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Update visual test.
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55e8bdfb05
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@ -20,42 +20,97 @@ namespace osu.Desktop.Tests.Visual
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding(150),
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Beatmap = new BeatmapInfo
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});
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AddStep("beatmap all metrics", () => details.Beatmap = new BeatmapInfo
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{
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Version = "All Metrics",
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Metadata = new BeatmapMetadata
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{
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Version = "VisualTest",
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Metadata = new BeatmapMetadata
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{
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Source = "Some guy",
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Tags = "beatmap metadata example with a very very long list of tags and not much creativity",
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},
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Difficulty = new BeatmapDifficulty
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{
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CircleSize = 7,
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ApproachRate = 3.5f,
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OverallDifficulty = 5.7f,
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DrainRate = 1,
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},
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StarDifficulty = 5.3f,
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Metrics = new BeatmapMetrics
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{
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Ratings = Enumerable.Range(0, 10),
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Fails = Enumerable.Range(lastRange, 100).Select(i => i % 12 - 6),
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Retries = Enumerable.Range(lastRange - 3, 100).Select(i => i % 12 - 6),
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},
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Source = "osu!lazer",
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Tags = "this beatmap has all the metrics",
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},
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Difficulty = new BeatmapDifficulty
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{
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CircleSize = 7,
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DrainRate = 1,
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OverallDifficulty = 5.7f,
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ApproachRate = 3.5f,
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},
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StarDifficulty = 5.3f,
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Metrics = new BeatmapMetrics
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{
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Ratings = Enumerable.Range(0, 10),
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Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6),
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Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6),
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},
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});
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AddRepeatStep("fail values", newRetryAndFailValues, 10);
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}
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AddStep("beatmap ratings", () => details.Beatmap = new BeatmapInfo
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{
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Version = "Only Ratings",
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Metadata = new BeatmapMetadata
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{
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Source = "osu!lazer",
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Tags = "this beatmap has ratings metrics but not retries or fails",
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},
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Difficulty = new BeatmapDifficulty
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{
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CircleSize = 6,
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DrainRate = 9,
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OverallDifficulty = 6,
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ApproachRate = 6,
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},
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StarDifficulty = 4.8f,
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Metrics = new BeatmapMetrics
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{
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Ratings = Enumerable.Range(0, 10),
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},
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});
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private int lastRange = 1;
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AddStep("beatmap fails retries", () => details.Beatmap = new BeatmapInfo
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{
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Version = "Only Retries and Fails",
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Metadata = new BeatmapMetadata
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{
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Source = "osu!lazer",
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Tags = "this beatmap has retries and fails but no ratings",
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},
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Difficulty = new BeatmapDifficulty
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{
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CircleSize = 3.7f,
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DrainRate = 6,
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OverallDifficulty = 6,
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ApproachRate = 7,
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},
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StarDifficulty = 2.91f,
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Metrics = new BeatmapMetrics
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{
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Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6),
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Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6),
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},
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});
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private void newRetryAndFailValues()
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{
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details.Beatmap.Metrics.Fails = Enumerable.Range(lastRange, 100).Select(i => i % 12 - 6);
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details.Beatmap.Metrics.Retries = Enumerable.Range(lastRange - 3, 100).Select(i => i % 12 - 6);
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details.Beatmap = details.Beatmap;
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lastRange += 100;
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AddStep("beatmap no metrics", () => details.Beatmap = new BeatmapInfo
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{
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Version = "No Metrics",
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Metadata = new BeatmapMetadata
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{
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Source = "osu!lazer",
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Tags = "this beatmap has no metrics",
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},
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Difficulty = new BeatmapDifficulty
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{
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CircleSize = 5,
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DrainRate = 5,
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OverallDifficulty = 5.5f,
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ApproachRate = 6.5f,
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},
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StarDifficulty = 1.97f,
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Metrics = new BeatmapMetrics(),
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});
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AddStep("null beatmap", () => details.Beatmap = null);
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}
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}
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}
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}
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@ -215,8 +215,8 @@ namespace osu.Game.Screens.Select
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private void displayMetrics(BeatmapMetrics metrics, bool failOnMissing = true)
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{
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var hasRatings = metrics?.Ratings.Any() ?? false;
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var hasRetriesFails = (metrics?.Retries.Any() ?? false) && metrics.Fails.Any();
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var hasRatings = metrics?.Ratings?.Any() ?? false;
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var hasRetriesFails = (metrics?.Retries?.Any() ?? false) && (metrics?.Fails?.Any() ?? false);
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if (failOnMissing) loading.Hide();
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