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Remove extra alternateFailConditions function in Player

This commit is contained in:
smoogipoo 2017-11-21 17:30:19 +09:00
parent fea56322f0
commit c30d31e037

View File

@ -228,15 +228,8 @@ namespace osu.Game.Screens.Play
scoreProcessor.AllJudged += onCompletion;
scoreProcessor.Failed += onFail;
applyAlternateFailConditions();
}
private void applyAlternateFailConditions()
{
foreach(var mod in Beatmap.Value.Mods.Value.OfType<IApplicableToScoreProcessor>())
{
mod.ApplyToScoreProcessor(scoreProcessor);
}
foreach (var mod in Beatmap.Value.Mods.Value.OfType<IApplicableToScoreProcessor>())
mod.ApplyToScoreProcessor(scoreProcessor);
}
private void applyRateFromMods()