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Make the captured objects not update for now
Since this is not the intended functionality.
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@ -70,11 +70,7 @@ namespace osu.Game.Rulesets.Edit.Layers.Selection
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RelativeSizeAxes = Axes.Both,
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Alpha = 0,
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GetDragRectangle = () => dragRectangle,
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UpdateDragRectangle = r =>
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{
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updateDragRectangle(r);
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BeginCapture();
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},
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UpdateDragRectangle = updateDragRectangle,
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FinishDrag = FinishCapture
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}
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};
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