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mirror of https://github.com/ppy/osu.git synced 2025-01-15 14:12:54 +08:00

Merge branch 'master' into home-hides-overlays

This commit is contained in:
Dan Balasescu 2017-09-08 23:23:20 +09:00 committed by GitHub
commit 3166394a59
31 changed files with 175 additions and 121 deletions

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@ -1,13 +1,13 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Select.Leaderboards;
using osu.Game.Users;
using OpenTK;
namespace osu.Desktop.Tests.Visual
{
@ -24,7 +24,7 @@ namespace osu.Desktop.Tests.Visual
new Score
{
Rank = ScoreRank.XH,
Accuracy = 100,
Accuracy = 1,
MaxCombo = 244,
TotalScore = 1707827,
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
@ -42,7 +42,7 @@ namespace osu.Desktop.Tests.Visual
new Score
{
Rank = ScoreRank.X,
Accuracy = 100,
Accuracy = 1,
MaxCombo = 244,
TotalScore = 1707827,
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
@ -60,7 +60,7 @@ namespace osu.Desktop.Tests.Visual
new Score
{
Rank = ScoreRank.SH,
Accuracy = 100,
Accuracy = 1,
MaxCombo = 244,
TotalScore = 1707827,
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
@ -78,7 +78,7 @@ namespace osu.Desktop.Tests.Visual
new Score
{
Rank = ScoreRank.S,
Accuracy = 100,
Accuracy = 1,
MaxCombo = 244,
TotalScore = 1707827,
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
@ -96,7 +96,7 @@ namespace osu.Desktop.Tests.Visual
new Score
{
Rank = ScoreRank.A,
Accuracy = 100,
Accuracy = 1,
MaxCombo = 244,
TotalScore = 1707827,
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
@ -114,7 +114,7 @@ namespace osu.Desktop.Tests.Visual
new Score
{
Rank = ScoreRank.B,
Accuracy = 98.26,
Accuracy = 0.9826,
MaxCombo = 244,
TotalScore = 1707827,
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
@ -132,7 +132,7 @@ namespace osu.Desktop.Tests.Visual
new Score
{
Rank = ScoreRank.C,
Accuracy = 96.54,
Accuracy = 0.9654,
MaxCombo = 244,
TotalScore = 1707827,
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
@ -150,7 +150,7 @@ namespace osu.Desktop.Tests.Visual
new Score
{
Rank = ScoreRank.F,
Accuracy = 60.25,
Accuracy = 0.6025,
MaxCombo = 244,
TotalScore = 1707827,
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
@ -168,7 +168,7 @@ namespace osu.Desktop.Tests.Visual
new Score
{
Rank = ScoreRank.F,
Accuracy = 51.40,
Accuracy = 0.5140,
MaxCombo = 244,
TotalScore = 1707827,
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
@ -186,7 +186,7 @@ namespace osu.Desktop.Tests.Visual
new Score
{
Rank = ScoreRank.F,
Accuracy = 42.22,
Accuracy = 0.4222,
MaxCombo = 244,
TotalScore = 1707827,
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },

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@ -93,8 +93,6 @@ namespace osu.Game.Rulesets.Catch
}
}
public override Mod GetAutoplayMod() => new ModAutoplay();
public override string Description => "osu!catch";
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_fruits_o };

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@ -105,8 +105,6 @@ namespace osu.Game.Rulesets.Mania
}
}
public override Mod GetAutoplayMod() => new ModAutoplay();
public override string Description => "osu!mania";
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_mania_o };

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@ -68,6 +68,7 @@ namespace osu.Game.Rulesets.Mania.Mods
public class ManiaModFadeIn : Mod
{
public override string Name => "FadeIn";
public override string ShortenedName => "FI";
public override FontAwesome Icon => FontAwesome.fa_osu_mod_hidden;
public override ModType Type => ModType.DifficultyIncrease;
public override double ScoreMultiplier => 1;
@ -78,12 +79,14 @@ namespace osu.Game.Rulesets.Mania.Mods
public class ManiaModRandom : Mod
{
public override string Name => "Random";
public override string ShortenedName => "RD";
public override string Description => @"Shuffle around the notes!";
public override double ScoreMultiplier => 1;
}
public abstract class ManiaKeyMod : Mod
{
public override string ShortenedName => Name;
public abstract int KeyCount { get; }
public override double ScoreMultiplier => 1; // TODO: Implement the mania key mod score multiplier
public override bool Ranked => true;
@ -146,6 +149,7 @@ namespace osu.Game.Rulesets.Mania.Mods
public class ManiaModKeyCoop : Mod
{
public override string Name => "KeyCoop";
public override string ShortenedName => "2P";
public override string Description => @"Double the key amount, double the fun!";
public override double ScoreMultiplier => 1;
public override bool Ranked => true;

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@ -15,6 +15,7 @@ namespace osu.Game.Rulesets.Mania.Mods
public class ManiaModGravity : Mod, IGenerateSpeedAdjustments
{
public override string Name => "Gravity";
public override string ShortenedName => "GR";
public override double ScoreMultiplier => 0;

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@ -96,6 +96,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public class OsuModSpunOut : Mod
{
public override string Name => "Spun Out";
public override string ShortenedName => "SO";
public override FontAwesome Icon => FontAwesome.fa_osu_mod_spunout;
public override string Description => @"Spinners will be automatically completed";
public override double ScoreMultiplier => 0.9;
@ -106,6 +107,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public class OsuModAutopilot : Mod
{
public override string Name => "Autopilot";
public override string ShortenedName => "AP";
public override FontAwesome Icon => FontAwesome.fa_osu_mod_autopilot;
public override string Description => @"Automatic cursor movement - just follow the rhythm.";
public override double ScoreMultiplier => 0;
@ -126,6 +128,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public class OsuModTarget : Mod
{
public override string Name => "Target";
public override string ShortenedName => "TP";
public override FontAwesome Icon => FontAwesome.fa_osu_mod_target;
public override string Description => @"";
public override double ScoreMultiplier => 1;

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@ -112,8 +112,6 @@ namespace osu.Game.Rulesets.Osu
}
}
public override Mod GetAutoplayMod() => new OsuModAutoplay();
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_osu_o };
public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap) => new OsuDifficultyCalculator(beatmap);

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@ -95,8 +95,6 @@ namespace osu.Game.Rulesets.Taiko
}
}
public override Mod GetAutoplayMod() => new TaikoModAutoplay();
public override string Description => "osu!taiko";
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_taiko_o };

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@ -59,8 +59,6 @@ namespace osu.Game.Beatmaps
{
public override IEnumerable<Mod> GetModsFor(ModType type) => new Mod[] { };
public override Mod GetAutoplayMod() => new ModAutoplay();
public override RulesetContainer CreateRulesetContainerWith(WorkingBeatmap beatmap, bool isForCurrentRuleset)
{
throw new NotImplementedException();

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@ -1,10 +1,14 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using Newtonsoft.Json;
using osu.Framework.IO.Network;
using osu.Game.Beatmaps;
using osu.Game.Users;
using osu.Game.Rulesets.Replays;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Online.API.Requests
@ -16,6 +20,14 @@ namespace osu.Game.Online.API.Requests
public GetScoresRequest(BeatmapInfo beatmap)
{
this.beatmap = beatmap;
Success += onSuccess;
}
private void onSuccess(GetScoresResponse r)
{
foreach (OnlineScore score in r.Scores)
score.ApplyBeatmap(beatmap);
}
protected override WebRequest CreateWebRequest()
@ -32,6 +44,88 @@ namespace osu.Game.Online.API.Requests
public class GetScoresResponse
{
[JsonProperty(@"scores")]
public IEnumerable<Score> Scores;
public IEnumerable<OnlineScore> Scores;
}
}
public class OnlineScore : Score
{
[JsonProperty(@"score")]
private double totalScore
{
set { TotalScore = value; }
}
[JsonProperty(@"max_combo")]
private int maxCombo
{
set { MaxCombo = value; }
}
[JsonProperty(@"user")]
private User user
{
set { User = value; }
}
[JsonProperty(@"replay_data")]
private Replay replay
{
set { Replay = value; }
}
[JsonProperty(@"score_id")]
private long onlineScoreID
{
set { OnlineScoreID = value; }
}
[JsonProperty(@"created_at")]
private DateTimeOffset date
{
set { Date = value; }
}
[JsonProperty(@"statistics")]
private Dictionary<string, dynamic> jsonStats
{
set
{
foreach (var kvp in value)
{
string key = kvp.Key;
switch (key)
{
case @"count_300":
key = @"300";
break;
case @"count_100":
key = @"100";
break;
case @"count_50":
key = @"50";
break;
case @"count_miss":
key = @"x";
break;
default:
continue;
}
Statistics.Add(key, kvp.Value);
}
}
}
[JsonProperty(@"mods")]
private string[] modStrings { get; set; }
public void ApplyBeatmap(BeatmapInfo beatmap)
{
Beatmap = beatmap;
Ruleset = beatmap.Ruleset;
// Evaluate the mod string
Mods = Ruleset.CreateInstance().GetAllMods().Where(mod => modStrings.Contains(mod.ShortenedName)).ToArray();
}
}
}

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@ -16,6 +16,11 @@ namespace osu.Game.Rulesets.Mods
/// </summary>
public abstract string Name { get; }
/// <summary>
/// The shortened name of this mod.
/// </summary>
public abstract string ShortenedName { get; }
/// <summary>
/// The icon of this mod.
/// </summary>

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@ -24,6 +24,7 @@ namespace osu.Game.Rulesets.Mods
public class ModAutoplay : Mod
{
public override string Name => "Autoplay";
public override string ShortenedName => "AT";
public override FontAwesome Icon => FontAwesome.fa_osu_mod_auto;
public override string Description => "Watch a perfect automated play through the song";
public override double ScoreMultiplier => 0;

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@ -8,6 +8,7 @@ namespace osu.Game.Rulesets.Mods
public class ModCinema : ModAutoplay
{
public override string Name => "Cinema";
public override string ShortenedName => "CN";
public override FontAwesome Icon => FontAwesome.fa_osu_mod_cinema;
}
}

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@ -10,6 +10,7 @@ namespace osu.Game.Rulesets.Mods
public abstract class ModDaycore : ModHalfTime
{
public override string Name => "Daycore";
public override string ShortenedName => "DC";
public override FontAwesome Icon => FontAwesome.fa_question;
public override string Description => "whoaaaaa";

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@ -10,6 +10,7 @@ namespace osu.Game.Rulesets.Mods
public class ModDoubleTime : Mod, IApplicableToClock
{
public override string Name => "Double Time";
public override string ShortenedName => "DT";
public override FontAwesome Icon => FontAwesome.fa_osu_mod_doubletime;
public override ModType Type => ModType.DifficultyIncrease;
public override string Description => "Zoooooooooom";

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@ -10,6 +10,7 @@ namespace osu.Game.Rulesets.Mods
public abstract class ModEasy : Mod, IApplicableToDifficulty
{
public override string Name => "Easy";
public override string ShortenedName => "EZ";
public override FontAwesome Icon => FontAwesome.fa_osu_mod_easy;
public override ModType Type => ModType.DifficultyReduction;
public override string Description => "Reduces overall difficulty - larger circles, more forgiving HP drain, less accuracy required.";

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@ -8,6 +8,7 @@ namespace osu.Game.Rulesets.Mods
public abstract class ModFlashlight : Mod
{
public override string Name => "Flashlight";
public override string ShortenedName => "FL";
public override FontAwesome Icon => FontAwesome.fa_osu_mod_flashlight;
public override ModType Type => ModType.DifficultyIncrease;
public override string Description => "Restricted view area.";

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@ -10,6 +10,7 @@ namespace osu.Game.Rulesets.Mods
public abstract class ModHalfTime : Mod, IApplicableToClock
{
public override string Name => "Half Time";
public override string ShortenedName => "HT";
public override FontAwesome Icon => FontAwesome.fa_osu_mod_halftime;
public override ModType Type => ModType.DifficultyReduction;
public override string Description => "Less zoom";

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@ -10,6 +10,7 @@ namespace osu.Game.Rulesets.Mods
public abstract class ModHardRock : Mod, IApplicableToDifficulty
{
public override string Name => "Hard Rock";
public override string ShortenedName => "HR";
public override FontAwesome Icon => FontAwesome.fa_osu_mod_hardrock;
public override ModType Type => ModType.DifficultyIncrease;
public override string Description => "Everything just got a bit harder...";

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@ -8,6 +8,7 @@ namespace osu.Game.Rulesets.Mods
public abstract class ModHidden : Mod
{
public override string Name => "Hidden";
public override string ShortenedName => "HD";
public override FontAwesome Icon => FontAwesome.fa_osu_mod_hidden;
public override ModType Type => ModType.DifficultyIncrease;
public override bool Ranked => true;

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@ -10,6 +10,7 @@ namespace osu.Game.Rulesets.Mods
public abstract class ModNightcore : ModDoubleTime
{
public override string Name => "Nightcore";
public override string ShortenedName => "NC";
public override FontAwesome Icon => FontAwesome.fa_osu_mod_nightcore;
public override string Description => "uguuuuuuuu";

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@ -9,6 +9,7 @@ namespace osu.Game.Rulesets.Mods
public abstract class ModNoFail : Mod
{
public override string Name => "NoFail";
public override string ShortenedName => "NF";
public override FontAwesome Icon => FontAwesome.fa_osu_mod_nofail;
public override ModType Type => ModType.DifficultyReduction;
public override string Description => "You can't fail, no matter what.";

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@ -6,6 +6,7 @@ namespace osu.Game.Rulesets.Mods
public abstract class ModPerfect : ModSuddenDeath
{
public override string Name => "Perfect";
public override string ShortenedName => "PF";
public override string Description => "SS or quit.";
}
}

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@ -9,6 +9,7 @@ namespace osu.Game.Rulesets.Mods
public abstract class ModRelax : Mod
{
public override string Name => "Relax";
public override string ShortenedName => "RX";
public override FontAwesome Icon => FontAwesome.fa_osu_mod_relax;
public override double ScoreMultiplier => 0;
public override Type[] IncompatibleMods => new[] { typeof(ModAutoplay), typeof(ModNoFail), typeof(ModSuddenDeath) };

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@ -9,6 +9,7 @@ namespace osu.Game.Rulesets.Mods
public abstract class ModSuddenDeath : Mod
{
public override string Name => "Sudden Death";
public override string ShortenedName => "SD";
public override FontAwesome Icon => FontAwesome.fa_osu_mod_suddendeath;
public override ModType Type => ModType.DifficultyIncrease;
public override string Description => "Miss a note and fail.";

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@ -6,6 +6,7 @@ namespace osu.Game.Rulesets.Mods
public class MultiMod : Mod
{
public override string Name => string.Empty;
public override string ShortenedName => string.Empty;
public override string Description => string.Empty;
public override double ScoreMultiplier => 0.0;

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@ -1,15 +1,17 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.UI;
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.Scoring;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Overlays.Settings;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets
{
@ -19,9 +21,18 @@ namespace osu.Game.Rulesets
public virtual IEnumerable<BeatmapStatistic> GetBeatmapStatistics(WorkingBeatmap beatmap) => new BeatmapStatistic[] { };
public IEnumerable<Mod> GetAllMods() => Enum.GetValues(typeof(ModType)).Cast<ModType>()
// Get all mod types as an IEnumerable<ModType>
.SelectMany(GetModsFor)
// Confine all mods of each mod type into a single IEnumerable<Mod>
.Where(mod => mod != null)
// Filter out all null mods
.SelectMany(mod => (mod as MultiMod)?.Mods ?? new[] { mod });
// Resolve MultiMods as their .Mods property
public abstract IEnumerable<Mod> GetModsFor(ModType type);
public abstract Mod GetAutoplayMod();
public Mod GetAutoplayMod() => GetAllMods().First(mod => mod is ModAutoplay);
protected Ruleset(RulesetInfo rulesetInfo)
{

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@ -3,7 +3,6 @@
using System;
using System.Collections.Generic;
using Newtonsoft.Json;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mods;
using osu.Game.Users;
@ -15,70 +14,30 @@ namespace osu.Game.Rulesets.Scoring
{
public ScoreRank Rank { get; set; }
[JsonProperty(@"score")]
public double TotalScore { get; set; }
public double Accuracy { get; set; }
public double Health { get; set; } = 1;
[JsonProperty(@"max_combo")]
public int MaxCombo { get; set; }
public int Combo { get; set; }
[JsonProperty(@"mods")]
protected string[] ModStrings { get; set; } //todo: parse to Mod objects
public RulesetInfo Ruleset { get; set; }
public Mod[] Mods { get; set; }
[JsonProperty(@"user")]
public User User;
[JsonProperty(@"replay_data")]
public Replay Replay;
public BeatmapInfo Beatmap;
[JsonProperty(@"score_id")]
public long OnlineScoreID;
[JsonProperty(@"created_at")]
public DateTimeOffset Date;
[JsonProperty(@"statistics")]
private Dictionary<string, dynamic> jsonStats
{
set
{
foreach (var kvp in value)
{
string key = kvp.Key;
switch (key)
{
case @"count_300":
key = @"300";
break;
case @"count_100":
key = @"100";
break;
case @"count_50":
key = @"50";
break;
case @"count_miss":
key = @"x";
break;
default:
continue;
}
Statistics.Add(key, kvp.Value);
}
}
}
public Dictionary<string, dynamic> Statistics = new Dictionary<string, dynamic>();
}
}

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@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.UI
private readonly SpriteIcon modIcon;
private readonly SpriteIcon background;
private const float icon_size = 80;
private const float background_size = 80;
public FontAwesome Icon
{
@ -39,7 +39,7 @@ namespace osu.Game.Rulesets.UI
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Size = new Vector2(icon_size),
Size = new Vector2(background_size),
Icon = FontAwesome.fa_osu_mod_bg,
Shadow = true,
},
@ -48,7 +48,7 @@ namespace osu.Game.Rulesets.UI
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Colour = OsuColour.Gray(84),
Size = new Vector2(icon_size - 35),
Size = new Vector2(background_size - 35),
Y = 25,
Icon = mod.Icon
},

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@ -1,15 +1,15 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using System;
using osu.Framework.Allocation;
using osu.Framework.Threading;
using osu.Game.Beatmaps;
using osu.Game.Graphics.Containers;

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@ -4,17 +4,19 @@
using System;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Framework.Extensions.Color4Extensions;
using osu.Game.Rulesets.Mods;
using osu.Game.Users;
using osu.Framework;
using osu.Game.Rulesets.Scoring;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
using osu.Game.Users;
namespace osu.Game.Screens.Select.Leaderboards
{
@ -41,7 +43,7 @@ namespace osu.Game.Screens.Select.Leaderboards
private readonly ScoreComponentLabel maxCombo;
private readonly ScoreComponentLabel accuracy;
private readonly Container flagBadgeContainer;
private readonly FillFlowContainer<ScoreModIcon> modsContainer;
private readonly FillFlowContainer<ModIcon> modsContainer;
private Visibility state;
@ -247,7 +249,7 @@ namespace osu.Game.Screens.Select.Leaderboards
},
},
},
modsContainer = new FillFlowContainer<ScoreModIcon>
modsContainer = new FillFlowContainer<ModIcon>
{
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
@ -260,13 +262,13 @@ namespace osu.Game.Screens.Select.Leaderboards
},
};
if (Score.Mods != null)
foreach (Mod mod in Score.Mods)
{
foreach (Mod mod in Score.Mods)
modsContainer.Add(new ModIcon(mod)
{
// TODO: Get actual mod colours
modsContainer.Add(new ScoreModIcon(mod.Icon, OsuColour.FromHex(@"ffcc22")));
}
AutoSizeAxes = Axes.Both,
Scale = new Vector2(0.375f)
});
}
}
@ -275,13 +277,13 @@ namespace osu.Game.Screens.Select.Leaderboards
public override void Hide() => State = Visibility.Hidden;
public override void Show() => State = Visibility.Visible;
protected override bool OnHover(Framework.Input.InputState state)
protected override bool OnHover(InputState state)
{
background.FadeTo(0.5f, 300, Easing.OutQuint);
return base.OnHover(state);
}
protected override void OnHoverLost(Framework.Input.InputState state)
protected override void OnHoverLost(InputState state)
{
background.FadeTo(background_alpha, 200, Easing.OutQuint);
base.OnHoverLost(state);
@ -311,8 +313,8 @@ namespace osu.Game.Screens.Select.Leaderboards
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = font,
TextSize = textSize,
FixedWidth = true,
TextSize = textSize,
Text = text,
Colour = glowColour,
Shadow = false,
@ -334,36 +336,6 @@ namespace osu.Game.Screens.Select.Leaderboards
}
}
private class ScoreModIcon : Container
{
public ScoreModIcon(FontAwesome icon, Color4 colour)
{
AutoSizeAxes = Axes.Both;
Children = new[]
{
new SpriteIcon
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Icon = FontAwesome.fa_osu_mod_bg,
Colour = colour,
Shadow = true,
Size = new Vector2(30),
},
new SpriteIcon
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Icon = icon,
Colour = OsuColour.Gray(84),
Size = new Vector2(18),
Position = new Vector2(0f, 2f),
},
};
}
}
private class ScoreComponentLabel : Container
{
public ScoreComponentLabel(FontAwesome icon, string value)