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Remove unused fields
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@ -21,8 +21,6 @@ namespace osu.Game.Screens.Menu
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{
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public class Intro : OsuScreen
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{
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private readonly IntroSequence introSequence;
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private const string menu_music_beatmap_hash = "3c8b1fcc9434dbb29e2fb613d3b9eada9d7bb6c125ceb32396c3b53437280c83";
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/// <summary>
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@ -43,7 +41,6 @@ namespace osu.Game.Screens.Menu
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private Bindable<bool> menuVoice;
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private Bindable<bool> menuMusic;
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private Track track;
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private readonly ParallaxContainer parallax;
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[BackgroundDependencyLoader]
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private void load(AudioManager audio, OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game)
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