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Set a default zoom level that isn't the whole track
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@ -38,6 +38,8 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
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waveform.Beatmap.BindTo(Beatmap);
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WaveformVisible.ValueChanged += waveformVisibilityChanged;
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Zoom = 10;
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}
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private float minZoom = 1;
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