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8f909354bf
@ -448,7 +448,6 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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return curveData.RepeatSamples[index];
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}
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/// <summary>
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/// Constructs and adds a note to a pattern.
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/// </summary>
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@ -480,7 +479,6 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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Tail = { Samples = sampleInfoListAt(endTime) }
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};
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newObject = holdNote;
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}
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@ -13,7 +13,6 @@ namespace osu.Game.Configuration
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protected override void InitialiseDefaults()
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{
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// UI/selection defaults
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Set(OsuSetting.Ruleset, 0, 0, int.MaxValue);
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Set(OsuSetting.BeatmapDetailTab, BeatmapDetailTab.Details);
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@ -25,7 +24,6 @@ namespace osu.Game.Configuration
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Set(OsuSetting.ChatDisplayHeight, ChatOverlay.DEFAULT_HEIGHT, 0.2, 1);
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// Online settings
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Set(OsuSetting.Username, string.Empty);
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Set(OsuSetting.Token, string.Empty);
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@ -40,14 +38,12 @@ namespace osu.Game.Configuration
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};
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// Audio
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Set(OsuSetting.MenuVoice, true);
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Set(OsuSetting.MenuMusic, true);
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Set(OsuSetting.AudioOffset, 0, -500.0, 500.0);
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// Input
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Set(OsuSetting.MenuCursorSize, 1.0, 0.5f, 2);
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Set(OsuSetting.GameplayCursorSize, 1.0, 0.5f, 2);
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Set(OsuSetting.AutoCursorSize, false);
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@ -56,7 +52,6 @@ namespace osu.Game.Configuration
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Set(OsuSetting.MouseDisableWheel, false);
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// Graphics
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Set(OsuSetting.ShowFpsDisplay, false);
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Set(OsuSetting.MenuParallax, true);
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@ -65,7 +60,6 @@ namespace osu.Game.Configuration
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Set(OsuSetting.SnakingOutSliders, true);
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// Gameplay
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Set(OsuSetting.DimLevel, 0.3, 0, 1);
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Set(OsuSetting.ShowInterface, true);
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@ -75,7 +69,6 @@ namespace osu.Game.Configuration
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Set(OsuSetting.PlaybackSpeed, 1.0, 0.5f, 2);
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// Update
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Set(OsuSetting.ReleaseStream, ReleaseStream.Lazer);
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}
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@ -150,7 +150,7 @@ namespace osu.Game
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RelativeSizeAxes = Axes.Both,
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},
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volume = new VolumeControl(),
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overlayContent = new Container{ RelativeSizeAxes = Axes.Both },
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overlayContent = new Container { RelativeSizeAxes = Axes.Both },
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new OnScreenDisplay(),
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new GlobalHotkeys //exists because UserInputManager is at a level below us.
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{
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@ -367,7 +367,6 @@ namespace osu.Game.Overlays
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}
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else
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{
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careChannels.Add(channel);
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channelTabs.AddItem(channel);
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}
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@ -66,7 +66,7 @@ namespace osu.Game.Screens.Menu
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Scale = new Vector2(0, 1),
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Size = boxSize,
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Shear = new Vector2(ButtonSystem.WEDGE_WIDTH / boxSize.Y, 0),
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Children = new []
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Children = new[]
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{
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new Box
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{
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@ -282,10 +282,10 @@ namespace osu.Game.Screens.Menu
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public ButtonState State
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{
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get { return state; }
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get{ return state; }
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set
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{
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if (state == value)
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return;
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@ -51,10 +51,7 @@ namespace osu.Game.Screens.Menu
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public bool Triangles
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{
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set
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{
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colourAndTriangles.Alpha = value ? 1 : 0;
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}
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set { colourAndTriangles.Alpha = value ? 1 : 0; }
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}
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protected override bool InternalContains(Vector2 screenSpacePos) => logoContainer.Contains(screenSpacePos);
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@ -62,10 +59,7 @@ namespace osu.Game.Screens.Menu
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public bool Ripple
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{
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get { return rippleContainer.Alpha > 0; }
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set
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{
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rippleContainer.Alpha = value ? 1 : 0;
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}
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set { rippleContainer.Alpha = value ? 1 : 0; }
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}
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public bool Interactive = true;
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@ -278,7 +278,6 @@ namespace osu.Game.Screens.Play
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{
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if (!pauseContainer.IsPaused)
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decoupledClock.Start();
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});
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pauseContainer.Alpha = 0;
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@ -244,7 +244,7 @@ namespace osu.Game.Screens.Select
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private BeatmapGroup createGroup(BeatmapSetInfo beatmapSet)
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{
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foreach(var b in beatmapSet.Beatmaps)
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foreach (var b in beatmapSet.Beatmaps)
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{
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if (b.Metadata == null)
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b.Metadata = beatmapSet.Metadata;
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@ -47,6 +47,7 @@ namespace osu.Game.Screens.Select
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public BeatmapInfo Beatmap
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{
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get { return beatmap; }
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set
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{
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if (beatmap == value) return;
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@ -165,7 +166,7 @@ namespace osu.Game.Screens.Select
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Direction = FillDirection.Vertical,
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LayoutDuration = 200,
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LayoutEasing = EasingTypes.OutQuint,
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Children = new []
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Children = new[]
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{
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description = new MetadataSegment("Description"),
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source = new MetadataSegment("Source"),
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@ -199,9 +200,9 @@ namespace osu.Game.Screens.Select
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0,5),
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Spacing = new Vector2(0, 5),
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Padding = new MarginPadding(10),
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Children = new []
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Children = new[]
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{
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circleSize = new DifficultyRow("Circle Size", 7),
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drainRate = new DifficultyRow("HP Drain"),
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@ -479,7 +480,7 @@ namespace osu.Game.Screens.Select
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Full,
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Spacing = new Vector2(5,0),
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Spacing = new Vector2(5, 0),
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Margin = new MarginPadding { Top = header.TextSize }
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}
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};
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@ -83,6 +83,7 @@ namespace osu.Game.Screens.Tournament
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private ScrollState scrollState
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{
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get { return _scrollState; }
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set
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{
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if (_scrollState == value)
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@ -329,6 +330,7 @@ namespace osu.Game.Screens.Tournament
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public bool Selected
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{
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get { return selected; }
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set
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{
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selected = value;
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