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dont play the same sound twice at once

This commit is contained in:
Shawdooow 2017-12-23 23:13:53 -05:00
parent af2a2781e7
commit 72b5a370da

View File

@ -117,11 +117,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
progress = slider.ProgressAt(progress);
if (repeat > currentRepeat)
{
if (repeat < slider.RepeatCount && ball.Tracking)
PlaySamples();
currentRepeat = repeat;
}
//todo: we probably want to reconsider this before adding scoring, but it looks and feels nice.
if (!initialCircle.Judgements.Any(j => j.IsHit))