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Added testcase
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osu.Desktop.VisualTests/Tests/TestCaseIngameModsContainer.cs
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67
osu.Desktop.VisualTests/Tests/TestCaseIngameModsContainer.cs
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Testing;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Screens.Menu;
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using OpenTK.Graphics;
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using osu.Game.Screens.Play;
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using osu.Framework.Allocation;
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using osu.Game.Overlays.Mods;
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using osu.Game.Database;
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using osu.Game.Rulesets.Mods;
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using OpenTK;
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namespace osu.Desktop.VisualTests.Tests
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{
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internal class TestCaseIngameModsContainer : TestCase
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{
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public override string Description => @"Ingame mods visualization";
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private ModSelectOverlay modSelect;
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private ModsContainer modsContainer;
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private RulesetDatabase rulesets;
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[BackgroundDependencyLoader]
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private void load(RulesetDatabase rulesets)
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{
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this.rulesets = rulesets;
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}
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public override void Reset()
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{
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base.Reset();
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Add(modSelect = new ModSelectOverlay
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{
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RelativeSizeAxes = Axes.X,
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Origin = Anchor.BottomCentre,
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Anchor = Anchor.BottomCentre,
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});
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Add(modsContainer = new ModsContainer
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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AutoSizeAxes = Axes.Both,
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Position = new Vector2(0, 25),
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});
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modSelect.SelectedMods.ValueChanged += SelectedMods_ValueChanged;
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modSelect.SelectedMods.TriggerChange();
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AddStep("ToggleModSelect", modSelect.ToggleVisibility);
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foreach (var ruleset in rulesets.AllRulesets)
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AddStep(ruleset.CreateInstance().Description, () => modSelect.Ruleset.Value = ruleset);
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}
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private void SelectedMods_ValueChanged(System.Collections.Generic.IEnumerable<Mod> newValue)
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{
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modsContainer.Clear();
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foreach (Mod mod in modSelect.SelectedMods.Value)
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modsContainer.Add(mod);
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}
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}
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}
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@ -190,6 +190,7 @@
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<Compile Include="Tests\TestCaseDrawings.cs" />
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<Compile Include="Tests\TestCaseGamefield.cs" />
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<Compile Include="Tests\TestCaseGraph.cs" />
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<Compile Include="Tests\TestCaseIngameModsContainer.cs" />
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<Compile Include="Tests\TestCaseMenuOverlays.cs" />
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<Compile Include="Tests\TestCaseMusicController.cs" />
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<Compile Include="Tests\TestCaseNotificationManager.cs" />
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@ -56,5 +56,10 @@ namespace osu.Game.Screens.Play
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Scale = new Vector2(0.7f),
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});
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}
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public void Clear()
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{
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iconsContainer.Clear();
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}
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}
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}
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