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Reverted update notification to original implementation

This commit is contained in:
FreezyLemon 2017-12-19 16:51:36 +01:00
parent 3644eda9a9
commit b91090a4e1

View File

@ -156,11 +156,7 @@ namespace osu.Desktop.Overlays
if (notification == null)
{
notification = new UpdateProgressNotification
{
CompletionText = "Successfully updated the game!",
State = ProgressNotificationState.Active
};
notification = new UpdateProgressNotification { State = ProgressNotificationState.Active };
Schedule(() => notificationOverlay.Post(notification));
}