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CI fixes
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28ee00109d
commit
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@ -137,7 +137,7 @@ namespace osu.Game.Overlays
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private void withDisplayStyleControl(Action<DisplayStyleControl<RankStatus>> action)
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{
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var f = (Filter as FilterControl);
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var f = Filter as FilterControl;
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if (f != null) action.Invoke(f.DisplayStyleControl);
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}
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@ -26,7 +26,7 @@ namespace osu.Game.Overlays.SearchableList
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protected abstract T DefaultTab { get; }
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protected virtual Drawable CreateSupplementaryControls() => null;
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public SearchableListFilterControl()
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protected SearchableListFilterControl()
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{
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if (!typeof(T).IsEnum)
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throw new InvalidOperationException("BrowseFilterControl only supports enums as the generic type argument");
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@ -14,8 +14,6 @@ namespace osu.Game.Overlays.SearchableList
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{
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public abstract class SearchableListHeader<T> : Container
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{
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public static readonly float HEIGHT = 90;
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private readonly Box tabStrip;
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public readonly HeaderTabControl<T> Tabs;
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@ -25,13 +23,13 @@ namespace osu.Game.Overlays.SearchableList
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protected abstract T DefaultTab { get; }
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protected abstract Drawable CreateHeaderText();
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public SearchableListHeader()
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protected SearchableListHeader()
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{
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if (!typeof(T).IsEnum)
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throw new InvalidOperationException("BrowseHeader only supports enums as the generic type argument");
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RelativeSizeAxes = Axes.X;
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Height = HEIGHT;
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Height = 90;
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Children = new Drawable[]
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{
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@ -54,7 +52,7 @@ namespace osu.Game.Overlays.SearchableList
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(10f, 0f),
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Children = new Drawable[]
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Children = new[]
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{
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new TextAwesome
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{
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@ -30,7 +30,7 @@ namespace osu.Game.Overlays.SearchableList
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protected abstract SearchableListHeader<T> CreateHeader();
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protected abstract SearchableListFilterControl<U> CreateFilterControl();
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public SearchableListOverlay()
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protected SearchableListOverlay()
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{
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RelativeSizeAxes = Axes.Both;
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@ -82,7 +82,7 @@ namespace osu.Game.Overlays.SearchableList
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Padding = new MarginPadding { Horizontal = SearchableListOverlay.WIDTH_PADDING },
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Padding = new MarginPadding { Horizontal = WIDTH_PADDING },
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Direction = FillDirection.Vertical,
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},
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},
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@ -31,7 +31,7 @@ namespace osu.Game.Overlays
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get { return users; }
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set
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{
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if (users == value) return;
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if (users?.Equals(value) ?? false) return;
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users = value;
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panelFlow.Children = users.Select(u =>
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