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Merge pull request #1525 from peppy/fix-import-duplicates
Fix "unique constraints" errors during beatmap import
This commit is contained in:
commit
2080a2fb02
@ -1 +1 @@
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Subproject commit f27e36d405dd3f041e19defd59ecbb389ba84617
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Subproject commit 14eb531c0056b8569f21b3571890383ffbea768e
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@ -483,7 +483,8 @@ namespace osu.Game.Beatmaps
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using (var stream = new StreamReader(reader.GetStream(mapName)))
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metadata = BeatmapDecoder.GetDecoder(stream).Decode(stream).Metadata;
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beatmapSet = new BeatmapSetInfo
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// check if a set already exists with the same online id.
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beatmapSet = beatmaps.BeatmapSets.FirstOrDefault(b => b.OnlineBeatmapSetID == metadata.OnlineBeatmapSetID) ?? new BeatmapSetInfo
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{
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OnlineBeatmapSetID = metadata.OnlineBeatmapSetID,
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Beatmaps = new List<BeatmapInfo>(),
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@ -510,16 +511,21 @@ namespace osu.Game.Beatmaps
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beatmap.BeatmapInfo.Hash = ms.ComputeSHA2Hash();
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beatmap.BeatmapInfo.MD5Hash = ms.ComputeMD5Hash();
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// TODO: Diff beatmap metadata with set metadata and leave it here if necessary
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beatmap.BeatmapInfo.Metadata = null;
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var existing = beatmaps.Beatmaps.FirstOrDefault(b => b.Hash == beatmap.BeatmapInfo.Hash || b.OnlineBeatmapID == beatmap.BeatmapInfo.OnlineBeatmapID);
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RulesetInfo ruleset = rulesets.GetRuleset(beatmap.BeatmapInfo.RulesetID);
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if (existing == null)
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{
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// TODO: Diff beatmap metadata with set metadata and leave it here if necessary
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beatmap.BeatmapInfo.Metadata = null;
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// TODO: this should be done in a better place once we actually need to dynamically update it.
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beatmap.BeatmapInfo.Ruleset = ruleset;
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beatmap.BeatmapInfo.StarDifficulty = ruleset?.CreateInstance()?.CreateDifficultyCalculator(beatmap).Calculate() ?? 0;
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RulesetInfo ruleset = rulesets.GetRuleset(beatmap.BeatmapInfo.RulesetID);
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beatmapSet.Beatmaps.Add(beatmap.BeatmapInfo);
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// TODO: this should be done in a better place once we actually need to dynamically update it.
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beatmap.BeatmapInfo.Ruleset = ruleset;
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beatmap.BeatmapInfo.StarDifficulty = ruleset?.CreateInstance()?.CreateDifficultyCalculator(beatmap).Calculate() ?? 0;
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beatmapSet.Beatmaps.Add(beatmap.BeatmapInfo);
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}
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}
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}
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@ -78,6 +78,7 @@ namespace osu.Game.Database
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{
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base.OnModelCreating(modelBuilder);
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modelBuilder.Entity<BeatmapInfo>().HasIndex(b => b.OnlineBeatmapID).IsUnique();
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modelBuilder.Entity<BeatmapInfo>().HasIndex(b => b.MD5Hash).IsUnique();
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modelBuilder.Entity<BeatmapInfo>().HasIndex(b => b.Hash).IsUnique();
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302
osu.Game/Migrations/20171119065731_AddBeatmapOnlineIDUniqueConstraint.Designer.cs
generated
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302
osu.Game/Migrations/20171119065731_AddBeatmapOnlineIDUniqueConstraint.Designer.cs
generated
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// <auto-generated />
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using Microsoft.EntityFrameworkCore;
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using Microsoft.EntityFrameworkCore.Infrastructure;
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using Microsoft.EntityFrameworkCore.Metadata;
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using Microsoft.EntityFrameworkCore.Migrations;
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using Microsoft.EntityFrameworkCore.Storage;
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using osu.Game.Database;
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using System;
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namespace osu.Game.Migrations
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{
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[DbContext(typeof(OsuDbContext))]
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[Migration("20171119065731_AddBeatmapOnlineIDUniqueConstraint")]
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partial class AddBeatmapOnlineIDUniqueConstraint
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{
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protected override void BuildTargetModel(ModelBuilder modelBuilder)
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{
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#pragma warning disable 612, 618
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modelBuilder
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.HasAnnotation("ProductVersion", "2.0.0-rtm-26452");
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modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
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{
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b.Property<int>("ID")
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.ValueGeneratedOnAdd();
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b.Property<float>("ApproachRate");
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b.Property<float>("CircleSize");
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b.Property<float>("DrainRate");
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b.Property<float>("OverallDifficulty");
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b.Property<float>("SliderMultiplier");
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b.Property<float>("SliderTickRate");
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b.HasKey("ID");
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b.ToTable("BeatmapDifficulty");
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});
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modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
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{
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b.Property<int>("ID")
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.ValueGeneratedOnAdd();
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b.Property<int>("AudioLeadIn");
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b.Property<int>("BaseDifficultyID");
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b.Property<int>("BeatDivisor");
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b.Property<int>("BeatmapSetInfoID");
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b.Property<bool>("Countdown");
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b.Property<double>("DistanceSpacing");
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b.Property<int>("GridSize");
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b.Property<string>("Hash");
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b.Property<bool>("Hidden");
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b.Property<bool>("LetterboxInBreaks");
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b.Property<string>("MD5Hash");
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b.Property<int?>("MetadataID");
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b.Property<int?>("OnlineBeatmapID");
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b.Property<string>("Path");
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b.Property<int>("RulesetID");
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b.Property<bool>("SpecialStyle");
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b.Property<float>("StackLeniency");
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b.Property<double>("StarDifficulty");
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b.Property<string>("StoredBookmarks");
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b.Property<double>("TimelineZoom");
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b.Property<string>("Version");
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b.Property<bool>("WidescreenStoryboard");
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b.HasKey("ID");
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b.HasIndex("BaseDifficultyID");
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b.HasIndex("BeatmapSetInfoID");
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b.HasIndex("Hash")
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.IsUnique();
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b.HasIndex("MD5Hash")
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.IsUnique();
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b.HasIndex("MetadataID");
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b.HasIndex("OnlineBeatmapID")
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.IsUnique();
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b.HasIndex("RulesetID");
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b.ToTable("BeatmapInfo");
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});
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modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
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{
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b.Property<int>("ID")
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.ValueGeneratedOnAdd();
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b.Property<string>("Artist");
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b.Property<string>("ArtistUnicode");
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b.Property<string>("AudioFile");
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b.Property<string>("AuthorString")
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.HasColumnName("Author");
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b.Property<string>("BackgroundFile");
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b.Property<int>("PreviewTime");
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b.Property<string>("Source");
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b.Property<string>("Tags");
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b.Property<string>("Title");
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b.Property<string>("TitleUnicode");
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b.HasKey("ID");
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b.ToTable("BeatmapMetadata");
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});
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modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
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{
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b.Property<int>("ID")
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.ValueGeneratedOnAdd();
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b.Property<int>("BeatmapSetInfoID");
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b.Property<int>("FileInfoID");
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b.Property<string>("Filename")
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.IsRequired();
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b.HasKey("ID");
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b.HasIndex("BeatmapSetInfoID");
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b.HasIndex("FileInfoID");
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b.ToTable("BeatmapSetFileInfo");
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});
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modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
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{
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b.Property<int>("ID")
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.ValueGeneratedOnAdd();
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b.Property<bool>("DeletePending");
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b.Property<string>("Hash");
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b.Property<int?>("MetadataID");
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b.Property<int?>("OnlineBeatmapSetID");
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b.Property<bool>("Protected");
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b.HasKey("ID");
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b.HasIndex("DeletePending");
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b.HasIndex("Hash")
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.IsUnique();
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b.HasIndex("MetadataID");
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b.HasIndex("OnlineBeatmapSetID")
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.IsUnique();
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b.ToTable("BeatmapSetInfo");
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});
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modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
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{
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b.Property<int>("ID")
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.ValueGeneratedOnAdd();
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b.Property<int>("IntAction")
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.HasColumnName("Action");
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b.Property<string>("KeysString")
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.HasColumnName("Keys");
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b.Property<int?>("RulesetID");
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b.Property<int?>("Variant");
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b.HasKey("ID");
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b.HasIndex("IntAction");
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b.HasIndex("Variant");
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b.ToTable("KeyBinding");
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});
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modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
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{
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b.Property<int>("ID")
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.ValueGeneratedOnAdd();
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b.Property<string>("Hash");
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b.Property<int>("ReferenceCount");
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b.HasKey("ID");
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b.HasIndex("Hash")
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.IsUnique();
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b.HasIndex("ReferenceCount");
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b.ToTable("FileInfo");
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});
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modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
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{
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b.Property<int?>("ID")
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.ValueGeneratedOnAdd();
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b.Property<bool>("Available");
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b.Property<string>("InstantiationInfo");
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b.Property<string>("Name");
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b.HasKey("ID");
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b.HasIndex("Available");
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b.ToTable("RulesetInfo");
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});
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modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
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{
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b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
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.WithMany()
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.HasForeignKey("BaseDifficultyID")
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.OnDelete(DeleteBehavior.Cascade);
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b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
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.WithMany("Beatmaps")
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.HasForeignKey("BeatmapSetInfoID")
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.OnDelete(DeleteBehavior.Cascade);
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b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
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.WithMany("Beatmaps")
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.HasForeignKey("MetadataID");
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b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
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.WithMany()
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.HasForeignKey("RulesetID")
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.OnDelete(DeleteBehavior.Cascade);
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});
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modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
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{
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b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
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.WithMany("Files")
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.HasForeignKey("BeatmapSetInfoID")
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.OnDelete(DeleteBehavior.Cascade);
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b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
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.WithMany()
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.HasForeignKey("FileInfoID")
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.OnDelete(DeleteBehavior.Cascade);
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});
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modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
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{
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b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
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.WithMany("BeatmapSets")
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.HasForeignKey("MetadataID");
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});
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#pragma warning restore 612, 618
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}
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}
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}
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@ -0,0 +1,25 @@
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using Microsoft.EntityFrameworkCore.Migrations;
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using System;
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using System.Collections.Generic;
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namespace osu.Game.Migrations
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{
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public partial class AddBeatmapOnlineIDUniqueConstraint : Migration
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{
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protected override void Up(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.CreateIndex(
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name: "IX_BeatmapInfo_OnlineBeatmapID",
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table: "BeatmapInfo",
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column: "OnlineBeatmapID",
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unique: true);
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}
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protected override void Down(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.DropIndex(
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name: "IX_BeatmapInfo_OnlineBeatmapID",
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table: "BeatmapInfo");
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}
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}
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}
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@ -103,6 +103,9 @@ namespace osu.Game.Migrations
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b.HasIndex("MetadataID");
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b.HasIndex("OnlineBeatmapID")
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.IsUnique();
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b.HasIndex("RulesetID");
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b.ToTable("BeatmapInfo");
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@ -279,6 +279,10 @@
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<Compile Include="Migrations\20171025071459_AddMissingIndexRules.Designer.cs">
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<DependentUpon>20171025071459_AddMissingIndexRules.cs</DependentUpon>
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</Compile>
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<Compile Include="Migrations\20171119065731_AddBeatmapOnlineIDUniqueConstraint.cs" />
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<Compile Include="Migrations\20171119065731_AddBeatmapOnlineIDUniqueConstraint.designer.cs">
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<DependentUpon>20171119065731_AddBeatmapOnlineIDUniqueConstraint.cs</DependentUpon>
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</Compile>
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<Compile Include="Migrations\OsuDbContextModelSnapshot.cs" />
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<Compile Include="Online\API\Requests\GetBeatmapSetRequest.cs" />
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<Compile Include="Online\API\Requests\GetBeatmapSetsResponse.cs" />
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