height },
},
graph = new SongProgressGraph
{
RelativeSizeAxes = Axes.X,
@ -130,10 +143,13 @@ namespace osu.Game.Screens.Play
if (objects == null)
return;
double progress = ((AudioClock?.CurrentTime ?? Time.Current) - firstHitTime) / lastHitTime;
double progress = ((audioClock?.CurrentTime ?? Time.Current) - firstHitTime) / (lastHitTime - firstHitTime);
bar.UpdatePosition((float)progress);
graph.Progress = (int)(graph.ColumnCount * progress);
if(progress < 1)
{
bar.UpdatePosition((float)progress);
graph.Progress = (int)(graph.ColumnCount * progress);
}
}
}
}

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@ -20,12 +20,13 @@ namespace osu.Game.Screens.Play
const int granularity = 200;
var firstHit = objects.First().StartTime;
var lastHit = (objects.Last() as IHasEndTime)?.EndTime ?? 0;
if (lastHit == 0)
lastHit = objects.Last().StartTime;
var interval = (lastHit + 1) / granularity;
var interval = (lastHit - firstHit + 1) / granularity;
var values = new int[granularity];
@ -33,8 +34,8 @@ namespace osu.Game.Screens.Play
{
IHasEndTime end = h as IHasEndTime;
int startRange = (int)(h.StartTime / interval);
int endRange = (int)((end?.EndTime > 0 ? end.EndTime : h.StartTime) / interval);
int startRange = (int)((h.StartTime - firstHit)/ interval);
int endRange = (int)(((end?.EndTime > 0 ? end.EndTime : h.StartTime) - firstHit) / interval);
for (int i = startRange; i <= endRange; i++)
values[i]++;
}

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@ -0,0 +1,96 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Timing;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using System;
namespace osu.Game.Screens.Play
{
public class SongProgressInfo : Container
{
private OsuSpriteText timeCurrent;
private OsuSpriteText timeLeft;
private OsuSpriteText progress;
private double startTime;
private double endTime;
private int? previousPercent;
private int? previousSecond;
private double songLength => endTime - startTime;
private const int margin = 10;
public IClock AudioClock;
public double StartTime { set { startTime = value; } }
public double EndTime { set { endTime = value; } }
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Children = new Drawable[]
{
timeCurrent = new OsuSpriteText
{
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
Colour = colours.BlueLighter,
Font = @"Venera",
Margin = new MarginPadding
{
Left = margin,
},
},
progress = new OsuSpriteText
{
Origin = Anchor.BottomCentre,
Anchor = Anchor.BottomCentre,
Colour = colours.BlueLighter,
Font = @"Venera",
},
timeLeft = new OsuSpriteText
{
Origin = Anchor.BottomRight,
Anchor = Anchor.BottomRight,
Colour = colours.BlueLighter,
Font = @"Venera",
Margin = new MarginPadding
{
Right = margin,
},
}
};
}
protected override void Update()
{
base.Update();
double songCurrentTime = AudioClock.CurrentTime - startTime;
int currentPercent = Math.Max(0, Math.Min(100, (int)(songCurrentTime / songLength * 100)));
int currentSecond = (int)Math.Floor(songCurrentTime / 1000.0);
if (currentPercent != previousPercent)
{
progress.Text = currentPercent.ToString() + @"%";
previousPercent = currentPercent;
}
if (currentSecond != previousSecond && songCurrentTime < songLength)
{
timeCurrent.Text = TimeSpan.FromSeconds(currentSecond).ToString(songCurrentTime < 0 ? @"\-m\:ss" : @"m\:ss");
timeLeft.Text = TimeSpan.FromMilliseconds(endTime - AudioClock.CurrentTime).ToString(@"\-m\:ss");
previousSecond = currentSecond;
}
}
}
}

View File

@ -75,6 +75,7 @@
<Compile Include="Beatmaps\Drawables\BeatmapBackgroundSprite.cs" />
<Compile Include="Beatmaps\DifficultyCalculator.cs" />
<Compile Include="Online\API\Requests\PostMessageRequest.cs" />
<Compile Include="Overlays\Chat\ChatTabControl.cs" />
<Compile Include="Overlays\Music\FilterControl.cs" />
<Compile Include="Overlays\Music\PlaylistItem.cs" />
<Compile Include="Overlays\Music\PlaylistList.cs" />
@ -228,6 +229,7 @@
<Compile Include="Screens\Charts\ChartInfo.cs" />
<Compile Include="Screens\Edit\Editor.cs" />
<Compile Include="Screens\Play\HotkeyRetryOverlay.cs" />
<Compile Include="Screens\Play\SongProgressInfo.cs" />
<Compile Include="Screens\Play\HUD\ModDisplay.cs" />
<Compile Include="Screens\Play\SquareGraph.cs" />
<Compile Include="Screens\Play\StandardHUDOverlay.cs" />
@ -285,7 +287,6 @@
<Compile Include="Screens\Play\HUD\ComboResultCounter.cs" />
<Compile Include="Graphics\UserInterface\RollingCounter.cs" />
<Compile Include="Graphics\UserInterface\Volume\VolumeControlReceptor.cs" />
<Compile Include="Input\GlobalHotkeys.cs" />
<Compile Include="Graphics\Backgrounds\Background.cs" />
<Compile Include="Graphics\Containers\ParallaxContainer.cs" />
<Compile Include="Graphics\Cursor\MenuCursor.cs" />
@ -306,8 +307,8 @@
<Compile Include="Online\API\Requests\GetMessagesRequest.cs" />
<Compile Include="Online\API\Requests\ListChannelsRequest.cs" />
<Compile Include="Online\Chat\Channel.cs" />
<Compile Include="Online\Chat\Drawables\DrawableChannel.cs" />
<Compile Include="Online\Chat\Drawables\ChatLine.cs" />
<Compile Include="Overlays\Chat\DrawableChannel.cs" />
<Compile Include="Overlays\Chat\ChatLine.cs" />
<Compile Include="Online\Chat\Message.cs" />
<Compile Include="OsuGame.cs" />
<Compile Include="OsuGameBase.cs" />