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Change in-line with framework

This commit is contained in:
smoogipoo 2018-01-02 23:20:58 +09:00
parent 76f4bb1ca0
commit b84da31174

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@ -139,7 +139,7 @@ namespace osu.Game.Overlays
private readonly List<IBindable> references = new List<IBindable>();
private void trackSetting<T>(Bindable<T> bindable, Bindable<T>.BindableValueChanged<T> action)
private void trackSetting<T>(Bindable<T> bindable, Action<T> action)
{
// we need to keep references as we bind
references.Add(bindable);